Player Matchup

Anubis
Anubis
CaptbrngDown
Anubis
Level 140
God Stats
4W - 6L
1,739 SR
Queue Stats
89W - 101L
1,333 Elo+
Party 2
Jormungandr
Jormungandr
ImGlobal76
Jormungandr
Level 16
God Stats
37W - 32L
1,522 SR
Queue Stats
80W - 83L
1,397 Elo+
Party 1
Amaterasu
Amaterasu
Kidney5269
Amaterasu
Level 29
God Stats
9W - 7L
1,536 SR
Queue Stats
132W - 110L
1,411 Elo+
Party 1
Izanami
Izanami
OutSMokenKdR
Izanami
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 59L
1,202 Elo+
Party 2
Bakasura
Bakasura
Yo it Antwon
Bakasura
Level 67
God Stats
1W - 1L
1,670 SR
Queue Stats
276W - 276L
1,425 Elo+
Party 1
Team Averages
Level 79
1,593 SR
1,354 Elo+

VS

Team Averages
Level 44
1,539 SR
1,432 Elo+
Mercury
Mercury
Kaisereich
Mercury
Level 68
God Stats
101W - 63L
1,607 SR
Queue Stats
213W - 225L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
QB4N0
Danzaburou
Level 80
God Stats
26W - 16L
1,552 SR
Queue Stats
40W - 39L
1,384 Elo+
Solo
Lancelot
Lancelot
Rhabbi
Lancelot
Level 28
God Stats
6W - 2L
1,537 SR
Queue Stats
74W - 76L
1,467 Elo+
Party 3
Freya
Freya
Stank420Tank
Freya
Level 29
God Stats
85W - 75L
1,499 SR
Queue Stats
103W - 105L
1,445 Elo+
Party 3
Ymir
Ymir
filthy123
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 11 / 3
12,715
471
13,124
22,627
14,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ImGlobal76
Jormungandr
15
1 / 2 / 8
10,443
387
12,316
25,942
35,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Kidney5269
Amaterasu
16
2 / 8 / 7
10,562
391
10,860
26,016
21,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
OutSMokenKdR
Izanami
19
2 / 11 / 6
12,983
481
16,588
27,546
13,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Yo it Antwon
Bakasura
18
6 / 8 / 5
12,576
466
19,109
27,401
16,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kaisereich
Mercury
20
18 / 4 / 7
16,289
603
32,268
26,247
15,025
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
QB4N0
Danzaburou
19
3 / 5 / 6
12,764
473
14,270
19,571
9,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Rhabbi
Lancelot
20
6 / 0 / 14
14,893
552
26,777
24,386
27,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 4 / 12
15,284
566
28,157
27,532
13,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
14
0 / 3 / 5
10,781
399
4,255
17,915
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
16
Kills
40
40
Deaths
16
29
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
11
3
0.59
L
Jormungandr
ImGlobal76
Jormungandr
1
2
8
2.5
W
Mercury
Kaisereich
Mercury
18
4
7
5.38
L
Amaterasu
Kidney5269
Amaterasu
2
8
7
0.69
L
Izanami
OutSMokenKdR
Izanami
2
11
6
0.45
W
Danzaburou
QB4N0
Danzaburou
3
5
6
1.2
W
Lancelot
Rhabbi
Lancelot
6
0
14
13
W
13
4
12
4.75
L
Bakasura
Yo it Antwon
Bakasura
6
8
5
1.06
W
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,997
Damage
105,727
129,532
Taken
115,651
101,995
Mitigated
81,717
23,194
Healing
38,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,124
777
156
4,457
22,627
14,203
275
9,303
12,794
47,065
0
L
Jormungandr
ImGlobal76
Jormungandr
12,316
3,597
0
2,965
25,942
35,677
40
4,769
21,027
57,044
0
W
Mercury
Kaisereich
Mercury
32,268
23,999
0
987
26,247
15,025
732
5,385
20,478
0
192,448
L
Amaterasu
Kidney5269
Amaterasu
10,860
5,914
0
5,235
26,016
21,922
0
3,477
22,420
0
57,568
L
Izanami
OutSMokenKdR
Izanami
16,588
11,833
0
5,032
27,546
13,865
1,177
9,589
17,559
0
96,567
W
Danzaburou
QB4N0
Danzaburou
14,270
6,961
0
7,728
19,571
9,128
3,522
4,030
14,674
0
109,516
W
Lancelot
Rhabbi
Lancelot
26,777
3,686
0
12,344
24,386
27,010
2,837
3,571
20,535
0
121,751
W
28,157
7,846
0
14,137
27,532
13,577
2,791
6,307
21,008
97,249
0
L
Bakasura
Yo it Antwon
Bakasura
19,109
13,929
0
5,349
27,401
16,328
0
3,895
23,320
0
88,205
W
Ymir
4,255
1,198
57
3,220
17,915
16,977
570
6,147
11,362
26,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,279
Gold Earned
70,011
499
Minions Killed
742
0
Camps Cleared
0
2,129,105
Distance Traveled
2,510,550
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,715
471
55
2
0
287,897
6
L
Jormungandr
10,443
387
78
3
0
518,657
5
W
Mercury
16,289
603
207
8
0
602,773
0
L
Amaterasu
10,562
391
76
3
0
521,590
1
L
Izanami
12,983
481
144
5
0
339,238
2
W
Danzaburou
12,764
473
151
6
0
444,692
1
W
Lancelot
14,893
552
196
7
0
629,363
0
W
Freya
15,284
566
142
5
0
484,613
3
L
Bakasura
12,576
466
146
5
0
461,723
0
W
Ymir
10,781
399
46
2
0
349,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role