Player Matchup

Yu Huang
Yu Huang
Fenster05
Yu Huang
Level 77
God Stats
15W - 20L
1,433 SR
Queue Stats
129W - 155L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
JohnnyPEXE
Gilgamesh
Level 67
God Stats
0W - 1L
1,812 SR
Queue Stats
27W - 24L
1,225 Elo+
Solo
Nemesis
Nemesis
Jojocime
Nemesis
Level 86
God Stats
12W - 5L
1,854 SR
Queue Stats
33W - 23L
1,476 Elo+
Solo
Izanami
Izanami
ORBO2812
Izanami
Level 69
God Stats
3W - 5L
1,446 SR
Queue Stats
42W - 42L
1,274 Elo+
Solo
Sylvanus
Sylvanus
OriginalOgre
Sylvanus
Level 53
God Stats
0W - 3L
1,231 SR
Queue Stats
30W - 39L
1,382 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,344 Elo+

VS

Team Averages
Level 80
1,380 SR
1,361 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Donofanewday
Izanami
Level 107
God Stats
4W - 4L
1,511 SR
Queue Stats
87W - 94L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Lusthel
Cthulhu
Level 49
God Stats
8W - 14L
1,251 SR
Queue Stats
52W - 87L
1,133 Elo+
Solo
Ratatoskr
Ratatoskr
larrykoopa
Ratatoskr
Level 63
God Stats
7W - 4L
1,381 SR
Queue Stats
127W - 107L
1,467 Elo+
Solo
Amaterasu
Amaterasu
qwalp
Amaterasu
Level 80
God Stats
5W - 2L
1,257 SR
Queue Stats
172W - 179L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fenster05
Yu Huang
11
1 / 0 / 0
6,285
524
4,564
4,250
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JohnnyPEXE
Gilgamesh
11
0 / 1 / 0
5,552
463
1,810
8,343
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Jojocime
Nemesis
10
0 / 2 / 1
5,927
494
3,115
10,029
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ORBO2812
Izanami
10
4 / 4 / 0
6,708
559
8,793
9,563
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
OriginalOgre
Sylvanus
8
0 / 3 / 4
5,714
476
5,738
12,769
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 2
6,918
577
4,132
6,992
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Donofanewday
Izanami
11
3 / 1 / 4
6,762
564
7,666
10,061
3,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Lusthel
Cthulhu
10
1 / 3 / 4
6,506
542
4,879
8,278
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
larrykoopa
Ratatoskr
12
4 / 1 / 3
7,266
606
3,874
9,685
3,479
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
qwalp
Amaterasu
12
1 / 0 / 1
7,362
614
6,553
8,468
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
10
10
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Izanami
Donofanewday
Izanami
3
1
4
5
L
Yu Huang
Fenster05
Yu Huang
1
0
0
1
L
Gilgamesh
JohnnyPEXE
Gilgamesh
0
1
0
0
L
Nemesis
Jojocime
Nemesis
0
2
1
0.25
W
Cthulhu
Lusthel
Cthulhu
1
3
4
1
L
Izanami
ORBO2812
Izanami
4
4
0
1
L
Sylvanus
OriginalOgre
Sylvanus
0
3
4
0.67
W
Ratatoskr
larrykoopa
Ratatoskr
4
1
3
5.5
W
Amaterasu
qwalp
Amaterasu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,020
Damage
27,104
44,954
Taken
43,484
21,298
Mitigated
18,334
11,663
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,132
282
0
1,000
6,992
2,669
432
3,313
3,679
48,728
0
W
Izanami
Donofanewday
Izanami
7,666
5,075
0
4,316
10,061
3,247
0
2,765
7,296
0
54,084
L
Yu Huang
Fenster05
Yu Huang
4,564
48
0
1,500
4,250
1,496
0
1,067
3,183
44,914
0
L
Gilgamesh
JohnnyPEXE
Gilgamesh
1,810
706
0
2,680
8,343
4,517
0
0
8,343
0
27,237
L
Nemesis
Jojocime
Nemesis
3,115
1,530
0
1,270
10,029
3,918
0
1,803
8,226
0
41,174
W
Cthulhu
Lusthel
Cthulhu
4,879
340
65
1,994
8,278
5,027
307
2,545
5,733
20,467
0
L
Izanami
ORBO2812
Izanami
8,793
6,293
0
1,010
9,563
2,882
0
2,172
7,391
0
52,713
L
Sylvanus
OriginalOgre
Sylvanus
5,738
2,291
904
4,299
12,769
8,485
0
3,969
8,800
15,673
0
W
Ratatoskr
larrykoopa
Ratatoskr
3,874
1,192
0
4,692
9,685
3,479
0
1,679
8,006
0
43,418
W
Amaterasu
qwalp
Amaterasu
6,553
2,896
0
5,387
8,468
3,912
606
0
8,468
0
50,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
34,814
328
Minions Killed
422
0
Camps Cleared
0
1,101,930
Distance Traveled
1,211,211
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,918
577
97
8
0
217,692
6
W
Izanami
6,762
564
95
8
0
212,701
2
L
Yu Huang
6,285
524
101
8
0
198,173
4
L
Gilgamesh
5,552
463
51
4
0
212,887
2
L
Nemesis
5,927
494
68
6
0
283,336
2
W
Cthulhu
6,506
542
37
3
0
252,009
0
L
Izanami
6,708
559
93
8
0
204,661
3
L
Sylvanus
5,714
476
15
1
0
202,873
1
W
Ratatoskr
7,266
606
94
8
0
279,467
1
W
Amaterasu
7,362
614
99
8
0
249,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role