Player Matchup

Baron Samedi
Baron Samedi
JustinProulx
Baron Samedi
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 139L
1,577 Elo+
Party 1
Discordia
Discordia
Mag1st3r
Discordia
Level 5
God Stats
9W - 3L
1,507 SR
Queue Stats
16W - 12L
1,465 Elo+
Party 1
Mulan
Mulan
Nockrix
Mulan
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
285W - 156L
1,636 Elo+
Party 1
Team Averages
Level 89
1,502 SR
1,559 Elo+

VS

Team Averages
Level 112
1,599 SR
1,545 Elo+
Mulan
Mulan
Bu11etClub4Life
Mulan
Level 158
God Stats
3W - 6L
1,550 SR
Queue Stats
270W - 238L
1,549 Elo+
Party 2
Chronos
Chronos
DaZe Max
Chronos
Level 148
God Stats
10W - 9L
1,599 SR
Queue Stats
411W - 395L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DrGetRekt115
Ah Muzen Cab
Level 29
God Stats
3W - 4L
1,648 SR
Queue Stats
92W - 88L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustinProulx
Baron Samedi
19
4 / 0 / 14
14,739
776
16,095
14,118
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Mag1st3r
Discordia
19
6 / 2 / 12
13,477
709
14,258
10,878
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Nockrix
Mulan
19
10 / 0 / 9
13,912
732
28,279
26,626
38,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,789
568
10,821
28,494
34,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
DaZe Max
Chronos
16
1 / 4 / 1
10,863
572
11,537
14,821
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DrGetRekt115
Ah Muzen Cab
15
0 / 9 / 1
10,479
552
11,160
21,349
10,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
20
Kills
2
2
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Chronos
DaZe Max
Chronos
1
4
1
0.38
L
Ah Muzen Cab
DrGetRekt115
Ah Muzen Cab
0
9
1
0.06
W
Baron Samedi
JustinProulx
Baron Samedi
4
0
14
11
W
Discordia
Mag1st3r
Discordia
6
2
12
6
W
Mulan
Nockrix
Mulan
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,632
Damage
33,518
51,622
Taken
64,664
60,312
Mitigated
52,481
22,468
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,821
906
0
5,403
28,494
34,519
0
12,821
14,946
0
28,760
L
Chronos
DaZe Max
Chronos
11,537
4,134
0
1,128
14,821
7,443
0
7,027
7,447
58,101
0
L
Ah Muzen Cab
DrGetRekt115
Ah Muzen Cab
11,160
3,432
0
4,805
21,349
10,519
0
10,774
10,230
0
39,178
W
Baron Samedi
JustinProulx
Baron Samedi
16,095
2,193
5,643
7,197
14,118
16,251
768
3,379
10,739
43,575
0
W
Discordia
Mag1st3r
Discordia
14,258
552
0
1,401
10,878
5,734
790
3,205
7,673
59,046
0
W
Mulan
Nockrix
Mulan
28,279
4,893
0
8,227
26,626
38,327
897
5,290
21,336
0
68,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
32,131
239
Minions Killed
192
13
Camps Cleared
4
1,044,302
Distance Traveled
963,770
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,789
568
29
2
0
318,284
5
L
Chronos
10,863
572
90
5
4
340,020
5
L
Ah Muzen Cab
10,479
552
73
4
0
305,466
2
W
Baron Samedi
14,739
776
54
3
2
335,803
1
W
Discordia
13,477
709
108
6
3
334,156
1
W
Mulan
13,912
732
77
4
8
374,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role