Player Matchup

Anubis
Anubis
DrBAller29
Anubis
Level 27
God Stats
20W - 4L
1,709 SR
Queue Stats
24W - 7L
1,788 Elo+
Party 1
Sun Wukong
Sun Wukong
TheKingChris
Sun Wukong
Level 25
God Stats
8W - 0L
1,646 SR
Queue Stats
24W - 10L
1,694 Elo+
Party 1
Odin
Odin
xzÐarkmoonzx
Odin
Level 68
God Stats
10W - 4L
1,644 SR
Queue Stats
24W - 10L
1,694 Elo+
Party 1
Team Averages
Level 40
1,667 SR
1,725 Elo+

VS

Team Averages
Level 67
1,500 SR
1,500 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DJNamek
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Diiiiivo
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrBAller29
Anubis
17
7 / 0 / 13
11,387
813
13,378
10,836
6,207
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheKingChris
Sun Wukong
16
11 / 2 / 8
11,356
811
11,474
15,188
8,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 18
10,302
736
9,705
14,165
10,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 6 / 2
8,053
575
2,365
10,929
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
DJNamek
Heimdallr
13
1 / 7 / 2
8,935
638
5,373
14,393
5,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Diiiiivo
Merlin
12
1 / 7 / 1
8,255
590
11,840
12,406
3,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
20
Kills
2
3
Deaths
20
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
2
0.17
L
Heimdallr
DJNamek
Heimdallr
1
7
2
0.29
L
Merlin
Diiiiivo
Merlin
1
7
1
0.21
W
Anubis
DrBAller29
Anubis
7
0
13
13.5
W
Sun Wukong
TheKingChris
Sun Wukong
11
2
8
7.5
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,557
Damage
19,578
40,189
Taken
37,728
25,487
Mitigated
18,674
13,137
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,365
324
0
746
10,929
9,468
0
4,329
6,600
0
8,799
L
Heimdallr
DJNamek
Heimdallr
5,373
2,734
0
720
14,393
5,630
0
5,006
9,387
0
21,831
L
Merlin
Diiiiivo
Merlin
11,840
658
0
231
12,406
3,576
0
4,043
8,363
26,353
0
W
Anubis
DrBAller29
Anubis
13,378
336
0
6,872
10,836
6,207
759
3,057
7,385
59,066
0
W
Sun Wukong
TheKingChris
Sun Wukong
11,474
2,578
0
4,843
15,188
8,516
529
3,719
10,859
0
40,076
W
9,705
1,622
0
1,422
14,165
10,764
500
4,880
8,771
0
31,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
25,243
188
Minions Killed
104
11
Camps Cleared
1
825,671
Distance Traveled
628,217
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,053
575
18
1
0
205,855
0
L
Heimdallr
8,935
638
40
3
0
214,342
0
L
Merlin
8,255
590
46
3
1
208,020
5
W
Anubis
11,387
813
79
6
6
256,749
2
W
Sun Wukong
11,356
811
72
5
3
258,224
4
W
Odin
10,302
736
37
3
2
310,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role