Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Jhargrim
Khepri
Level 159
God Stats
0W - 2L
1,531 SR
Queue Stats
198W - 199L
1,507 Elo+
Solo
Vulcan
Vulcan
PaiDoNariz
Vulcan
Level 98
God Stats
4W - 5L
1,467 SR
Queue Stats
139W - 148L
1,476 Elo+
Solo
Bakasura
Bakasura
Tchyeaboi
Bakasura
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Osiris
Osiris
software123
Osiris
Level 128
God Stats
10W - 17L
1,456 SR
Queue Stats
112W - 123L
1,489 Elo+
Party 3
Team Averages
Level 109
1,491 SR
1,495 Elo+

VS

Team Averages
Level 100
1,553 SR
1,511 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DoctorCoins
Achilles
Level 104
God Stats
8W - 7L
1,534 SR
Queue Stats
123W - 122L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Greeks
Ah Muzen Cab
Level 104
God Stats
4W - 0L
1,625 SR
Queue Stats
21W - 9L
1,501 Elo+
Party 1
Ymir
Ymir
R3N4NZ3R4
Ymir
Level 64
God Stats
1W - 0L
1,487 SR
Queue Stats
6W - 4L
1,569 Elo+
Party 1
Ratatoskr
Ratatoskr
Thrace101
Ratatoskr
Level 155
God Stats
17W - 13L
1,619 SR
Queue Stats
179W - 169L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 0
8,590
505
7,482
11,218
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Jhargrim
Khepri
13
1 / 0 / 3
8,246
485
3,198
9,831
8,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
PaiDoNariz
Vulcan
14
0 / 2 / 1
8,543
503
6,532
10,196
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Tchyeaboi
Bakasura
14
3 / 4 / 1
8,370
492
4,795
14,891
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
14
0 / 2 / 1
8,282
487
6,352
14,388
10,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 1 / 4
9,247
544
8,881
8,206
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
DoctorCoins
Achilles
15
3 / 1 / 3
8,974
528
12,136
11,101
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Greeks
Ah Muzen Cab
14
0 / 1 / 1
8,522
501
7,848
9,138
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
1 / 2 / 3
7,924
466
4,686
12,357
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Thrace101
Ratatoskr
17
5 / 1 / 1
9,842
579
4,373
14,743
6,749
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
9
9
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
0
2
W
Yu Huang
 
Yu Huang
0
1
4
2
W
Achilles
DoctorCoins
Achilles
3
1
3
4.5
W
Ah Muzen Cab
Greeks
Ah Muzen Cab
0
1
1
0.5
L
Khepri
Jhargrim
Khepri
1
0
3
2.5
L
Vulcan
PaiDoNariz
Vulcan
0
2
1
0.25
W
Ymir
1
2
3
1.25
L
Bakasura
Tchyeaboi
Bakasura
3
4
1
0.88
W
Ratatoskr
Thrace101
Ratatoskr
5
1
1
5.5
L
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
37,924
60,524
Taken
55,545
36,848
Mitigated
35,468
20,793
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,482
3,458
0
5,431
11,218
4,834
0
2,353
8,865
0
79,027
W
Yu Huang
 
Yu Huang
8,881
53
0
2,857
8,206
3,561
0
4,095
3,769
84,042
0
W
Achilles
DoctorCoins
Achilles
12,136
2,071
0
3,132
11,101
11,496
454
373
10,278
0
54,283
W
Ah Muzen Cab
Greeks
Ah Muzen Cab
7,848
3,206
0
5,611
9,138
3,234
3,650
870
8,212
0
90,624
L
Khepri
Jhargrim
Khepri
3,198
573
2,095
2,661
9,831
8,899
90
2,431
7,359
23,786
0
L
Vulcan
PaiDoNariz
Vulcan
6,532
1,113
0
3,053
10,196
5,326
0
6,169
3,986
78,675
0
W
Ymir
4,686
909
0
2,528
12,357
10,428
0
2,285
9,889
26,131
0
L
Bakasura
Tchyeaboi
Bakasura
4,795
3,316
0
2,232
14,891
6,960
1,850
1,108
13,669
0
50,229
W
Ratatoskr
Thrace101
Ratatoskr
4,373
141
0
8,540
14,743
6,749
0
1,712
12,560
0
87,610
L
Osiris
6,352
2,635
0
5,321
14,388
10,829
1,196
1,506
12,055
0
61,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,031
Gold Earned
44,509
546
Minions Killed
548
0
Camps Cleared
0
1,554,351
Distance Traveled
1,599,287
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,590
505
148
9
0
265,806
3
W
Yu Huang
9,247
544
141
8
0
289,572
3
W
Achilles
8,974
528
74
4
0
283,953
4
W
Ah Muzen Cab
8,522
501
137
8
0
332,255
3
L
Khepri
8,246
485
42
2
0
321,684
8
L
Vulcan
8,543
503
149
9
0
306,027
9
W
Ymir
7,924
466
40
2
0
290,107
3
L
Bakasura
8,370
492
105
6
0
314,844
1
W
Ratatoskr
9,842
579
156
9
0
403,400
2
L
Osiris
8,282
487
102
6
0
345,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role