Player Matchup

Danzaburou
Danzaburou
BladDragon2402
Danzaburou
Level 72
God Stats
7W - 4L
1,468 SR
Queue Stats
197W - 179L
1,446 Elo+
Solo
Khepri
Khepri
Brenbren1110
Khepri
Level 61
God Stats
6W - 5L
1,537 SR
Queue Stats
72W - 59L
1,432 Elo+
Party 2
Thanatos
Thanatos
CronchyOatmeal
Thanatos
Level 36
God Stats
25W - 20L
1,559 SR
Queue Stats
46W - 40L
1,409 Elo+
Party 2
Ravana
Ravana
SwimShark15
Ravana
Level 77
God Stats
1W - 1L
1,522 SR
Queue Stats
127W - 159L
1,344 Elo+
Solo
Artemis
Artemis
peoplelikelamps
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Team Averages
Level 50
1,517 SR
1,426 Elo+

VS

Team Averages
Level 88
1,512 SR
1,385 Elo+
Anhur
Anhur
GlutenFreeWater
Anhur
Level 16
God Stats
14W - 11L
1,447 SR
Queue Stats
163W - 167L
1,281 Elo+
Party 1
Hun Batz
Hun Batz
RayCystSwag
Hun Batz
Level 127
God Stats
16W - 9L
1,552 SR
Queue Stats
127W - 130L
1,369 Elo+
Solo
Zeus
Zeus
Rising Organ
Zeus
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
222W - 222L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
Spookduster4156
Kuzenbo
Level 111
God Stats
4W - 3L
1,564 SR
Queue Stats
161W - 158L
1,470 Elo+
Party 1
Osiris
Osiris
xHashtonkusher
Osiris
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BladDragon2402
Danzaburou
17
1 / 1 / 2
11,143
484
9,367
10,778
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
15
0 / 2 / 1
9,415
409
5,358
18,947
16,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
15
3 / 4 / 2
10,026
436
4,168
16,045
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
17
3 / 4 / 1
11,404
496
18,346
16,325
19,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 5 / 2
9,445
411
3,559
14,827
6,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
9,266
403
4,209
8,102
3,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
RayCystSwag
Hun Batz
19
5 / 2 / 9
11,793
513
17,672
17,525
9,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 4
12,674
551
17,662
8,434
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 6
9,585
417
5,876
19,088
28,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 3 / 9
9,652
420
5,360
19,011
19,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
16
16
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BladDragon2402
Danzaburou
1
1
2
2
L
Khepri
0
2
1
0.25
L
Thanatos
3
4
2
1
W
0
0
1
0.5
W
Hun Batz
RayCystSwag
Hun Batz
5
2
9
4.75
W
10
1
4
12
W
0
2
6
1.5
L
Ravana
3
4
1
0.88
L
1
5
2
0.4
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,798
Damage
50,779
76,922
Taken
72,160
57,684
Mitigated
63,818
32,443
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BladDragon2402
Danzaburou
9,367
3,952
0
4,035
10,778
5,843
560
887
9,891
0
97,187
L
Khepri
5,358
624
2,189
4,430
18,947
16,612
238
9,208
9,739
48,808
0
L
Thanatos
4,168
655
0
12,461
16,045
8,878
0
2,990
13,055
0
75,287
W
4,209
2,300
0
3,745
8,102
3,207
1,406
1,845
6,257
0
66,326
W
Hun Batz
RayCystSwag
Hun Batz
17,672
8,453
0
5,950
17,525
9,087
527
824
16,701
0
106,353
W
17,662
2,234
0
902
8,434
3,586
313
209
8,225
120,573
0
W
5,876
2,668
0
2,496
19,088
28,251
392
2,480
16,608
33,869
0
L
Ravana
18,346
7,575
0
6,512
16,325
19,884
582
4,835
11,490
0
86,929
L
3,559
2,062
0
2,816
14,827
6,467
270
5,618
9,209
0
47,186
W
5,360
2,547
0
6,047
19,011
19,687
527
0
19,011
0
44,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
52,970
550
Minions Killed
562
0
Camps Cleared
0
2,086,416
Distance Traveled
2,157,844
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,143
484
182
8
0
436,192
3
L
Khepri
9,415
409
45
2
0
451,565
4
L
Thanatos
10,026
436
104
5
0
488,740
0
W
Anhur
9,266
403
117
5
0
393,508
3
W
Hun Batz
11,793
513
174
8
0
491,664
0
W
Zeus
12,674
551
162
7
0
422,972
0
W
Kuzenbo
9,585
417
40
2
0
415,806
1
L
Ravana
11,404
496
129
6
0
390,721
6
L
Artemis
9,445
411
90
4
0
319,198
0
W
Osiris
9,652
420
69
3
0
433,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role