Player Matchup

Aphrodite
Aphrodite
Excalibur_Faith
Aphrodite
Level 158
God Stats
4W - 0L
1,625 SR
Queue Stats
73W - 78L
1,555 Elo+
Solo
Hun Batz
Hun Batz
Hauptinator
Hun Batz
Level 146
God Stats
4W - 4L
1,309 SR
Queue Stats
443W - 348L
1,561 Elo+
Solo
Hou Yi
Hou Yi
ShinSFX
Hou Yi
Level 157
God Stats
7W - 12L
1,508 SR
Queue Stats
188W - 190L
1,522 Elo+
Solo
Khepri
Khepri
ayecaramba13
Khepri
Level 126
God Stats
19W - 19L
1,528 SR
Queue Stats
323W - 378L
1,462 Elo+
Solo
Ah Puch
Ah Puch
torduLama220
Ah Puch
Level 117
God Stats
2W - 1L
1,708 SR
Queue Stats
404W - 404L
1,598 Elo+
Solo
Team Averages
Level 141
1,535 SR
1,540 Elo+

VS

Team Averages
Level 113
1,480 SR
1,502 Elo+
Ra
Ra
AliIbrahim__
Ra
Level 111
God Stats
2W - 4L
1,367 SR
Queue Stats
71W - 69L
1,552 Elo+
Solo
Mulan
Mulan
Carlitoskiller15
Mulan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 80L
1,505 Elo+
Solo
Ravana
Ravana
ITheSil3ntDeath
Ravana
Level 158
God Stats
2W - 2L
1,635 SR
Queue Stats
32W - 39L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
Vladmeerpoopin72
Ratatoskr
Level 67
God Stats
2W - 5L
1,399 SR
Queue Stats
373W - 374L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
kikou59xdlolmdr
Ao Kuang
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
655W - 670L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Excalibur_Faith
Aphrodite
20
2 / 5 / 18
16,844
526
18,940
31,002
28,743
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Hauptinator
Hun Batz
20
20 / 6 / 9
19,736
617
48,392
40,785
25,229
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
ShinSFX
Hou Yi
20
6 / 2 / 10
17,314
541
22,542
24,658
16,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
20
2 / 1 / 21
16,206
506
7,367
35,866
57,064
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
torduLama220
Ah Puch
20
6 / 4 / 17
15,941
498
32,121
31,622
18,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 3
14,127
441
23,506
27,448
14,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 3
16,368
512
27,513
40,548
45,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 6 / 4
15,118
472
26,119
24,563
20,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ratatoskr
20
0 / 7 / 7
12,534
392
16,851
43,517
44,603
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
20
8 / 11 / 2
14,501
453
24,607
41,935
21,857
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
36
Kills
18
18
Deaths
36
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
6
4
3
1.88
W
Aphrodite
Excalibur_Faith
Aphrodite
2
5
18
2.2
W
Hun Batz
Hauptinator
Hun Batz
20
6
9
4.08
L
3
6
4
0.83
W
Hou Yi
ShinSFX
Hou Yi
6
2
10
5.5
L
Ratatoskr
0
7
7
0.5
W
Khepri
2
1
21
12.5
L
Ao Kuang
8
11
2
0.82
W
Ah Puch
torduLama220
Ah Puch
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,362
Damage
118,596
163,933
Taken
178,011
145,415
Mitigated
147,029
85,877
Healing
50,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,506
1,893
1,482
6,362
27,448
14,673
0
13,427
14,021
166,864
0
L
27,513
4,103
0
14,526
40,548
45,539
154
12,043
28,365
0
136,964
W
Aphrodite
Excalibur_Faith
Aphrodite
18,940
2,360
9,099
19,465
31,002
28,743
2,137
4,717
26,126
109,159
0
W
Hun Batz
Hauptinator
Hun Batz
48,392
18,279
0
15,025
40,785
25,229
9,810
14,737
25,805
0
215,480
L
26,119
7,135
0
3,345
24,563
20,357
0
6,440
17,745
0
153,227
W
Hou Yi
ShinSFX
Hou Yi
22,542
12,895
0
10,823
24,658
16,156
5,838
4,863
19,795
0
145,411
L
Ratatoskr
16,851
4,560
0
10,568
43,517
44,603
0
18,221
25,040
0
84,849
W
Khepri
7,367
774
1,446
15,409
35,866
57,064
762
9,262
26,604
35,238
0
L
Ao Kuang
24,607
5,377
0
14,382
41,935
21,857
0
8,297
33,498
127,539
0
W
Ah Puch
torduLama220
Ah Puch
32,121
2,088
0
14,610
31,622
18,223
2,074
15,110
16,512
126,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,041
Gold Earned
72,648
801
Minions Killed
905
0
Camps Cleared
0
3,088,688
Distance Traveled
3,007,685
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,127
441
261
8
0
557,091
2
L
Mulan
16,368
512
195
6
0
611,406
7
W
Aphrodite
16,844
526
169
5
0
553,297
4
W
Hun Batz
19,736
617
218
7
0
682,140
5
L
Ravana
15,118
472
213
7
0
622,161
6
W
Hou Yi
17,314
541
220
7
0
579,754
10
L
Ratatoskr
12,534
392
112
4
0
654,195
8
W
Khepri
16,206
506
49
2
0
671,890
4
L
Ao Kuang
14,501
453
124
4
0
562,832
0
W
Ah Puch
15,941
498
145
5
0
601,607
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role