Player Matchup

Hercules
Hercules
Aides_in_a_can
Hercules
Level 142
God Stats
7W - 3L
1,738 SR
Queue Stats
265W - 275L
1,396 Elo+
Solo
Cerberus
Cerberus
Bigblack768087
Cerberus
Level 87
God Stats
1W - 3L
1,277 SR
Queue Stats
300W - 298L
1,392 Elo+
Solo
Sol
Sol
UPineapple
Sol
Level 115
God Stats
10W - 7L
1,469 SR
Queue Stats
107W - 97L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
UnkindOwen
Baron Samedi
Level 128
God Stats
21W - 18L
1,589 SR
Queue Stats
203W - 207L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
spencyspice
Baba Yaga
Level 98
God Stats
26W - 19L
1,546 SR
Queue Stats
237W - 262L
1,338 Elo+
Party 1
Team Averages
Level 114
1,524 SR
1,397 Elo+

VS

Team Averages
Level 104
1,407 SR
1,432 Elo+
Thor
Thor
ANKLEBREAk9k
Thor
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 133L
1,461 Elo+
Solo
Artemis
Artemis
EVILtoaster309
Artemis
Level 108
God Stats
38W - 36L
1,398 SR
Queue Stats
59W - 60L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Ghost1231xd
Cthulhu
Level 108
God Stats
15W - 20L
1,524 SR
Queue Stats
299W - 323L
1,370 Elo+
Solo
King Arthur
King Arthur
Toothless_Baboon
King Arthur
Level 69
God Stats
3W - 9L
1,274 SR
Queue Stats
74W - 76L
1,426 Elo+
Solo
Anubis
Anubis
billlyReady
Anubis
Level 159
God Stats
3W - 1L
1,338 SR
Queue Stats
8W - 2L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
1 / 0 / 0
3,497
699
1,113
2,652
1,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
5
0 / 0 / 1
3,115
623
528
3,526
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
1,014
203
0
0
0
Baron Samedi
UnkindOwen
Baron Samedi
6
0 / 0 / 0
3,517
703
1,574
2,015
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
spencyspice
Baba Yaga
7
0 / 0 / 0
3,770
754
1,671
1,504
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,322
664
1,926
2,959
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,290
658
1,607
1,858
485
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Ghost1231xd
Cthulhu
5
0 / 0 / 0
3,492
698
793
2,954
1,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Toothless_Baboon
King Arthur
6
0 / 0 / 0
3,435
687
938
3,251
1,807
Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
6
0 / 0 / 0
3,449
690
136
1,829
788
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Hercules
1
0
0
1
L
Cerberus
0
0
1
0.5
W
0
1
0
0
W
Cthulhu
Ghost1231xd
Cthulhu
0
0
0
0
W
King Arthur
Toothless_Baboon
King Arthur
0
0
0
0
L
0
0
0
0
L
Baron Samedi
UnkindOwen
Baron Samedi
0
0
0
0
W
Anubis
0
0
0
0
L
Baba Yaga
spencyspice
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,886
Damage
5,400
9,697
Taken
12,851
3,516
Mitigated
5,168
4,666
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,926
731
27
186
2,959
913
0
724
2,165
0
17,766
L
Hercules
1,113
436
0
1,436
2,652
1,229
0
562
2,090
0
8,996
L
Cerberus
528
94
0
902
3,526
1,114
0
303
3,223
7,340
0
W
1,607
1,155
30
332
1,858
485
0
150
1,708
0
14,756
W
Cthulhu
Ghost1231xd
Cthulhu
793
460
483
1,011
2,954
1,175
0
151
2,803
10,961
0
W
King Arthur
Toothless_Baboon
King Arthur
938
258
0
750
3,251
1,807
0
1,574
1,677
0
14,517
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
UnkindOwen
Baron Samedi
1,574
106
0
1,161
2,015
679
0
0
2,015
16,966
0
W
Anubis
136
72
0
681
1,829
788
0
912
725
15,174
0
L
Baba Yaga
spencyspice
Baba Yaga
1,671
163
0
1,167
1,504
494
0
64
1,440
20,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,913
Gold Earned
16,988
110
Minions Killed
145
0
Camps Cleared
0
389,616
Distance Traveled
507,999
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,322
664
42
8
0
105,281
2
L
Hercules
3,497
699
16
3
0
96,377
0
L
Cerberus
3,115
623
19
4
0
103,976
0
W
Artemis
3,290
658
28
6
0
94,096
0
W
Cthulhu
3,492
698
19
4
0
105,446
1
W
King Arthur
3,435
687
25
5
0
108,487
0
L
Sol
1,014
203
0
0
0
0
0
L
Baron Samedi
3,517
703
27
5
0
88,727
2
W
Anubis
3,449
690
31
6
0
94,689
2
L
Baba Yaga
3,770
754
48
10
0
100,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role