Player Matchup

Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold I
INOTAPPROVE
Cupid
Gold I
Level 116
God Stats
34W - 33L
1,562 SR
Queue Stats
476W - 480L
1,646 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Shábby
Sun Wukong
Gold I
Level 157
God Stats
10W - 4L
1,820 SR
Queue Stats
441W - 445L
1,607 MMR
Party 1
Ra
Ra
Gold II
filipeitens
Ra
Gold II
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,628 MMR
Party 2
Sylvanus
Sylvanus
Gold II
вσкαιѕєя
Sylvanus
Gold II
Level 146
God Stats
2W - 2L
1,632 SR
Queue Stats
24W - 22L
1,628 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,603 SR
1,602 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,523 SR
1,649 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
ScantsL04
Heimdallr
Platinum V
Level 80
God Stats
1W - 0L
1,745 SR
Queue Stats
194W - 203L
1,670 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Zezya
Nu Wa
Platinum IV
Level 159
God Stats
2W - 2L
1,197 SR
Queue Stats
187W - 191L
1,767 MMR
Solo
Da Ji
Da Ji
Gold I
ciflielbezi
Da Ji
Gold I
Level 149
God Stats
1W - 0L
1,346 SR
Queue Stats
44W - 43L
1,609 MMR
Solo
Nike
Nike
Gold III
itsRuni
Nike
Gold III
Level 81
God Stats
33W - 16L
1,828 SR
Queue Stats
314W - 301L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
4 / 2 / 0
5,532
553
3,351
6,159
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 2
5,382
538
2,846
4,623
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Shábby
Sun Wukong
9
0 / 3 / 2
5,433
543
3,511
10,017
5,098
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,111
511
4,573
7,128
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 2
4,901
490
4,022
7,129
5,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
NemesisMercuryFreyaLancelot

VS

Bans
UllrKaliAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 4
5,312
531
2,568
6,920
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ScantsL04
Heimdallr
8
0 / 1 / 0
4,867
487
1,803
4,015
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Zezya
Nu Wa
10
1 / 1 / 5
5,510
551
5,993
4,282
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 1 / 1
6,045
605
4,790
6,750
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
itsRuni
Nike
11
4 / 1 / 0
6,426
643
6,970
8,611
6,013
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
10
10
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
2
0
2
W
Khepri
 
Khepri
0
1
4
2
L
0
0
2
1
W
Heimdallr
ScantsL04
Heimdallr
0
1
0
0
L
Sun Wukong
Shábby
Sun Wukong
0
3
2
0.33
W
Nu Wa
Zezya
Nu Wa
1
1
5
3.5
W
5
1
1
5.5
L
0
4
1
0.13
W
Nike
itsRuni
Nike
4
1
0
4
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,303
Damage
22,124
35,056
Taken
30,578
17,115
Mitigated
15,788
14,382
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,351
1,547
0
994
6,159
2,053
0
1,741
4,418
0
27,127
W
Khepri
 
Khepri
2,568
753
0
2,618
6,920
4,157
0
4,067
2,853
13,414
0
L
2,846
1,449
482
2,613
4,623
1,558
212
689
3,934
0
39,199
W
Heimdallr
ScantsL04
Heimdallr
1,803
1,506
0
1,950
4,015
1,442
0
699
3,316
0
33,819
L
Sun Wukong
Shábby
Sun Wukong
3,511
1,248
0
3,841
10,017
5,098
0
187
9,830
0
32,866
W
Nu Wa
Zezya
Nu Wa
5,993
1,501
0
596
4,282
1,677
0
3,031
1,251
39,510
0
W
4,790
1,020
0
3,388
6,750
2,499
0
798
5,952
0
36,264
L
4,573
449
540
1,762
7,128
2,958
0
3,125
4,003
41,401
0
W
Nike
itsRuni
Nike
6,970
1,577
0
2,954
8,611
6,013
0
0
8,611
0
46,178
L
4,022
1,896
1,574
2,576
7,129
5,448
0
2,819
4,310
17,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
28,160
306
Minions Killed
300
0
Camps Cleared
0
886,575
Distance Traveled
911,089
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,532
553
57
6
0
149,745
1
W
Khepri
5,312
531
17
2
0
178,046
2
L
Cupid
5,382
538
84
8
0
183,553
0
W
Heimdallr
4,867
487
59
6
0
164,267
2
L
Sun Wukong
5,433
543
70
7
0
177,730
1
W
Nu Wa
5,510
551
64
6
0
182,161
3
W
Da Ji
6,045
605
79
8
0
212,201
4
L
Ra
5,111
511
73
7
0
185,534
4
W
Nike
6,426
643
81
8
0
174,414
4
L
Sylvanus
4,901
490
22
2
0
190,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role