Player Matchup

Eset
Eset
BathoryB
Eset
Level 83
God Stats
4W - 2L
1,670 SR
Queue Stats
476W - 454L
1,455 Elo+
Party 1
Nemesis
Nemesis
Lenayr
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,540 Elo+
Party 3
Hachiman
Hachiman
Niksan91
Hachiman
Level 104
God Stats
4W - 2L
1,492 SR
Queue Stats
39W - 42L
1,494 Elo+
Party 3
Merlin
Merlin
PanchoLimpio
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,540 Elo+
Party 3
Sun Wukong
Sun Wukong
strawberryhamsta
Sun Wukong
Level 41
God Stats
5W - 2L
1,757 SR
Queue Stats
186W - 181L
1,451 Elo+
Party 1
Team Averages
Level 48
1,584 SR
1,496 Elo+

VS

Team Averages
Level 79
1,484 SR
1,425 Elo+
Guan Yu
Guan Yu
Greenracon
Guan Yu
Level 135
God Stats
7W - 2L
1,587 SR
Queue Stats
674W - 627L
1,531 Elo+
Party 2
Neith
Neith
Hoodlumcrow
Neith
Level 48
God Stats
0W - 2L
1,238 SR
Queue Stats
9W - 11L
1,156 Elo+
Solo
Persephone
Persephone
IGreenFoxI
Persephone
Level 153
God Stats
16W - 8L
1,595 SR
Queue Stats
385W - 339L
1,586 Elo+
Party 2
Cerberus
Cerberus
OShulkO
Cerberus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,452 Elo+
Solo
Da Ji
Da Ji
Sidvel
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 189L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
1 / 7 / 14
12,741
425
9,658
22,699
25,089
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Lenayr
Nemesis
20
5 / 1 / 6
14,944
498
26,783
23,524
11,323
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Niksan91
Hachiman
20
6 / 3 / 8
14,768
492
20,640
20,876
10,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
5 / 0 / 4
15,605
520
23,567
13,413
6,837
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
strawberryhamsta
Sun Wukong
20
2 / 5 / 4
13,977
466
7,652
26,386
22,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Greenracon
Guan Yu
20
9 / 1 / 3
14,908
497
23,000
27,681
43,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 5 / 7
11,746
392
11,606
19,496
9,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
IGreenFoxI
Persephone
20
0 / 1 / 8
15,717
524
14,780
14,976
7,947
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
OShulkO
Cerberus
17
4 / 7 / 5
12,556
419
9,405
35,242
47,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Sidvel
Da Ji
19
2 / 5 / 6
12,961
432
9,784
28,070
16,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
19
Kills
16
16
Deaths
19
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Eset
1
7
14
1.14
L
Guan Yu
Greenracon
Guan Yu
9
1
3
10.5
L
1
5
7
0.9
L
Persephone
IGreenFoxI
Persephone
0
1
8
4
W
Nemesis
Lenayr
Nemesis
5
1
6
8
W
Hachiman
Niksan91
Hachiman
6
3
8
3.33
L
Cerberus
OShulkO
Cerberus
4
7
5
0.93
W
Merlin
5
0
4
7
L
Da Ji
Sidvel
Da Ji
2
5
6
1
W
Sun Wukong
strawberryhamsta
Sun Wukong
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,300
Damage
68,575
106,898
Taken
125,465
75,536
Mitigated
124,471
26,397
Healing
37,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,658
1,104
1,989
4,194
22,699
25,089
160
5,123
17,544
36,470
0
L
Guan Yu
Greenracon
Guan Yu
23,000
2,790
2,206
8,338
27,681
43,251
493
8,517
19,164
0
124,018
L
11,606
5,706
0
5,604
19,496
9,527
1,446
4,550
14,946
0
84,843
L
Persephone
IGreenFoxI
Persephone
14,780
515
0
5,416
14,976
7,947
421
5,226
9,749
165,079
0
W
Nemesis
Lenayr
Nemesis
26,783
15,512
0
3,395
23,524
11,323
225
7,138
16,222
0
191,434
W
Hachiman
Niksan91
Hachiman
20,640
12,559
0
7,596
20,876
10,277
711
5,557
15,265
0
145,706
L
Cerberus
OShulkO
Cerberus
9,405
1,024
0
6,643
35,242
47,618
120
11,746
23,496
54,728
0
W
Merlin
23,567
1,112
0
623
13,413
6,837
205
3,643
9,678
180,952
0
L
Da Ji
Sidvel
Da Ji
9,784
2,797
0
9,349
28,070
16,128
168
3,186
24,884
0
125,336
W
Sun Wukong
strawberryhamsta
Sun Wukong
7,652
1,131
0
8,600
26,386
22,010
600
2,574
23,776
0
97,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,035
Gold Earned
67,888
856
Minions Killed
861
0
Camps Cleared
0
2,892,360
Distance Traveled
2,805,647
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,741
425
41
1
0
535,727
8
L
Guan Yu
14,908
497
183
6
0
603,239
8
L
Neith
11,746
392
113
4
0
495,395
4
L
Persephone
15,717
524
297
10
0
579,755
3
W
Nemesis
14,944
498
203
7
0
712,114
1
W
Hachiman
14,768
492
188
6
0
555,922
2
L
Cerberus
12,556
419
118
4
0
510,085
4
W
Merlin
15,605
520
258
9
0
580,415
5
L
Da Ji
12,961
432
150
5
0
617,173
4
W
Sun Wukong
13,977
466
166
6
0
508,182
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role