Player Matchup

Achilles
Achilles
DMND GHO5TEM
Achilles
Level 56
God Stats
6W - 11L
1,453 SR
Queue Stats
109W - 155L
1,312 Elo+
Party 1
Cabrakan
Cabrakan
DMND Predator
Cabrakan
Level 153
God Stats
9W - 4L
1,564 SR
Queue Stats
146W - 155L
1,396 Elo+
Party 1
Ymir
Ymir
HockeyEinstein
Ymir
Level 123
God Stats
13W - 8L
1,721 SR
Queue Stats
172W - 139L
1,594 Elo+
Party 1
Team Averages
Level 111
1,579 SR
1,434 Elo+

VS

Team Averages
Level 63
1,661 SR
1,611 Elo+
Aphrodite
Aphrodite
Aryisu
Aphrodite
Level 63
God Stats
118W - 65L
1,758 SR
Queue Stats
519W - 199L
1,624 Elo+
Party 2
Shiva
Shiva
Hoostykakes
Shiva
Level 122
God Stats
20W - 28L
1,384 SR
Queue Stats
365W - 423L
1,472 Elo+
Solo
Bakasura
Bakasura
Zenskhie
Bakasura
Level 3
God Stats
11W - 1L
1,840 SR
Queue Stats
19W - 7L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DMND GHO5TEM
Achilles
11
2 / 4 / 1
7,494
625
7,019
10,906
11,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
DMND Predator
Cabrakan
12
1 / 6 / 3
7,818
652
11,474
16,508
11,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 3
7,462
622
7,677
11,226
7,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aryisu
Aphrodite
15
2 / 2 / 11
8,993
749
6,749
7,746
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 10
8,530
711
4,937
15,793
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Zenskhie
Bakasura
17
13 / 0 / 2
10,481
873
21,677
16,003
12,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aryisu
Aphrodite
2
2
11
3.75
L
Achilles
DMND GHO5TEM
Achilles
2
4
1
0.63
L
Cabrakan
DMND Predator
Cabrakan
1
6
3
0.42
L
1
5
3
0.5
W
0
2
10
2.5
W
Bakasura
Zenskhie
Bakasura
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
33,363
38,640
Taken
39,542
29,820
Mitigated
35,195
7,286
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aryisu
Aphrodite
6,749
656
5,881
3,961
7,746
6,089
500
4,977
2,769
23,864
0
L
Achilles
DMND GHO5TEM
Achilles
7,019
2,631
0
2,003
10,906
11,441
0
2,371
7,080
0
16,251
L
Cabrakan
DMND Predator
Cabrakan
11,474
1,468
0
3,704
16,508
11,170
0
2,102
11,326
35,228
0
L
7,677
1,625
0
1,579
11,226
7,209
0
2,474
7,093
26,053
0
W
4,937
968
1,445
3,011
15,793
16,281
458
7,014
8,779
0
22,301
W
Bakasura
Zenskhie
Bakasura
21,677
12,749
0
5,079
16,003
12,825
2,110
7,575
8,428
0
39,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,774
Gold Earned
28,004
125
Minions Killed
146
4
Camps Cleared
7
553,316
Distance Traveled
698,872
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,993
749
45
4
1
222,647
0
L
Achilles
7,494
625
15
1
0
205,031
0
L
Cabrakan
7,818
652
63
5
4
180,783
6
L
Ymir
7,462
622
47
4
0
167,502
5
W
Shiva
8,530
711
24
2
0
224,631
0
W
Bakasura
10,481
873
77
6
6
251,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role