Player Matchup

Baron Samedi
Baron Samedi
Masters
Combatsmurf42
Baron Samedi
Masters
Level 148
God Stats
1W - 0L
1,700 SR
Queue Stats
81W - 34L
2,794 MMR
Party 2
Tyr
Tyr
Diamond I
CreamyRegret117
Tyr
Diamond I
Level 160
God Stats
1W - 2L
1,799 SR
Queue Stats
87W - 39L
2,743 MMR
Party 2
Atlas
Atlas
Masters
XChampagnePapiX
Atlas
Masters
Level 160
God Stats
2W - 4L
1,520 SR
Queue Stats
240W - 189L
2,659 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 156
1,673 SR
2,732 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 109
1,765 SR
2,648 MMR
Horus
Horus
Masters
ChangBangs
Horus
Masters
Level 130
God Stats
14W - 15L
1,672 SR
Queue Stats
91W - 81L
2,686 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
ChrisMHK
Zhong Kui
Diamond I
Level 68
God Stats
1W - 1L
1,886 SR
Queue Stats
114W - 115L
2,527 MMR
Solo
Ne Zha
Ne Zha
Masters
GuateRican
Ne Zha
Masters
Level 129
God Stats
6W - 7L
1,737 SR
Queue Stats
86W - 71L
2,732 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Combatsmurf42
Baron Samedi
20
6 / 4 / 9
15,528
675
23,525
23,636
13,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 3 / 6
16,383
712
26,516
34,942
42,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 1 / 15
14,827
645
17,040
27,115
35,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CabrakanAh Muzen CabSobekAresMulan

VS

Bans
ShivaPersephoneChaacChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
2 / 4 / 5
14,606
635
11,056
29,005
50,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
ChrisMHK
Zhong Kui
17
3 / 9 / 4
13,742
597
32,106
26,067
19,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
GuateRican
Ne Zha
20
3 / 4 / 4
14,441
628
27,339
26,728
19,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
2
4
5
1.13
L
Zhong Kui
ChrisMHK
Zhong Kui
3
9
4
0.56
W
Baron Samedi
Combatsmurf42
Baron Samedi
6
4
9
2.63
W
10
3
6
4.33
L
Ne Zha
GuateRican
Ne Zha
3
4
4
1.25
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,081
Damage
70,501
85,693
Taken
81,800
91,729
Mitigated
90,325
37,478
Healing
28,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
11,056
3,673
3,222
8,499
29,005
50,811
0
14,891
14,114
0
31,461
L
Zhong Kui
ChrisMHK
Zhong Kui
32,106
1,883
0
4,177
26,067
19,976
942
14,797
11,270
68,528
0
W
Baron Samedi
Combatsmurf42
Baron Samedi
23,525
1,338
4,432
7,561
23,636
13,653
1,585
8,083
15,090
98,660
0
W
26,516
5,220
0
15,760
34,942
42,139
779
14,115
20,177
0
71,707
L
Ne Zha
GuateRican
Ne Zha
27,339
7,466
601
11,697
26,728
19,538
936
11,418
15,310
0
80,520
W
17,040
5,655
2,595
7,130
27,115
35,937
555
10,193
16,358
41,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,738
Gold Earned
42,789
257
Minions Killed
219
11
Camps Cleared
7
1,278,992
Distance Traveled
1,168,795
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,606
635
44
2
1
413,448
1
L
Zhong Kui
13,742
597
94
4
3
364,993
4
W
Baron Samedi
15,528
675
147
6
6
380,377
2
W
Tyr
16,383
712
70
3
4
485,940
1
L
Ne Zha
14,441
628
81
4
3
390,354
1
W
Atlas
14,827
645
40
2
1
412,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role