Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CollazoComet
Anhur
Level 108
God Stats
1W - 0L
1,535 SR
Queue Stats
8W - 3L
1,715 Elo+
Solo
Ullr
Ullr
Laddy Appie
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Solo
Vamana
Vamana
REMqb
Vamana
Level 135
God Stats
2W - 0L
1,456 SR
Queue Stats
125W - 128L
1,542 Elo+
Solo
Neith
Neith
RealGMC
Neith
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,472 Elo+
Solo
Team Averages
Level 85
1,498 SR
1,549 Elo+

VS

Team Averages
Level 125
1,510 SR
1,672 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CarlitosHipsta
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,823 Elo+
Party 1
Hachiman
Hachiman
IZeta333
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,700 Elo+
Party 1
Kukulkan
Kukulkan
Le_Psi
Kukulkan
Level 149
God Stats
10W - 8L
1,549 SR
Queue Stats
176W - 179L
1,512 Elo+
Party 2
Apollo
Apollo
Mainal
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
13 / 3 / 8
12,640
843
25,118
10,923
6,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
3 / 6 / 13
10,546
703
16,179
18,655
9,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 2 / 12
11,755
784
9,927
13,249
7,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
REMqb
Vamana
19
6 / 3 / 19
12,008
801
8,582
21,577
30,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
RealGMC
Neith
18
3 / 3 / 12
11,048
737
14,761
15,916
9,376
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
2 / 6 / 6
9,730
649
10,146
19,826
14,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
CarlitosHipsta
Heimdallr
18
2 / 7 / 10
10,758
717
15,184
17,752
8,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
IZeta333
Hachiman
17
4 / 6 / 10
10,749
717
12,279
15,503
5,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Le_Psi
Kukulkan
19
4 / 4 / 7
11,233
749
17,515
11,079
4,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Mainal
Apollo
18
4 / 7 / 8
10,995
733
11,627
17,929
7,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
30
Kills
16
17
Deaths
30
64
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
13
3
8
5.67
L
Lancelot
 
Lancelot
2
6
6
0.83
L
Heimdallr
CarlitosHipsta
Heimdallr
2
7
10
1
W
3
6
13
1.58
L
Hachiman
IZeta333
Hachiman
4
6
10
1.5
W
5
2
12
5.5
L
Kukulkan
Le_Psi
Kukulkan
4
4
7
1.88
L
Apollo
Mainal
Apollo
4
7
8
1.14
W
Vamana
REMqb
Vamana
6
3
19
5.17
W
Neith
RealGMC
Neith
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,567
Damage
66,751
80,320
Taken
82,089
62,662
Mitigated
41,584
30,413
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,118
5,585
3,229
2,032
10,923
6,088
3,162
1,178
9,702
57,891
0
L
Lancelot
 
Lancelot
10,146
1,217
634
4,725
19,826
14,666
0
5,538
14,288
0
18,980
L
Heimdallr
CarlitosHipsta
Heimdallr
15,184
4,131
902
2,973
17,752
8,661
422
4,782
12,970
0
36,150
W
16,179
5,290
0
2,914
18,655
9,359
280
4,318
14,128
0
22,065
L
Hachiman
IZeta333
Hachiman
12,279
5,672
2,241
3,763
15,503
5,698
515
5,280
10,223
0
30,816
W
9,927
2,348
4,605
4,278
13,249
7,276
2,068
4,096
8,959
0
33,149
L
Kukulkan
Le_Psi
Kukulkan
17,515
701
1,130
1,890
11,079
4,915
126
3,657
7,422
49,167
0
L
Apollo
Mainal
Apollo
11,627
6,060
874
2,442
17,929
7,644
796
5,861
12,068
0
22,684
W
Vamana
REMqb
Vamana
8,582
3,366
2,384
5,094
21,577
30,563
1,017
3,795
17,562
0
19,441
W
Neith
RealGMC
Neith
14,761
5,649
1,489
4,388
15,916
9,376
2,266
4,128
11,748
0
30,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,997
Gold Earned
53,465
169
Minions Killed
181
0
Camps Cleared
0
1,503,942
Distance Traveled
1,278,213
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,640
843
46
3
0
297,894
1
L
Lancelot
9,730
649
34
2
0
273,161
0
L
Heimdallr
10,758
717
54
4
0
268,214
2
W
Anhur
10,546
703
14
1
0
339,705
3
L
Hachiman
10,749
717
21
1
0
232,026
0
W
Ullr
11,755
784
43
3
0
331,885
1
L
Kukulkan
11,233
749
51
3
0
254,334
3
L
Apollo
10,995
733
21
1
0
250,478
0
W
Vamana
12,008
801
20
1
0
230,873
0
W
Neith
11,048
737
46
3
0
303,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role