Player Matchup

Charybdis
Charybdis
Platinum V
BadAtThisGame69
Charybdis
Platinum V
Level 42
God Stats
8W - 3L
1,762 SR
Queue Stats
30W - 26L
1,685 MMR
Solo
Chaac
Chaac
Platinum III
OwenDiff
Chaac
Platinum III
Level 156
God Stats
1W - 1L
1,558 SR
Queue Stats
121W - 113L
1,687 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
RandomToon
Kumbhakarna
Gold II
Level 160
God Stats
2W - 1L
1,704 SR
Queue Stats
26W - 18L
1,658 MMR
Solo
Achilles
Achilles
Gold III
ScarlettShower
Achilles
Gold III
Level 80
God Stats
5W - 3L
1,591 SR
Queue Stats
134W - 135L
1,653 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
TaylorSwift22
Baba Yaga
Platinum V
Level 146
God Stats
2W - 1L
1,357 SR
Queue Stats
101W - 90L
1,669 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,594 SR
1,670 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,574 SR
1,674 MMR
Eset
Eset
Bronze III
Ragnilotl
Eset
Bronze III
Level 129
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 1L
1,646 MMR
Solo
Ganesha
Ganesha
Gold V
Rxzide
Ganesha
Gold V
Level 137
God Stats
2W - 1L
1,312 SR
Queue Stats
43W - 44L
1,681 MMR
Party 2
Anhur
Anhur
Silver I
TheYoungJoey
Anhur
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,624 MMR
Party 2
Tyr
Tyr
Gold II
Thorboy99
Tyr
Gold II
Level 160
God Stats
3W - 4L
1,408 SR
Queue Stats
473W - 457L
1,597 MMR
Party 1
Ravana
Ravana
Platinum V
celebration2239
Ravana
Platinum V
Level 153
God Stats
5W - 2L
1,944 SR
Queue Stats
139W - 122L
1,821 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BadAtThisGame69
Charybdis
20
7 / 2 / 1
13,559
616
16,704
16,204
6,351
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
OwenDiff
Chaac
16
2 / 2 / 11
11,589
527
15,815
21,671
23,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
RandomToon
Kumbhakarna
13
0 / 1 / 15
10,401
473
6,291
17,460
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
18
5 / 3 / 9
11,610
528
14,449
19,260
10,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
TaylorSwift22
Baba Yaga
19
10 / 3 / 9
12,434
565
26,483
15,984
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HorusCupidKaliLancelot

VS

Bans
Yu HuangAtlasKhepriCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 6 / 4
9,577
435
13,421
16,123
8,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Rxzide
Ganesha
15
0 / 5 / 5
9,542
434
7,837
23,456
23,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 1
10,704
487
11,075
21,262
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 2 / 2
11,501
523
15,463
20,273
27,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 6 / 5
9,916
451
10,064
16,130
8,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
24
Kills
11
11
Deaths
24
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BadAtThisGame69
Charybdis
7
2
1
3.75
W
Chaac
OwenDiff
Chaac
2
2
11
3.75
L
Eset
2
6
4
0.67
W
Kumbhakarna
RandomToon
Kumbhakarna
0
1
15
7.5
L
Ganesha
Rxzide
Ganesha
0
5
5
0.5
W
Achilles
5
3
9
3.17
W
Baba Yaga
TaylorSwift22
Baba Yaga
10
3
9
4.83
L
4
5
1
0.9
L
4
2
2
2.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,742
Damage
57,860
90,579
Taken
97,244
63,313
Mitigated
77,668
35,327
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BadAtThisGame69
Charybdis
16,704
9,007
0
8,443
16,204
6,351
6,930
1,174
14,920
0
143,229
W
Chaac
OwenDiff
Chaac
15,815
2,555
0
10,273
21,671
23,122
986
4,790
16,697
0
83,190
L
Eset
13,421
1,070
1,009
2,178
16,123
8,427
45
8,003
8,120
61,381
0
W
Kumbhakarna
RandomToon
Kumbhakarna
6,291
809
286
2,984
17,460
15,981
0
6,799
9,601
20,116
0
L
Ganesha
Rxzide
Ganesha
7,837
1,215
3,912
4,301
23,456
23,770
0
9,693
13,763
38,101
0
W
Achilles
14,449
4,624
0
8,331
19,260
10,288
448
4,581
14,444
0
96,202
W
Baba Yaga
TaylorSwift22
Baba Yaga
26,483
1,590
320
4,690
15,984
7,571
528
4,219
11,524
97,305
0
L
11,075
6,148
0
3,526
21,262
8,706
87
3,020
18,242
0
89,194
L
15,463
1,499
0
7,765
20,273
27,811
0
5,415
14,858
0
95,655
L
10,064
2,581
0
3,089
16,130
8,954
0
6,643
9,487
0
95,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,593
Gold Earned
51,240
605
Minions Killed
606
0
Camps Cleared
0
2,124,481
Distance Traveled
1,946,659
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,559
616
198
9
0
369,054
5
W
Chaac
11,589
527
149
7
0
438,260
4
L
Eset
9,577
435
121
6
0
356,155
5
W
Kumbhakarna
10,401
473
11
1
0
448,919
9
L
Ganesha
9,542
434
16
1
0
388,670
4
W
Achilles
11,610
528
132
6
0
470,976
7
W
Baba Yaga
12,434
565
115
5
0
397,272
7
L
Anhur
10,704
487
153
7
0
347,516
1
L
Tyr
11,501
523
173
8
0
437,683
4
L
Ravana
9,916
451
143
7
0
416,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role