Player Matchup

Raijin
Raijin
Silver V
KomodoJoe3000
Raijin
Silver V
Level 89
God Stats
2W - 3L
1,473 SR
Queue Stats
9W - 27L
1,184 MMR
Party 1
Nike
Nike
Bronze III
PennyWise426
Nike
Bronze III
Level 66
God Stats
5W - 11L
1,471 SR
Queue Stats
5W - 13L
1,519 MMR
Party 1
Chaac
Chaac
Bronze I
Shibalba
Chaac
Bronze I
Level 69
God Stats
8W - 11L
1,370 SR
Queue Stats
12W - 32L
1,186 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,438 SR
1,296 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,581 SR
1,359 MMR
Ares
Ares
Silver IV
CaptainSaharok
Ares
Silver IV
Level 99
God Stats
4W - 2L
1,646 SR
Queue Stats
5W - 11L
1,219 MMR
Solo
Medusa
Medusa
Silver V
Serazia
Medusa
Silver V
Level 157
God Stats
3W - 3L
1,532 SR
Queue Stats
17W - 30L
1,029 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Sikerimos
Baron Samedi
Platinum III
Level 147
God Stats
52W - 38L
1,565 SR
Queue Stats
336W - 423L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,588
599
5,070
9,769
4,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
7,589
690
4,969
12,152
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Shibalba
Chaac
12
0 / 5 / 1
7,183
653
7,781
13,617
11,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
NoxAh Muzen CabAnubisThothJanus

VS

Bans
AtlasIzanamiDiscordiaHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
9,367
852
8,259
11,484
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Serazia
Medusa
15
9 / 0 / 6
9,695
881
12,516
8,374
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sikerimos
Baron Samedi
14
3 / 1 / 12
8,649
786
11,134
10,271
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
0
5
1
0.1
L
1
5
0
0.2
W
Medusa
Serazia
Medusa
9
0
6
12
L
Chaac
Shibalba
Chaac
0
5
1
0.1
W
Baron Samedi
Sikerimos
Baron Samedi
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,820
Damage
31,909
35,538
Taken
30,129
27,496
Mitigated
25,565
3,674
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,259
1,028
446
2,386
11,484
12,689
398
3,123
8,200
13,459
0
L
5,070
547
0
924
9,769
4,717
0
7,652
2,117
22,619
0
L
4,969
937
0
858
12,152
11,003
0
5,242
6,910
970
12,275
W
Medusa
Serazia
Medusa
12,516
7,218
0
1,012
8,374
5,189
1,227
962
7,256
0
41,667
L
Chaac
Shibalba
Chaac
7,781
1,342
0
1,892
13,617
11,776
0
6,973
6,644
0
33,115
W
Baron Samedi
Sikerimos
Baron Samedi
11,134
1,026
3,589
5,002
10,271
7,687
548
1,944
8,164
47,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,360
Gold Earned
27,711
113
Minions Killed
145
3
Camps Cleared
8
634,139
Distance Traveled
641,220
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,367
852
6
1
1
195,034
4
L
Raijin
6,588
599
37
3
2
191,443
1
L
Nike
7,589
690
19
2
1
217,137
3
W
Medusa
9,695
881
80
7
6
225,251
3
L
Chaac
7,183
653
57
5
0
225,559
2
W
Baron Samedi
8,649
786
59
5
1
220,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role