Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LoiraLoka
Sol
Level 160
God Stats
6W - 11L
1,506 SR
Queue Stats
143W - 204L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
mamuttZL
Kuzenbo
Level 108
God Stats
74W - 86L
1,528 SR
Queue Stats
210W - 230L
1,471 Elo+
Solo
Team Averages
Level 142
1,511 SR
1,464 Elo+

VS

Team Averages
Level 81
1,450 SR
1,350 Elo+
Chiron
Chiron
LanGxYaMaZaKy
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 38L
1,331 Elo+
Party 1
Atlas
Atlas
N1VL3K
Atlas
Level 109
God Stats
2W - 9L
1,350 SR
Queue Stats
130W - 177L
1,437 Elo+
Party 1
Ra
Ra
OdinSuPrEmE
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 5 / 9
11,009
734
17,765
15,195
6,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 0 / 8
10,815
721
13,701
13,600
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
mamuttZL
Kuzenbo
16
4 / 1 / 5
10,251
683
7,233
15,277
18,337
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
9,479
632
14,418
15,772
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
N1VL3K
Atlas
13
0 / 4 / 4
8,555
570
9,496
17,540
18,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 2
8,833
589
8,161
11,186
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
5
9
1.9
L
4
6
1
0.75
W
6
0
8
10
L
Atlas
N1VL3K
Atlas
0
4
4
0.5
L
1
5
2
0.4
W
Kuzenbo
mamuttZL
Kuzenbo
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,699
Damage
32,075
44,072
Taken
44,498
29,574
Mitigated
30,020
15,251
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,765
5,328
902
3,714
15,195
6,057
1,378
5,678
9,224
0
52,895
L
14,418
6,423
1,042
2,063
15,772
6,778
26
7,619
8,153
0
40,289
W
13,701
2,600
267
7,994
13,600
5,180
916
4,976
8,448
51,120
0
L
Atlas
N1VL3K
Atlas
9,496
2,826
0
858
17,540
18,734
0
8,970
8,570
25,524
0
L
8,161
1,320
1,541
1,288
11,186
4,508
0
4,624
6,562
29,628
0
W
Kuzenbo
mamuttZL
Kuzenbo
7,233
2,759
138
2,236
15,277
18,337
0
6,629
8,198
26,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
26,867
171
Minions Killed
135
9
Camps Cleared
3
814,577
Distance Traveled
770,418
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,009
734
72
5
1
255,049
5
L
Chiron
9,479
632
60
4
2
252,884
2
W
Sol
10,815
721
63
4
6
285,893
5
L
Atlas
8,555
570
19
1
0
269,617
0
L
Ra
8,833
589
56
4
1
247,917
0
W
Kuzenbo
10,251
683
36
2
2
273,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role