Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ebonrite
Geb
Level 148
God Stats
1W - 1L
1,595 SR
Queue Stats
3W - 3L
1,184 Elo+
Party 2
King Arthur
King Arthur
Kagsie
King Arthur
Level 125
God Stats
1W - 0L
1,963 SR
Queue Stats
10W - 5L
1,690 Elo+
Party 2
Hun Batz
Hun Batz
Vírk
Hun Batz
Level 148
God Stats
1W - 0L
1,554 SR
Queue Stats
10W - 11L
1,465 Elo+
Party 2
Discordia
Discordia
cinnaminna
Discordia
Level 117
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 2
Team Averages
Level 137
1,625 SR
1,426 Elo+

VS

Team Averages
Level 104
1,437 SR
1,510 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chicub77
Baron Samedi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,437 Elo+
Party 3
Mercury
Mercury
GringkoLST
Mercury
Level 119
God Stats
1W - 3L
1,236 SR
Queue Stats
309W - 299L
1,497 Elo+
Party 3
Cernunnos
Cernunnos
MrrrMonkeyman
Cernunnos
Level 98
God Stats
15W - 36L
1,403 SR
Queue Stats
230W - 211L
1,563 Elo+
Party 1
Bacchus
Bacchus
UnmatchedStealth
Bacchus
Level 58
God Stats
6W - 4L
1,547 SR
Queue Stats
63W - 78L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 2 / 3
6,487
590
7,284
8,805
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 4
5,397
491
2,800
7,005
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Kagsie
King Arthur
13
1 / 0 / 1
7,120
647
6,176
8,381
8,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Vírk
Hun Batz
12
6 / 0 / 2
6,908
628
5,873
7,546
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
cinnaminna
Discordia
10
2 / 1 / 1
5,970
543
2,974
3,798
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 1 / 0
6,114
556
3,776
8,791
7,166
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Chicub77
Baron Samedi
10
0 / 2 / 2
5,873
534
1,884
5,319
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GringkoLST
Mercury
10
2 / 4 / 0
5,859
533
3,118
9,577
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MrrrMonkeyman
Cernunnos
10
2 / 4 / 1
5,841
531
7,853
9,144
3,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 2
5,332
485
3,287
8,058
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
4
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
3
2.25
L
Tyr
 
Tyr
0
1
0
0
L
Baron Samedi
Chicub77
Baron Samedi
0
2
2
0.5
W
0
1
4
2
L
Mercury
GringkoLST
Mercury
2
4
0
0.5
W
King Arthur
Kagsie
King Arthur
1
0
1
1.5
L
Cernunnos
MrrrMonkeyman
Cernunnos
2
4
1
0.63
L
0
1
2
1
W
Hun Batz
Vírk
Hun Batz
6
0
2
7
W
Discordia
cinnaminna
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
19,918
35,535
Taken
40,889
19,565
Mitigated
22,920
8,967
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,284
4,180
0
2,270
8,805
3,014
423
2,390
6,415
0
42,015
L
Tyr
 
Tyr
3,776
459
0
4,000
8,791
7,166
0
0
8,791
0
47,762
L
Baron Samedi
Chicub77
Baron Samedi
1,884
222
106
894
5,319
2,365
0
2,601
2,718
33,937
0
W
2,800
315
0
1,026
7,005
3,842
0
760
6,245
17,039
0
L
Mercury
GringkoLST
Mercury
3,118
1,325
0
1,309
9,577
3,632
0
694
8,883
0
39,642
W
King Arthur
Kagsie
King Arthur
6,176
648
0
1,969
8,381
8,382
0
0
8,381
0
62,288
L
Cernunnos
MrrrMonkeyman
Cernunnos
7,853
3,922
0
2,897
9,144
3,338
0
1,198
7,946
0
43,733
L
3,287
378
245
2,312
8,058
6,419
0
1,281
6,777
9,704
0
W
Hun Batz
Vírk
Hun Batz
5,873
2,371
0
3,182
7,546
3,039
0
1,342
6,204
0
42,151
W
Discordia
cinnaminna
Discordia
2,974
323
0
520
3,798
1,288
0
679
3,119
38,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
29,019
352
Minions Killed
320
0
Camps Cleared
0
1,134,129
Distance Traveled
1,061,022
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,487
590
64
6
0
189,936
0
L
Tyr
6,114
556
96
9
0
228,865
6
L
Baron Samedi
5,873
534
71
6
0
206,587
4
W
Geb
5,397
491
35
3
0
232,051
2
L
Mercury
5,859
533
81
7
0
238,072
2
W
King Arthur
7,120
647
119
11
0
242,618
4
L
Cernunnos
5,841
531
61
6
0
170,057
2
L
Bacchus
5,332
485
11
1
0
217,441
2
W
Hun Batz
6,908
628
72
7
0
248,159
3
W
Discordia
5,970
543
62
6
0
221,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role