Player Matchup

Atlas
Atlas
Flash230
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,313 Elo+
Party 1
Bellona
Bellona
Maximus6215
Bellona
Level 108
God Stats
4W - 0L
1,523 SR
Queue Stats
102W - 84L
1,473 Elo+
Party 1
Sol
Sol
Pacetheace33
Sol
Level 111
God Stats
1W - 3L
1,432 SR
Queue Stats
88W - 77L
1,411 Elo+
Party 1
Team Averages
Level 93
1,485 SR
1,399 Elo+

VS

Team Averages
Level 77
1,479 SR
1,276 Elo+
Nu Wa
Nu Wa
BruhSavage69
Nu Wa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,168 Elo+
Party 2
Baron Samedi
Baron Samedi
JustheTipton
Baron Samedi
Level 104
God Stats
2W - 2L
1,501 SR
Queue Stats
31W - 47L
1,320 Elo+
Party 2
Hercules
Hercules
RIPFondle
Hercules
Level 124
God Stats
0W - 1L
1,437 SR
Queue Stats
11W - 14L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Flash230
Atlas
15
4 / 1 / 7
10,533
752
8,742
11,754
13,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Maximus6215
Bellona
15
4 / 0 / 7
9,592
685
11,491
11,104
12,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 8
9,544
682
15,843
12,373
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,729
552
3,573
8,885
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
JustheTipton
Baron Samedi
12
2 / 5 / 0
8,310
594
9,515
11,810
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RIPFondle
Hercules
12
0 / 2 / 2
8,004
572
9,642
19,619
25,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Atlas
Flash230
Atlas
4
1
7
7.5
L
Baron Samedi
JustheTipton
Baron Samedi
2
5
0
0.4
W
Bellona
Maximus6215
Bellona
4
0
7
7.5
W
3
1
8
7
L
Hercules
RIPFondle
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,076
Damage
22,730
35,231
Taken
40,314
32,797
Mitigated
35,545
13,039
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,573
557
0
0
8,885
3,829
0
5,437
3,448
13,343
0
W
Atlas
Flash230
Atlas
8,742
3,610
0
2,892
11,754
13,173
167
5,634
6,120
28,013
0
L
Baron Samedi
JustheTipton
Baron Samedi
9,515
428
1,882
2,876
11,810
6,679
0
6,694
5,116
23,468
0
W
Bellona
Maximus6215
Bellona
11,491
4,238
0
1,867
11,104
12,813
172
3,109
7,995
0
37,188
W
15,843
6,158
0
8,280
12,373
6,811
1,114
5,028
7,345
49,753
3,483
L
Hercules
RIPFondle
Hercules
9,642
3,736
659
8,246
19,619
25,037
0
11,173
8,446
193
32,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
24,043
174
Minions Killed
114
11
Camps Cleared
0
750,855
Distance Traveled
690,153
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,729
552
30
2
0
207,919
0
W
Atlas
10,533
752
30
2
0
229,873
0
L
Baron Samedi
8,310
594
34
2
0
218,802
1
W
Bellona
9,592
685
58
4
5
264,030
0
W
Sol
9,544
682
86
6
6
256,952
0
L
Hercules
8,004
572
50
4
0
263,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role