Player Matchup

Cthulhu
Cthulhu
FDBP CosbyJr
Cthulhu
Level 12
God Stats
6W - 11L
1,096 SR
Queue Stats
39W - 91L
921 Elo+
Party 2
Ah Puch
Ah Puch
FDBP JOSHY
Ah Puch
Level 61
God Stats
46W - 61L
1,259 SR
Queue Stats
94W - 146L
1,086 Elo+
Party 2
Medusa
Medusa
JustDoMe8945
Medusa
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 18L
1,500 Elo+
Party 2
Team Averages
Level 26
1,285 SR
1,169 Elo+

VS

Team Averages
Level 52
1,595 SR
1,313 Elo+
Olorun
Olorun
ComeSlobber
Olorun
Level 41
God Stats
4W - 4L
1,388 SR
Queue Stats
25W - 51L
1,240 Elo+
Party 1
Jormungandr
Jormungandr
ILordAndSaviorI
Jormungandr
Level 89
God Stats
2W - 0L
1,780 SR
Queue Stats
171W - 212L
1,356 Elo+
Party 1
Ymir
Ymir
Savage1837
Ymir
Level 25
God Stats
3W - 1L
1,617 SR
Queue Stats
36W - 46L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FDBP CosbyJr
Cthulhu
13
0 / 6 / 4
10,059
559
8,250
22,595
11,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
FDBP JOSHY
Ah Puch
17
4 / 1 / 0
11,216
623
24,042
19,964
9,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
0 / 5 / 1
9,794
544
3,169
12,018
5,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 3 / 5
11,118
618
12,095
12,505
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ILordAndSaviorI
Jormungandr
20
9 / 0 / 3
14,075
782
25,975
17,580
19,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 1 / 10
12,824
712
6,420
25,052
38,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
3
5
1.5
L
Cthulhu
FDBP CosbyJr
Cthulhu
0
6
4
0.33
L
Ah Puch
FDBP JOSHY
Ah Puch
4
1
0
4
W
Jormungandr
ILordAndSaviorI
Jormungandr
9
0
3
10.5
L
Medusa
0
5
1
0.1
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
44,490
54,577
Taken
55,137
27,133
Mitigated
64,253
3,596
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,095
5,041
776
2,558
12,505
6,139
919
10,556
1,949
31,236
3,044
L
Cthulhu
FDBP CosbyJr
Cthulhu
8,250
501
206
0
22,595
11,620
185
17,259
5,336
20,585
0
L
Ah Puch
FDBP JOSHY
Ah Puch
24,042
919
407
2,983
19,964
9,887
135
15,769
4,195
72,640
0
W
Jormungandr
ILordAndSaviorI
Jormungandr
25,975
9,055
0
5,269
17,580
19,689
990
10,072
7,508
87,585
0
L
Medusa
3,169
2,158
0
0
12,018
5,626
0
10,573
1,445
0
15,906
W
6,420
1,300
0
6,493
25,052
38,425
848
12,606
12,446
29,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
38,017
153
Minions Killed
227
3
Camps Cleared
10
944,621
Distance Traveled
847,784
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,118
618
42
2
2
230,598
2
L
Cthulhu
10,059
559
44
2
2
295,371
2
L
Ah Puch
11,216
623
78
4
1
352,605
0
W
Jormungandr
14,075
782
139
8
7
332,130
3
L
Medusa
9,794
544
31
2
0
296,645
0
W
Ymir
12,824
712
46
3
1
285,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role