Player Matchup

Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AltLight
Chang'e
Level 107
God Stats
50W - 44L
1,500 SR
Queue Stats
326W - 326L
1,535 Elo+
Party 3
Tyr
Tyr
RedTyrantofLoki
Tyr
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
211W - 207L
1,538 Elo+
Party 3
Medusa
Medusa
S0ulAv3ng3r
Medusa
Level 88
God Stats
8W - 5L
1,606 SR
Queue Stats
236W - 198L
1,589 Elo+
Party 2
Ratatoskr
Ratatoskr
Yutnheimer
Ratatoskr
Level 89
God Stats
2W - 1L
1,913 SR
Queue Stats
403W - 389L
1,574 Elo+
Party 2
Team Averages
Level 103
1,604 SR
1,547 Elo+

VS

Team Averages
Level 149
1,476 SR
1,533 Elo+
Jing Wei
Jing Wei
DoctorGuruGuru
Jing Wei
Level 127
God Stats
1W - 2L
1,198 SR
Queue Stats
40W - 53L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kematius
Kumbhakarna
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 103L
1,515 Elo+
Solo
Ravana
Ravana
Mundore
Ravana
Level 160
God Stats
2W - 2L
1,459 SR
Queue Stats
283W - 284L
1,552 Elo+
Party 1
Chaac
Chaac
NertMaGert
Chaac
Level 155
God Stats
9W - 8L
1,589 SR
Queue Stats
250W - 248L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
PaperRaptor
Kukulkan
Level 160
God Stats
5W - 5L
1,635 SR
Queue Stats
289W - 297L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 0
6,237
416
1,732
14,694
6,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
AltLight
Chang'e
13
0 / 2 / 1
7,490
499
8,225
10,234
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 0
6,107
407
3,260
13,467
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
12
0 / 0 / 0
6,746
450
7,096
7,264
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Yutnheimer
Ratatoskr
13
1 / 2 / 0
8,126
542
8,097
13,571
8,581
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 0 / 0
8,918
595
4,440
9,864
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Kematius
Kumbhakarna
11
0 / 0 / 9
7,450
497
5,290
13,097
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Mundore
Ravana
14
5 / 1 / 4
8,500
567
7,010
8,073
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
3 / 0 / 2
9,038
603
9,378
15,087
13,771
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
PaperRaptor
Kukulkan
14
2 / 0 / 5
8,798
587
13,177
4,903
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
L
Chang'e
AltLight
Chang'e
0
2
1
0.25
W
Jing Wei
1
0
0
1
W
Kumbhakarna
Kematius
Kumbhakarna
0
0
9
4.5
W
Ravana
Mundore
Ravana
5
1
4
7
W
Chaac
3
0
2
4
W
Kukulkan
PaperRaptor
Kukulkan
2
0
5
4.5
L
0
5
0
0
L
Medusa
0
0
0
0
L
Ratatoskr
Yutnheimer
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,410
Damage
39,295
59,230
Taken
51,024
28,891
Mitigated
35,316
24,102
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,732
414
2,062
5,744
14,694
6,993
0
7,162
7,532
13,399
0
L
Chang'e
AltLight
Chang'e
8,225
925
1,073
3,669
10,234
4,419
0
5,163
5,071
67,390
0
W
Jing Wei
4,440
3,800
0
5,167
9,864
3,953
1,587
249
9,615
0
71,746
W
Kumbhakarna
Kematius
Kumbhakarna
5,290
1,070
240
2,823
13,097
11,408
0
4,712
8,155
24,754
0
W
Ravana
Mundore
Ravana
7,010
2,160
0
4,244
8,073
3,914
110
717
7,295
0
61,683
W
Chaac
9,378
3,376
0
6,426
15,087
13,771
1,030
439
14,636
0
68,530
W
Kukulkan
PaperRaptor
Kukulkan
13,177
737
0
1,142
4,903
2,270
738
3,251
1,366
84,739
0
L
3,260
1,283
0
4,447
13,467
6,236
0
3,964
9,503
0
44,196
L
Medusa
7,096
3,858
0
1,932
7,264
2,662
0
1,091
6,173
0
59,645
L
Ratatoskr
Yutnheimer
Ratatoskr
8,097
3,301
0
5,175
13,571
8,581
0
1,087
12,484
0
65,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
42,704
448
Minions Killed
562
0
Camps Cleared
0
1,480,751
Distance Traveled
1,530,239
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,237
416
22
1
0
295,641
6
L
Chang'e
7,490
499
130
9
0
275,500
7
W
Jing Wei
8,918
595
144
10
0
289,663
10
W
Kumbhakarna
7,450
497
27
2
0
301,623
7
W
Ravana
8,500
567
113
8
0
330,665
0
W
Chaac
9,038
603
136
9
0
295,536
6
W
Kukulkan
8,798
587
142
9
0
312,752
8
L
Tyr
6,107
407
76
5
0
326,903
5
L
Medusa
6,746
450
89
6
0
294,590
5
L
Ratatoskr
8,126
542
131
9
0
288,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role