Player Matchup

Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
HDZ GOLEM
Heimdallr
Silver III
Level 75
God Stats
13W - 10L
1,092 SR
Queue Stats
405W - 412L
1,046 MMR
Solo
Khepri
Khepri
Bronze III
MrMedick91
Khepri
Bronze III
Level 144
God Stats
21W - 7L
1,500 SR
Queue Stats
1,353W - 1,392L
152 MMR
Solo
Achilles
Achilles
Silver III
Unforsaken_King_
Achilles
Silver III
Level 148
God Stats
4W - 6L
1,637 SR
Queue Stats
143W - 166L
899 MMR
Solo
Eset
Eset
Silver II
paolagdos
Eset
Silver II
Level 107
God Stats
4W - 3L
1,518 SR
Queue Stats
216W - 224L
957 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,450 SR
911 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,489 SR
793 MMR
Sol
Sol
Silver I
Biaann
Sol
Silver I
Level 70
God Stats
3W - 6L
1,368 SR
Queue Stats
25W - 45L
1,086 MMR
Solo
Skadi
Skadi
Bronze III
FridGeWaTers
Skadi
Bronze III
Level 160
God Stats
20W - 33L
1,524 SR
Queue Stats
1,114W - 1,344L
-260 MMR
Solo
Vulcan
Vulcan
Silver II
Gh0sttBR
Vulcan
Silver II
Level 148
God Stats
15W - 16L
1,513 SR
Queue Stats
86W - 116L
1,078 MMR
Solo
Chaac
Chaac
Silver II
IM YOUR MANAGER
Chaac
Silver II
Level 87
God Stats
6W - 2L
1,847 SR
Queue Stats
47W - 60L
1,028 MMR
Solo
Thanatos
Thanatos
Bronze I
SlumDaddyXII
Thanatos
Bronze I
Level 100
God Stats
2W - 13L
1,191 SR
Queue Stats
16W - 39L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 1 / 9
13,427
584
10,372
17,822
14,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
HDZ GOLEM
Heimdallr
17
5 / 3 / 6
11,892
517
13,209
15,032
8,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
MrMedick91
Khepri
16
3 / 2 / 11
10,904
474
4,292
22,696
26,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 0 / 6
13,191
574
22,131
24,905
25,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
18
5 / 2 / 11
12,205
531
16,115
16,293
7,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasZhong KuiPoseidonBacchus

VS

Bans
ArachneKing ArthurLancelotCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Biaann
Sol
19
4 / 3 / 0
12,054
524
17,841
24,835
10,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 10 / 0
8,378
364
4,677
18,345
7,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Gh0sttBR
Vulcan
11
1 / 3 / 1
8,007
348
12,298
10,833
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 0
8,095
352
7,231
14,700
12,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SlumDaddyXII
Thanatos
13
1 / 10 / 1
8,722
379
6,999
23,651
11,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
29
Kills
8
8
Deaths
30
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
9
10.5
L
Sol
Biaann
Sol
4
3
0
1.33
L
2
10
0
0.2
L
Vulcan
Gh0sttBR
Vulcan
1
3
1
0.5
W
Heimdallr
HDZ GOLEM
Heimdallr
5
3
6
2.67
L
0
4
0
0
W
Khepri
MrMedick91
Khepri
3
2
11
4.25
L
Thanatos
SlumDaddyXII
Thanatos
1
10
1
0.15
W
10
0
6
13
W
Eset
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,119
Damage
49,046
96,748
Taken
92,364
82,030
Mitigated
46,587
34,663
Healing
35,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,372
4,521
0
5,690
17,822
14,612
6,177
4,754
13,068
0
120,783
L
Sol
Biaann
Sol
17,841
7,726
0
16,429
24,835
10,864
1,572
2,670
22,165
132,373
0
L
4,677
2,366
0
3,063
18,345
7,225
240
5,970
12,375
0
36,406
L
Vulcan
Gh0sttBR
Vulcan
12,298
7,005
0
1,950
10,833
4,516
288
4,114
6,719
49,252
0
W
Heimdallr
HDZ GOLEM
Heimdallr
13,209
6,369
0
3,015
15,032
8,109
4,561
7,899
7,133
0
96,734
L
7,231
2,254
0
4,799
14,700
12,091
0
1,493
13,207
8,143
38,131
W
Khepri
MrMedick91
Khepri
4,292
917
989
6,421
22,696
26,378
671
8,855
13,841
27,279
0
L
Thanatos
SlumDaddyXII
Thanatos
6,999
1,898
0
9,554
23,651
11,891
573
6,160
17,491
0
64,706
W
22,131
5,930
0
12,680
24,905
25,066
1,972
3,461
21,444
0
89,909
W
Eset
16,115
1,525
1,635
4,233
16,293
7,865
2,773
7,123
9,170
118,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,619
Gold Earned
45,256
588
Minions Killed
475
0
Camps Cleared
0
2,289,093
Distance Traveled
1,731,641
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,427
584
169
7
0
513,881
4
L
Sol
12,054
524
191
8
0
423,894
2
L
Skadi
8,378
364
49
2
0
304,913
8
L
Vulcan
8,007
348
74
3
0
364,053
2
W
Heimdallr
11,892
517
95
4
0
436,578
7
L
Chaac
8,095
352
74
3
0
194,922
6
W
Khepri
10,904
474
35
2
0
423,804
1
L
Thanatos
8,722
379
87
4
0
443,859
5
W
Achilles
13,191
574
142
6
0
475,503
2
W
Eset
12,205
531
147
6
0
439,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role