Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DeltronZeeero
Hun Batz
Level 159
God Stats
10W - 11L
1,547 SR
Queue Stats
823W - 875L
1,553 Elo+
Solo
Charybdis
Charybdis
Festivefrog342
Charybdis
Level 160
God Stats
8W - 7L
1,602 SR
Queue Stats
273W - 226L
1,627 Elo+
Party 2
Thor
Thor
acchurchill
Thor
Level 159
God Stats
2W - 2L
1,473 SR
Queue Stats
307W - 257L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
brupta
Sylvanus
Level 145
God Stats
4W - 4L
1,558 SR
Queue Stats
588W - 579L
1,521 Elo+
Solo
Team Averages
Level 154
1,536 SR
1,564 Elo+

VS

Team Averages
Level 142
1,522 SR
1,599 Elo+
Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeathChilled
Merlin
Level 116
God Stats
1W - 0L
1,554 SR
Queue Stats
75W - 65L
1,648 Elo+
Party 1
Ullr
Ullr
Legion
Ullr
Level 156
God Stats
1W - 0L
1,557 SR
Queue Stats
143W - 104L
1,624 Elo+
Party 1
Chaac
Chaac
Ruthless
Chaac
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,669 Elo+
Party 1
Persephone
Persephone
Scampified
Persephone
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 224L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 3 / 2
8,886
808
172
5,202
2,147
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
DeltronZeeero
Hun Batz
14
2 / 5 / 3
7,907
719
5,404
10,599
4,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Festivefrog342
Charybdis
17
3 / 4 / 6
9,111
828
15,533
11,458
5,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 6 / 5
8,581
780
13,927
11,306
6,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
brupta
Sylvanus
6
0 / 1 / 0
5,887
535
137
1,991
873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 2 / 9
9,829
894
4,499
12,863
18,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
16
3 / 2 / 10
9,429
857
9,541
10,298
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Legion
Ullr
16
7 / 3 / 5
9,686
881
9,151
11,037
6,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Ruthless
Chaac
15
1 / 2 / 11
8,914
810
4,219
17,992
21,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Persephone
Scampified
Persephone
14
4 / 2 / 8
9,286
844
5,063
5,924
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
10
Kills
18
19
Deaths
11
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
2
0.67
W
Terra
 
Terra
3
2
9
3.75
W
Merlin
3
2
10
4
L
Hun Batz
DeltronZeeero
Hun Batz
2
5
3
0.7
L
Charybdis
Festivefrog342
Charybdis
3
4
6
1.5
W
Ullr
Legion
Ullr
7
3
5
3.17
W
Chaac
Ruthless
Chaac
1
2
11
3.25
W
Persephone
Scampified
Persephone
4
2
8
4
L
4
6
5
1.08
L
Sylvanus
brupta
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,173
Damage
32,473
40,556
Taken
58,114
18,692
Mitigated
54,814
7,122
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
172
0
57
660
5,202
2,147
0
857
4,273
0
15,756
W
Terra
 
Terra
4,499
1,160
6,149
4,238
12,863
18,524
467
137
12,726
12,389
0
W
Merlin
9,541
1,214
909
829
10,298
5,756
1,906
0
10,298
28,148
0
L
Hun Batz
DeltronZeeero
Hun Batz
5,404
580
92
1,174
10,599
4,452
0
3,500
6,929
0
14,810
L
Charybdis
Festivefrog342
Charybdis
15,533
5,939
411
2,527
11,458
5,011
0
5,880
5,364
0
31,995
W
Ullr
Legion
Ullr
9,151
3,757
0
135
11,037
6,433
3,880
0
11,037
0
20,520
W
Chaac
Ruthless
Chaac
4,219
386
828
3,339
17,992
21,414
294
0
17,992
0
16,898
W
Persephone
Scampified
Persephone
5,063
49
221
452
5,924
2,687
1,271
0
5,922
12,086
0
L
13,927
3,513
0
514
11,306
6,209
0
6,534
4,446
0
23,431
L
Sylvanus
brupta
Sylvanus
137
0
1,334
353
1,991
873
0
1,550
441
167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
47,144
107
Minions Killed
125
0
Camps Cleared
0
558,115
Distance Traveled
947,449
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,886
808
32
3
0
83,610
2
W
Terra
9,829
894
15
1
0
136,069
3
W
Merlin
9,429
857
47
4
0
194,857
1
L
Hun Batz
7,907
719
14
1
0
121,421
2
L
Charybdis
9,111
828
45
4
0
166,483
0
W
Ullr
9,686
881
24
2
0
186,592
1
W
Chaac
8,914
810
23
2
0
220,763
0
W
Persephone
9,286
844
16
1
0
209,168
0
L
Thor
8,581
780
15
1
0
142,792
1
L
Sylvanus
5,887
535
1
0
0
43,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role