Player Matchup

Olorun
Olorun
Silver I
 
Olorun
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
Mcconnell10c
Cupid
Silver II
Level 101
God Stats
17W - 18L
1,505 SR
Queue Stats
84W - 94L
1,082 MMR
Solo
Fenrir
Fenrir
Silver I
OD Pg Yt
Fenrir
Silver I
Level 145
God Stats
24W - 16L
1,624 SR
Queue Stats
540W - 546L
1,057 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Stretch40
Cu Chulainn
Silver II
Level 155
God Stats
1W - 2L
1,518 SR
Queue Stats
437W - 459L
1,074 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,530 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,582 SR
1,071 MMR
Chaac
Chaac
Silver III
Cupcake Tork
Chaac
Silver III
Level 159
God Stats
5W - 7L
1,526 SR
Queue Stats
27W - 38L
1,075 MMR
Party 1
Skadi
Skadi
Silver II
Holyherth
Skadi
Silver II
Level 140
God Stats
14W - 8L
1,589 SR
Queue Stats
565W - 575L
1,067 MMR
Solo
Arachne
Arachne
Silver II
Pivo_Felipin-BR
Arachne
Silver II
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 247L
1,037 MMR
Solo
Geb
Geb
Silver II
RioDaKingSCB
Geb
Silver II
Level 127
God Stats
4W - 2L
1,816 SR
Queue Stats
72W - 88L
1,053 MMR
Solo
Chang'e
Chang'e
Silver II
vVStr33tLegalVv
Chang'e
Silver II
Level 158
God Stats
8W - 6L
1,481 SR
Queue Stats
80W - 96L
1,123 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 6 / 0
11,358
437
13,510
22,963
13,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
 
Ymir
13
0 / 9 / 2
9,052
348
8,857
32,526
41,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 3 / 1
11,270
433
16,820
21,890
12,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
OD Pg Yt
Fenrir
20
3 / 4 / 2
12,574
484
7,745
22,483
13,243
Cu Chulainn
Stretch40
Cu Chulainn
18
2 / 7 / 0
12,039
463
13,858
31,921
40,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
LokiCabrakanKaliIzanami

VS

Bans
Zhong KuiPoseidonMulanAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 16
15,029
578
36,161
40,939
47,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Holyherth
Skadi
20
4 / 1 / 15
14,005
539
22,850
17,649
8,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
6 / 2 / 17
14,574
561
15,189
25,353
17,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 2 / 18
13,386
515
7,348
26,422
36,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 1 / 12
14,533
559
17,768
17,596
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
9
Kills
29
29
Deaths
10
5
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
0
0.33
L
Ymir
 
Ymir
0
9
2
0.11
W
7
4
16
3.75
W
Skadi
Holyherth
Skadi
4
1
15
11.5
L
2
3
1
0.83
L
Fenrir
OD Pg Yt
Fenrir
3
4
2
1
W
6
2
17
7.25
W
2
2
18
5.5
L
Cu Chulainn
Stretch40
Cu Chulainn
2
7
0
0.29
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,790
Damage
99,316
131,783
Taken
127,959
121,689
Mitigated
119,031
38,107
Healing
64,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
13,510
5,311
1,132
7,138
22,963
13,489
1,240
5,764
17,199
97,852
0
L
Ymir
 
Ymir
8,857
1,341
816
3,032
32,526
41,525
0
9,020
23,506
37,001
0
W
36,161
4,187
0
15,787
40,939
47,243
4,270
7,670
33,269
11,632
123,416
W
Skadi
Holyherth
Skadi
22,850
6,625
0
5,338
17,649
8,435
9,697
7,401
10,248
0
131,586
L
16,820
7,718
790
8,547
21,890
12,743
1,068
4,868
17,022
0
116,447
L
Fenrir
OD Pg Yt
Fenrir
7,745
2,041
0
11,541
22,483
13,243
0
4,079
18,404
0
125,924
W
15,189
10,505
0
10,191
25,353
17,679
1,731
5,729
19,624
0
126,417
W
7,348
780
0
5,058
26,422
36,858
829
5,613
20,809
26,361
0
L
Cu Chulainn
Stretch40
Cu Chulainn
13,858
2,612
0
5,111
31,921
40,689
0
6,702
25,219
0
92,070
W
17,768
572
15,760
12,198
17,596
8,816
3,739
5,301
12,295
117,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,293
Gold Earned
71,527
676
Minions Killed
697
0
Camps Cleared
0
2,290,197
Distance Traveled
2,505,174
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,358
437
140
5
0
419,817
5
L
Ymir
9,052
348
58
2
0
412,357
3
W
Chaac
15,029
578
182
7
0
471,400
5
W
Skadi
14,005
539
138
5
0
456,212
3
L
Cupid
11,270
433
162
6
0
475,290
3
L
Fenrir
12,574
484
165
6
0
512,467
2
W
Arachne
14,574
561
172
7
0
624,248
4
W
Geb
13,386
515
30
1
0
431,626
5
L
Cu Chulainn
12,039
463
151
6
0
470,266
5
W
Chang'e
14,533
559
175
7
0
521,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role