Player Matchup

Kukulkan
Kukulkan
DC_Browns
Kukulkan
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Bellona
Bellona
DC_Elenya
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DC_Gun-Yo
Baron Samedi
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Neith
Neith
DC_Vansilya
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Thor
Thor
paseodemadrugada
Thor
Level 39
God Stats
5W - 1L
1,805 SR
Queue Stats
179W - 186L
1,386 Elo+
Solo
Team Averages
Level 47
1,561 SR
1,477 Elo+

VS

Team Averages
Level 65
1,459 SR
1,434 Elo+
Atlas
Atlas
Foungala_Kwaki
Atlas
Level 106
God Stats
1W - 0L
1,629 SR
Queue Stats
41W - 38L
1,427 Elo+
Party 1
Izanami
Izanami
IPP_METIX
Izanami
Level 25
God Stats
3W - 2L
1,412 SR
Queue Stats
13W - 15L
1,459 Elo+
Party 1
Achilles
Achilles
Its_Starlight_
Achilles
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
mine_100
Baron Samedi
Level 48
God Stats
4W - 1L
1,408 SR
Queue Stats
18W - 17L
1,398 Elo+
Party 1
Loki
Loki
wLokii--
Loki
Level 59
God Stats
9W - 8L
1,347 SR
Queue Stats
65W - 76L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DC_Browns
Kukulkan
13
1 / 5 / 2
7,826
489
3,347
10,044
4,933
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DC_Elenya
Bellona
11
0 / 5 / 0
6,045
378
1,663
9,802
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
DC_Gun-Yo
Baron Samedi
12
4 / 2 / 0
8,192
512
8,000
6,515
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 4
6,399
400
3,104
7,713
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,742
421
5,638
12,879
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,938
496
5,149
12,653
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
IPP_METIX
Izanami
12
4 / 2 / 0
7,735
483
3,147
6,596
2,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
5 / 1 / 1
9,534
596
7,769
12,441
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
mine_100
Baron Samedi
15
6 / 2 / 2
9,381
586
9,945
8,659
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
3 / 0 / 6
8,750
547
7,836
12,840
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
18
18
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DC_Browns
Kukulkan
1
5
2
0.4
L
Bellona
DC_Elenya
Bellona
0
5
0
0
L
Baron Samedi
DC_Gun-Yo
Baron Samedi
4
2
0
2
L
0
3
4
0.67
W
0
1
3
1.5
W
Izanami
IPP_METIX
Izanami
4
2
0
2
W
Achilles
5
1
1
5.5
W
Baron Samedi
mine_100
Baron Samedi
6
2
2
3.5
L
0
3
0
0
W
Loki
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
33,846
46,953
Taken
53,189
24,554
Mitigated
36,780
8,773
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DC_Browns
Kukulkan
3,347
572
0
1,413
10,044
4,933
0
7,294
2,707
41,437
0
L
Bellona
DC_Elenya
Bellona
1,663
586
0
1,169
9,802
6,915
0
606
8,418
0
21,458
L
Baron Samedi
DC_Gun-Yo
Baron Samedi
8,000
578
1,217
2,930
6,515
3,727
0
2,848
3,626
22,751
0
L
3,104
1,449
0
811
7,713
3,352
0
3,257
4,456
0
24,713
W
5,149
1,761
0
2,367
12,653
10,837
804
3,334
9,319
38,618
0
W
Izanami
IPP_METIX
Izanami
3,147
2,597
0
373
6,596
2,464
701
2,028
4,568
0
48,352
W
Achilles
7,769
887
0
3,896
12,441
13,889
264
1,123
11,318
0
58,949
W
Baron Samedi
mine_100
Baron Samedi
9,945
306
198
3,335
8,659
4,642
2,143
4,231
4,428
65,685
0
L
5,638
1,775
0
1,233
12,879
5,627
0
1,089
11,696
0
49,849
W
Loki
7,836
3,197
0
6,717
12,840
4,948
110
631
12,209
0
73,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
43,338
236
Minions Killed
466
0
Camps Cleared
0
1,355,783
Distance Traveled
1,516,031
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,826
489
70
4
0
247,731
2
L
Bellona
6,045
378
31
2
0
278,866
0
L
Baron Samedi
8,192
512
14
1
0
256,556
4
L
Neith
6,399
400
43
3
0
265,846
0
W
Atlas
7,938
496
42
3
0
299,468
0
W
Izanami
7,735
483
90
6
0
259,751
0
W
Achilles
9,534
596
100
6
0
329,604
5
W
Baron Samedi
9,381
586
106
7
0
262,329
2
L
Thor
6,742
421
78
5
0
306,784
2
W
Loki
8,750
547
128
8
0
364,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role