Player Matchup

Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Diamond II
BussyB
The Morrigan
Diamond II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 56L
2,433 MMR
Party 2
Tyr
Tyr
Masters
McJoshyJoshJosh
Tyr
Masters
Level 109
God Stats
31W - 38L
1,582 SR
Queue Stats
461W - 447L
2,342 MMR
Solo
Rama
Rama
Masters
Plowskii
Rama
Masters
Level 158
God Stats
49W - 41L
1,686 SR
Queue Stats
745W - 731L
2,313 MMR
Solo
Achilles
Achilles
Diamond I
StephenFire
Achilles
Diamond I
Level 160
God Stats
22W - 16L
1,712 SR
Queue Stats
171W - 180L
2,429 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,596 SR
2,203 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,540 SR
2,023 MMR
Cupid
Cupid
Masters
 
Cupid
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond I
LoLYoureSoBadXD
Scylla
Diamond I
Level 160
God Stats
10W - 7L
1,723 SR
Queue Stats
407W - 386L
2,341 MMR
Party 1
Set
Set
Diamond I
Swampalite
Set
Diamond I
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 130L
2,368 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
kiijo
Cu Chulainn
Masters
Level 140
God Stats
3W - 4L
1,479 SR
Queue Stats
325W - 312L
2,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 6 / 2
8,037
402
4,899
22,180
20,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
BussyB
The Morrigan
15
1 / 8 / 1
9,228
461
14,556
18,669
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 7 / 0
9,129
456
9,368
28,307
30,739
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
16
0 / 5 / 0
9,666
483
6,043
16,401
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
StephenFire
Achilles
16
3 / 3 / 0
10,332
517
9,375
20,574
11,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CabrakanOsirisDa JiMercury

VS

Bans
LancelotNemesisChernobogRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
8 / 0 / 6
13,500
675
17,293
13,339
7,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
 
Khepri
15
1 / 1 / 17
11,148
557
5,466
17,337
29,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 2 / 9
12,441
622
15,652
13,246
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 0 / 12
12,290
615
22,280
22,735
21,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
kiijo
Cu Chulainn
18
3 / 1 / 7
12,556
628
19,751
23,285
31,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
4
Kills
29
29
Deaths
4
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
2
0.17
W
Cupid
 
Cupid
8
0
6
11
W
Khepri
 
Khepri
1
1
17
9.5
L
The Morrigan
BussyB
The Morrigan
1
8
1
0.19
W
8
2
9
6.25
L
0
7
0
0
L
Rama
0
5
0
0
L
Achilles
StephenFire
Achilles
3
3
0
1
W
9
0
12
15
W
Cu Chulainn
kiijo
Cu Chulainn
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
80,442
106,131
Taken
89,942
78,177
Mitigated
96,877
26,748
Healing
33,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,899
1,284
0
3,450
22,180
20,514
0
5,366
16,814
0
20,236
W
Cupid
 
Cupid
17,293
11,568
2,316
7,025
13,339
7,951
14,906
1,304
12,035
0
125,289
W
Khepri
 
Khepri
5,466
287
0
4,701
17,337
29,152
533
1,946
15,391
20,888
0
L
The Morrigan
BussyB
The Morrigan
14,556
2,986
0
3,980
18,669
8,628
0
7,460
11,041
89,254
3,897
W
15,652
3,188
287
4,245
13,246
7,370
2,283
6,324
6,922
98,754
0
L
9,368
638
0
10,650
28,307
30,739
0
4,279
24,028
0
83,039
L
Rama
6,043
4,191
0
6,011
16,401
6,859
858
1,136
15,265
0
98,667
L
Achilles
StephenFire
Achilles
9,375
2,614
0
2,657
20,574
11,437
0
3,135
17,439
0
79,395
W
22,280
11,546
1
7,241
22,735
21,388
2,101
6,391
16,344
0
108,128
W
Cu Chulainn
kiijo
Cu Chulainn
19,751
5,449
0
7,376
23,285
31,016
879
1,469
21,816
0
99,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
61,935
605
Minions Killed
658
0
Camps Cleared
0
1,812,464
Distance Traveled
2,074,835
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,037
402
25
1
0
401,347
2
W
Cupid
13,500
675
183
9
0
410,691
5
W
Khepri
11,148
557
17
1
0
467,782
6
L
The Morrigan
9,228
461
154
8
0
328,083
5
W
Scylla
12,441
622
165
8
0
358,730
1
L
Tyr
9,129
456
145
7
0
366,522
2
L
Rama
9,666
483
163
8
0
294,178
5
L
Achilles
10,332
517
118
6
0
422,334
1
W
Set
12,290
615
138
7
0
446,360
4
W
Cu Chulainn
12,556
628
155
8
0
391,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role