Player Matchup

Baron Samedi
Baron Samedi
Gold III
CatalinaCharlote
Baron Samedi
Gold III
Level 157
God Stats
16W - 15L
1,571 SR
Queue Stats
217W - 222L
1,450 MMR
Solo
Mercury
Mercury
Gold III
EmitVolume
Mercury
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,450 MMR
Solo
King Arthur
King Arthur
Gold IV
Shwaggin
King Arthur
Gold IV
Level 160
God Stats
0W - 2L
1,635 SR
Queue Stats
129W - 137L
1,460 MMR
Solo
Chiron
Chiron
Gold IV
Uperry
Chiron
Gold IV
Level 138
God Stats
31W - 33L
1,551 SR
Queue Stats
196W - 193L
1,450 MMR
Solo
Eset
Eset
Gold V
Vivo06
Eset
Gold V
Level 124
God Stats
1W - 1L
1,771 SR
Queue Stats
30W - 36L
1,492 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,606 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,537 SR
1,460 MMR
Skadi
Skadi
Gold III
CuriousTaste
Skadi
Gold III
Level 129
God Stats
7W - 3L
1,617 SR
Queue Stats
95W - 103L
1,458 MMR
Solo
Ne Zha
Ne Zha
Silver I
FreddyCullen
Ne Zha
Silver I
Level 160
God Stats
2W - 2L
1,507 SR
Queue Stats
22W - 23L
1,425 MMR
Solo
Hercules
Hercules
Gold IV
Klogod
Hercules
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 168L
1,468 MMR
Solo
Janus
Janus
Gold IV
RoseDragoon
Janus
Gold IV
Level 109
God Stats
4W - 4L
1,564 SR
Queue Stats
37W - 36L
1,471 MMR
Solo
Bastet
Bastet
Gold V
ÊzPz
Bastet
Gold V
Level 105
God Stats
2W - 1L
1,496 SR
Queue Stats
15W - 16L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CatalinaCharlote
Baron Samedi
18
1 / 8 / 9
13,762
405
14,990
36,518
65,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
EmitVolume
Mercury
20
6 / 7 / 10
16,711
492
20,736
36,714
17,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Shwaggin
King Arthur
20
4 / 7 / 8
16,903
497
31,463
47,622
66,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Uperry
Chiron
20
6 / 8 / 4
15,320
451
28,329
31,852
15,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Vivo06
Eset
19
2 / 10 / 5
13,730
404
20,084
31,612
14,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
LancelotCabrakanAchillesKali

VS

Bans
Chang'eNemesisCliodhnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 17
18,830
554
36,930
26,478
17,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
20
7 / 6 / 18
18,007
530
24,506
35,487
22,966
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Klogod
Hercules
20
1 / 4 / 24
16,447
484
11,387
53,107
86,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 3 / 15
20,745
610
37,672
23,540
14,586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ÊzPz
Bastet
20
10 / 5 / 16
18,286
538
41,876
39,875
23,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
130
19
Kills
40
40
Deaths
20
36
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CatalinaCharlote
Baron Samedi
1
8
9
0.69
W
8
2
17
8.25
L
Mercury
EmitVolume
Mercury
6
7
10
1.57
W
Ne Zha
7
6
18
2.67
W
Hercules
Klogod
Hercules
1
4
24
3.25
W
14
3
15
7.17
L
King Arthur
Shwaggin
King Arthur
4
7
8
1.14
L
Chiron
Uperry
Chiron
6
8
4
1
L
Eset
Vivo06
Eset
2
10
5
0.45
W
Bastet
ÊzPz
Bastet
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,602
Damage
152,371
184,318
Taken
178,487
179,746
Mitigated
165,005
50,048
Healing
64,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CatalinaCharlote
Baron Samedi
14,990
890
3,169
8,522
36,518
65,635
17
11,471
24,457
66,208
0
W
36,930
16,769
0
6,893
26,478
17,410
9,013
4,429
22,049
0
221,856
L
Mercury
EmitVolume
Mercury
20,736
11,515
0
9,063
36,714
17,902
0
8,447
27,926
0
136,457
W
Ne Zha
24,506
4,143
0
17,235
35,487
22,966
2,741
7,340
28,147
0
186,813
W
Hercules
Klogod
Hercules
11,387
2,189
0
17,869
53,107
86,386
825
16,335
34,848
0
41,364
W
37,672
2,503
0
2,860
23,540
14,586
806
4,915
18,625
184,279
0
L
King Arthur
Shwaggin
King Arthur
31,463
1,697
0
12,587
47,622
66,702
162
5,669
40,674
0
139,254
L
Chiron
Uperry
Chiron
28,329
8,756
1,757
7,154
31,852
15,142
0
4,675
26,641
0
131,099
L
Eset
Vivo06
Eset
20,084
791
2,171
5,625
31,612
14,365
0
6,262
25,120
111,395
0
W
Bastet
ÊzPz
Bastet
41,876
7,856
0
19,545
39,875
23,657
2,721
5,172
34,703
0
148,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,426
Gold Earned
92,315
830
Minions Killed
925
0
Camps Cleared
0
2,996,430
Distance Traveled
3,365,239
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,762
405
72
2
0
503,252
5
W
Skadi
18,830
554
241
7
0
635,841
12
L
Mercury
16,711
492
191
6
0
785,947
4
W
Ne Zha
18,007
530
204
6
0
648,126
4
W
Hercules
16,447
484
42
1
0
671,436
6
W
Janus
20,745
610
254
7
0
689,899
7
L
King Arthur
16,903
497
224
7
0
608,341
6
L
Chiron
15,320
451
182
5
0
573,600
6
L
Eset
13,730
404
161
5
0
525,290
4
W
Bastet
18,286
538
184
5
0
719,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role