Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bad1Boy9Killa96
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Hold_my_cape
Bacchus
Level 73
God Stats
25W - 15L
1,514 SR
Queue Stats
307W - 327L
1,383 Elo+
Solo
Agni
Agni
NAnotTODAY
Agni
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,277 Elo+
Solo
Neith
Neith
squanchy024
Neith
Level 104
God Stats
35W - 28L
1,529 SR
Queue Stats
284W - 278L
1,438 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,420 Elo+

VS

Team Averages
Level 95
1,455 SR
1,390 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Nikoglados
Erlang Shen
Level 106
God Stats
24W - 13L
1,616 SR
Queue Stats
228W - 241L
1,401 Elo+
Solo
Hades
Hades
TheKrustyKooch
Hades
Level 97
God Stats
5W - 3L
1,502 SR
Queue Stats
75W - 75L
1,343 Elo+
Solo
Kukulkan
Kukulkan
VIICVIII
Kukulkan
Level 87
God Stats
1W - 3L
1,158 SR
Queue Stats
232W - 248L
1,356 Elo+
Solo
Ganesha
Ganesha
runtreyrun
Ganesha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 274L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 3 / 1
5,747
575
4,743
6,942
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Bad1Boy9Killa96
Sun Wukong
7
1 / 6 / 0
4,567
457
1,866
8,733
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Hold_my_cape
Bacchus
7
0 / 1 / 0
4,818
482
2,283
5,059
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 0
5,540
554
2,824
6,815
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
4,742
474
4,437
6,121
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 0 / 3
6,584
658
6,550
5,078
2,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
Nikoglados
Erlang Shen
11
7 / 3 / 2
6,871
687
6,461
10,762
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 0
6,628
663
3,490
6,417
3,509
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
VIICVIII
Kukulkan
9
3 / 0 / 2
5,470
547
3,966
4,659
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
runtreyrun
Ganesha
9
0 / 0 / 4
6,041
604
2,848
4,895
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
17
17
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
1
0.83
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
3
5.5
L
Sun Wukong
Bad1Boy9Killa96
Sun Wukong
1
6
0
0.17
L
Bacchus
Hold_my_cape
Bacchus
0
1
0
0
L
1
4
0
0.25
W
Erlang Shen
Nikoglados
Erlang Shen
7
3
2
2.67
W
3
1
0
3
W
Kukulkan
VIICVIII
Kukulkan
3
0
2
4
W
Ganesha
runtreyrun
Ganesha
0
0
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
23,315
33,670
Taken
31,811
14,787
Mitigated
15,505
5,768
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,743
542
0
830
6,942
1,960
136
465
6,477
37,246
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,550
1,915
0
1,935
5,078
2,090
1,338
2,442
2,636
0
42,631
L
Sun Wukong
Bad1Boy9Killa96
Sun Wukong
1,866
494
0
214
8,733
3,883
0
476
8,257
0
11,423
L
Bacchus
Hold_my_cape
Bacchus
2,283
246
0
1,244
5,059
3,707
0
2,077
2,982
9,480
0
L
2,824
401
0
1,511
6,815
2,595
0
3,490
3,325
29,102
0
W
Erlang Shen
Nikoglados
Erlang Shen
6,461
3,328
0
5,166
10,762
5,552
0
3,120
7,642
0
47,306
W
3,490
536
0
3,792
6,417
3,509
0
1,866
4,551
33,314
0
W
Kukulkan
VIICVIII
Kukulkan
3,966
370
0
1,488
4,659
1,844
0
879
3,780
27,116
0
W
Ganesha
runtreyrun
Ganesha
2,848
231
153
1,985
4,895
2,510
748
1,543
3,352
19,153
0
L
4,437
1,732
163
1,806
6,121
2,642
0
3,796
2,325
0
32,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
31,594
208
Minions Killed
274
0
Camps Cleared
0
915,563
Distance Traveled
952,825
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,747
575
67
7
0
160,624
4
W
Ah Muzen Cab
6,584
658
66
7
0
192,471
1
L
Sun Wukong
4,567
457
19
2
0
229,288
0
L
Bacchus
4,818
482
11
1
0
179,804
2
L
Agni
5,540
554
57
6
0
176,801
0
W
Erlang Shen
6,871
687
70
7
0
218,959
1
W
Hades
6,628
663
72
7
0
153,557
3
W
Kukulkan
5,470
547
52
5
0
191,624
7
W
Ganesha
6,041
604
14
1
0
196,214
1
L
Neith
4,742
474
54
5
0
169,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role