Player Matchup

Kukulkan
Kukulkan
FakeNews55
Kukulkan
Level 28
God Stats
2W - 0L
1,648 SR
Queue Stats
96W - 83L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
Pearsyn
Baron Samedi
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 117L
1,469 Elo+
Party 2
Sol
Sol
RectalRonny
Sol
Level 59
God Stats
6W - 6L
1,633 SR
Queue Stats
70W - 75L
1,457 Elo+
Party 2
Team Averages
Level 61
1,594 SR
1,469 Elo+

VS

Team Averages
Level 81
1,462 SR
1,416 Elo+
Cthulhu
Cthulhu
RYG Exoticzz
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
funkilla213
Danzaburou
Level 147
God Stats
10W - 19L
1,386 SR
Queue Stats
408W - 522L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
yorkieleo18
Gilgamesh
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 92L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FakeNews55
Kukulkan
16
6 / 2 / 8
11,583
724
17,569
9,507
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Pearsyn
Baron Samedi
15
4 / 1 / 8
10,894
681
12,425
10,169
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 0 / 8
11,366
710
15,719
10,880
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RYG Exoticzz
Cthulhu
14
0 / 4 / 0
9,599
600
9,897
26,952
36,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
funkilla213
Danzaburou
14
3 / 5 / 0
10,245
640
7,005
13,821
5,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
yorkieleo18
Gilgamesh
12
0 / 6 / 0
8,510
532
4,286
19,187
9,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
3
3
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FakeNews55
Kukulkan
6
2
8
5
W
Baron Samedi
Pearsyn
Baron Samedi
4
1
8
8
L
Cthulhu
RYG Exoticzz
Cthulhu
0
4
0
0
W
5
0
8
9
L
Danzaburou
funkilla213
Danzaburou
3
5
0
0.6
L
Gilgamesh
yorkieleo18
Gilgamesh
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
21,188
30,556
Taken
59,960
14,934
Mitigated
52,129
15,453
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FakeNews55
Kukulkan
17,569
1,351
683
2,833
9,507
4,562
365
3,786
5,721
42,069
0
W
Baron Samedi
Pearsyn
Baron Samedi
12,425
1,394
2,492
4,515
10,169
5,229
626
3,275
6,894
40,514
0
L
Cthulhu
RYG Exoticzz
Cthulhu
9,897
913
74
944
26,952
36,352
0
19,338
7,614
38,857
0
W
15,719
6,368
0
4,930
10,880
5,143
1,702
3,550
7,330
44,901
4,510
L
Danzaburou
funkilla213
Danzaburou
7,005
1,824
0
2,140
13,821
5,821
0
10,377
3,444
0
22,950
L
Gilgamesh
yorkieleo18
Gilgamesh
4,286
1,018
0
320
19,187
9,956
0
14,747
4,440
0
17,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
28,354
178
Minions Killed
114
10
Camps Cleared
3
894,230
Distance Traveled
741,270
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,583
724
50
3
4
310,512
4
W
Baron Samedi
10,894
681
62
4
1
283,405
1
L
Cthulhu
9,599
600
45
3
2
266,857
3
W
Sol
11,366
710
66
4
5
300,313
1
L
Danzaburou
10,245
640
41
3
0
216,361
2
L
Gilgamesh
8,510
532
28
2
1
258,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role