Player Matchup

Geb
Geb
Immortal0400
Geb
Level 138
God Stats
2W - 4L
1,479 SR
Queue Stats
24W - 19L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
LosMilty
Nu Wa
Level 8
God Stats
1W - 1L
1,236 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1
Sol
Sol
TnTSebasGrif
Sol
Level 55
God Stats
9W - 4L
1,500 SR
Queue Stats
16W - 18L
1,469 Elo+
Solo
Apollo
Apollo
beefydinner
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Party 1
Hun Batz
Hun Batz
mikemanza77
Hun Batz
Level 113
God Stats
7W - 7L
1,474 SR
Queue Stats
365W - 411L
1,384 Elo+
Solo
Team Averages
Level 65
1,438 SR
1,316 Elo+

VS

Team Averages
Level 86
1,463 SR
1,394 Elo+
Lancelot
Lancelot
D3ceiver00
Lancelot
Level 69
God Stats
17W - 22L
1,482 SR
Queue Stats
108W - 135L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
MetalJager
Jormungandr
Level 113
God Stats
0W - 2L
1,323 SR
Queue Stats
82W - 90L
1,378 Elo+
Party 2
Sobek
Sobek
Shiro-D1no_8000
Sobek
Level 84
God Stats
9W - 6L
1,613 SR
Queue Stats
181W - 195L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Squtr
Jing Wei
Level 66
God Stats
17W - 26L
1,410 SR
Queue Stats
165W - 208L
1,361 Elo+
Solo
Merlin
Merlin
piratethief
Merlin
Level 96
God Stats
16W - 15L
1,487 SR
Queue Stats
59W - 53L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,483
548
3,015
7,423
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
LosMilty
Nu Wa
9
1 / 3 / 1
5,220
522
4,777
6,310
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
6,149
615
5,043
7,236
2,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
9
0 / 0 / 0
4,970
497
3,280
2,133
644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
mikemanza77
Hun Batz
10
2 / 0 / 1
5,433
543
2,472
6,023
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
D3ceiver00
Lancelot
9
2 / 1 / 3
5,735
574
4,463
7,967
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
MetalJager
Jormungandr
10
0 / 3 / 1
5,700
570
4,617
7,047
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 1
4,711
471
2,186
9,214
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Squtr
Jing Wei
3
0 / 0 / 0
3,726
373
981
1,595
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
10
3 / 2 / 1
5,920
592
4,736
4,590
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
5
5
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
D3ceiver00
Lancelot
2
1
3
3.5
W
1
1
2
2
W
Nu Wa
LosMilty
Nu Wa
1
3
1
0.5
L
Jormungandr
MetalJager
Jormungandr
0
3
1
0.17
L
0
0
1
0.5
L
Jing Wei
Squtr
Jing Wei
0
0
0
0
W
2
1
1
2.5
W
Apollo
0
0
0
0
W
Hun Batz
mikemanza77
Hun Batz
2
0
1
2.5
L
Merlin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,587
Damage
16,983
29,125
Taken
30,413
13,694
Mitigated
16,342
8,819
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
D3ceiver00
Lancelot
4,463
944
0
2,909
7,967
3,017
322
2,246
5,721
0
31,158
W
3,015
655
0
1,487
7,423
5,748
0
2,616
4,807
19,801
0
W
Nu Wa
LosMilty
Nu Wa
4,777
1,037
0
250
6,310
2,405
190
2,563
3,747
30,099
0
L
Jormungandr
MetalJager
Jormungandr
4,617
1,560
0
1,028
7,047
5,383
0
4,918
2,129
31,069
0
L
2,186
142
0
4,346
9,214
5,764
0
2,943
6,271
15,089
0
L
Jing Wei
Squtr
Jing Wei
981
981
0
785
1,595
438
0
661
934
0
6,162
W
5,043
2,064
0
3,960
7,236
2,719
455
3,989
2,889
38,271
0
W
Apollo
3,280
2,104
0
623
2,133
644
1,316
457
1,676
0
27,332
W
Hun Batz
mikemanza77
Hun Batz
2,472
956
0
2,499
6,023
2,178
0
1,494
4,467
0
29,943
L
Merlin
4,736
406
0
574
4,590
1,740
872
2,067
2,523
39,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
25,792
285
Minions Killed
237
0
Camps Cleared
0
931,459
Distance Traveled
802,436
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,735
574
69
7
0
237,828
1
W
Geb
5,483
548
21
2
0
192,302
1
W
Nu Wa
5,220
522
57
6
0
180,553
0
L
Jormungandr
5,700
570
64
6
0
174,965
0
L
Sobek
4,711
471
19
2
0
193,142
0
L
Jing Wei
3,726
373
13
1
0
48,218
0
W
Sol
6,149
615
78
8
0
173,800
2
W
Apollo
4,970
497
62
6
0
162,441
2
W
Hun Batz
5,433
543
67
7
0
222,363
2
L
Merlin
5,920
592
72
7
0
148,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role