Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
EL SandwichoS
Cabrakan
Level 98
God Stats
9W - 4L
1,739 SR
Queue Stats
61W - 64L
1,560 Elo+
Party 1
Neith
Neith
PotatisMastr
Neith
Level 79
God Stats
2W - 2L
1,366 SR
Queue Stats
87W - 99L
1,485 Elo+
Solo
Thanatos
Thanatos
TrickzLord
Thanatos
Level 47
God Stats
1W - 1L
1,166 SR
Queue Stats
6W - 6L
1,458 Elo+
Party 1
Scylla
Scylla
obrynecranemou
Scylla
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,694 Elo+
Party 1
Team Averages
Level 100
1,454 SR
1,539 Elo+

VS

Team Averages
Level 95
1,434 SR
1,416 Elo+
Serqet
Serqet
Rbizz_
Serqet
Level 144
God Stats
5W - 5L
1,588 SR
Queue Stats
87W - 81L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
SpG_ZeTeXiii
Zhong Kui
Level 87
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Atlas
Atlas
TL_KaiZeR
Atlas
Level 69
God Stats
3W - 3L
1,470 SR
Queue Stats
131W - 162L
1,434 Elo+
Party 2
Cupid
Cupid
vechu94
Cupid
Level 107
God Stats
10W - 6L
1,160 SR
Queue Stats
85W - 86L
1,380 Elo+
Solo
Achilles
Achilles
wilverine
Achilles
Level 69
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 2 / 9
10,137
724
7,688
15,412
16,221
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
EL SandwichoS
Cabrakan
19
6 / 0 / 14
11,340
810
15,578
12,447
8,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 10
11,145
796
15,230
11,580
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TrickzLord
Thanatos
17
7 / 4 / 10
10,610
758
12,096
13,258
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 17
10,874
777
15,207
9,108
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Rbizz_
Serqet
18
4 / 3 / 4
10,960
783
9,795
13,038
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SpG_ZeTeXiii
Zhong Kui
16
1 / 10 / 2
9,596
685
11,366
18,546
10,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
TL_KaiZeR
Atlas
15
0 / 5 / 4
9,209
658
10,077
17,713
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
vechu94
Cupid
15
1 / 3 / 3
8,909
636
5,635
10,472
4,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
wilverine
Achilles
16
4 / 7 / 2
9,413
672
8,053
22,513
17,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
28
Kills
10
10
Deaths
28
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
9
3.25
W
Cabrakan
EL SandwichoS
Cabrakan
6
0
14
13
W
8
2
10
6.5
L
Serqet
Rbizz_
Serqet
4
3
4
2
L
Zhong Kui
SpG_ZeTeXiii
Zhong Kui
1
10
2
0.2
L
Atlas
TL_KaiZeR
Atlas
0
5
4
0.4
W
Thanatos
TrickzLord
Thanatos
7
4
10
3
W
5
2
17
6.75
L
Cupid
vechu94
Cupid
1
3
3
0.83
L
Achilles
wilverine
Achilles
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,799
Damage
44,926
61,805
Taken
82,282
42,216
Mitigated
54,455
18,700
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,688
251
0
250
15,412
16,221
725
3,886
11,422
0
28,163
W
Cabrakan
EL SandwichoS
Cabrakan
15,578
1,599
0
6,993
12,447
8,084
472
5,347
6,839
51,041
0
W
15,230
6,383
0
4,170
11,580
7,034
2,884
3,471
8,109
0
43,489
L
Serqet
Rbizz_
Serqet
9,795
3,121
0
902
13,038
7,002
1,089
5,070
7,968
0
29,534
L
Zhong Kui
SpG_ZeTeXiii
Zhong Kui
11,366
122
0
1,545
18,546
10,767
0
8,336
10,210
36,369
0
L
Atlas
TL_KaiZeR
Atlas
10,077
3,740
518
1,090
17,713
14,765
0
6,498
11,215
30,935
0
W
Thanatos
TrickzLord
Thanatos
12,096
3,506
0
6,998
13,258
6,893
1,009
5,954
6,897
0
25,537
W
15,207
2,327
0
289
9,108
3,984
1,617
2,785
6,323
43,096
0
L
Cupid
vechu94
Cupid
5,635
3,177
1,049
1,307
10,472
4,287
322
4,258
6,214
0
27,957
L
Achilles
wilverine
Achilles
8,053
1,898
0
1,101
22,513
17,634
0
6,623
15,890
0
16,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,106
Gold Earned
48,087
275
Minions Killed
200
0
Camps Cleared
0
1,464,543
Distance Traveled
1,212,537
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,137
724
44
3
0
302,558
1
W
Cabrakan
11,340
810
77
6
0
299,131
4
W
Neith
11,145
796
62
4
0
276,817
1
L
Serqet
10,960
783
40
3
0
291,691
4
L
Zhong Kui
9,596
685
51
4
0
193,995
0
L
Atlas
9,209
658
40
3
0
247,832
0
W
Thanatos
10,610
758
27
2
0
299,762
2
W
Scylla
10,874
777
65
5
0
286,275
0
L
Cupid
8,909
636
49
4
0
212,405
0
L
Achilles
9,413
672
20
1
0
266,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role