Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Panda07471
Jing Wei
Level 54
God Stats
8W - 5L
1,777 SR
Queue Stats
100W - 89L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
naughtyravi
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,262 Elo+
Solo
Team Averages
Level 82
1,592 SR
1,391 Elo+

VS

Team Averages
Level 73
1,522 SR
1,582 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
sspaceegh0st
Nike
Level 49
God Stats
1W - 2L
1,351 SR
Queue Stats
8W - 11L
1,430 Elo+
Solo
Danzaburou
Danzaburou
xMyxwa
Danzaburou
Level 11
God Stats
4W - 0L
1,716 SR
Queue Stats
12W - 2L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 4 / 2
7,216
656
5,700
16,899
13,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Panda07471
Jing Wei
12
0 / 2 / 5
7,297
663
8,456
10,586
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
naughtyravi
Morgan Le Fay
12
3 / 4 / 1
7,677
698
7,931
9,019
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
8 / 4 / 2
9,410
855
13,435
9,160
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 6
7,291
663
7,507
8,069
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
xMyxwa
Danzaburou
13
2 / 1 / 7
8,556
778
9,636
8,608
3,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
2
0.75
W
Janus
 
Janus
8
4
2
2.25
L
Jing Wei
Panda07471
Jing Wei
0
2
5
1.25
L
Morgan Le Fay
naughtyravi
Morgan Le Fay
3
4
1
0.88
W
0
0
6
3
W
Danzaburou
xMyxwa
Danzaburou
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
30,578
36,504
Taken
25,837
22,457
Mitigated
13,108
5,705
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,700
608
0
3,300
16,899
13,359
4
5,505
10,679
0
14,143
W
Janus
 
Janus
13,435
250
0
1,598
9,160
3,334
668
2,365
6,795
40,929
0
L
Jing Wei
Panda07471
Jing Wei
8,456
5,007
53
1,256
10,586
4,799
132
4,044
6,197
0
29,882
L
Morgan Le Fay
naughtyravi
Morgan Le Fay
7,931
590
256
840
9,019
4,299
0
3,540
5,109
25,708
0
W
7,507
204
0
541
8,069
6,079
338
4,086
3,983
0
14,294
W
Danzaburou
xMyxwa
Danzaburou
9,636
2,636
0
3,666
8,608
3,695
476
1,769
6,839
0
28,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
25,257
121
Minions Killed
143
3
Camps Cleared
5
601,445
Distance Traveled
657,081
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,216
656
20
2
2
212,388
3
W
Janus
9,410
855
74
7
3
217,465
2
L
Jing Wei
7,297
663
59
5
0
195,070
2
L
Morgan Le Fay
7,677
698
42
4
1
193,987
4
W
Nike
7,291
663
27
2
1
225,258
1
W
Danzaburou
8,556
778
42
4
1
214,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role