Player Matchup

Susano
Susano
 
Susano
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ill-RED-llI
Sol
Level 64
God Stats
1W - 1L
1,710 SR
Queue Stats
34W - 46L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
sejeant
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,383 Elo+
Party 2
Team Averages
Level 84
1,570 SR
1,426 Elo+

VS

Team Averages
Level 86
1,635 SR
1,475 Elo+
Sun Wukong
Sun Wukong
EggoryGreggory
Sun Wukong
Level 60
God Stats
4W - 1L
1,794 SR
Queue Stats
99W - 98L
1,516 Elo+
Party 1
Cupid
Cupid
VanillaGuy98
Cupid
Level 131
God Stats
7W - 3L
1,507 SR
Queue Stats
348W - 430L
1,448 Elo+
Solo
Scylla
Scylla
codycash
Scylla
Level 68
God Stats
2W - 1L
1,606 SR
Queue Stats
84W - 84L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 4 / 1
8,742
546
9,246
9,375
3,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 3
11,021
689
13,690
16,513
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
sejeant
Heimdallr
16
0 / 4 / 6
10,332
646
10,676
17,473
7,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EggoryGreggory
Sun Wukong
17
6 / 3 / 4
12,071
754
17,542
22,975
19,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 4
10,124
633
3,976
10,291
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
codycash
Scylla
16
5 / 3 / 5
11,927
745
16,249
12,588
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
11
11
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
1
0.63
W
Sun Wukong
EggoryGreggory
Sun Wukong
6
3
4
2.67
L
4
3
3
1.83
W
0
1
4
2
W
Scylla
codycash
Scylla
5
3
5
2.5
L
Heimdallr
sejeant
Heimdallr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,612
Damage
37,767
43,361
Taken
45,854
18,778
Mitigated
28,906
8,500
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
9,246
1,376
0
350
9,375
3,612
0
3,298
5,833
0
15,633
W
Sun Wukong
EggoryGreggory
Sun Wukong
17,542
3,243
0
7,425
22,975
19,472
870
6,291
16,503
0
33,010
L
13,690
3,219
0
5,829
16,513
7,648
0
5,776
10,413
43,651
3,159
W
3,976
969
362
3,557
10,291
4,448
687
2,570
7,721
0
51,352
W
Scylla
codycash
Scylla
16,249
1,324
0
2,058
12,588
4,986
649
4,757
7,831
50,332
0
L
Heimdallr
sejeant
Heimdallr
10,676
3,016
33
2,288
17,473
7,518
0
6,903
10,228
0
45,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
34,122
164
Minions Killed
181
7
Camps Cleared
8
715,500
Distance Traveled
1,011,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,742
546
14
1
2
189,177
0
W
Sun Wukong
12,071
754
24
2
1
450,197
0
L
Sol
11,021
689
74
5
4
278,208
0
W
Cupid
10,124
633
79
5
7
268,635
3
W
Scylla
11,927
745
78
5
0
292,622
0
L
Heimdallr
10,332
646
76
5
1
248,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role