Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
JiggleBob
Charybdis
Level 22
God Stats
6W - 10L
1,421 SR
Queue Stats
15W - 22L
1,391 Elo+
Party 2
Hera
Hera
Makoto24YT
Hera
Level 92
God Stats
4W - 3L
1,272 SR
Queue Stats
300W - 376L
1,345 Elo+
Solo
Lancelot
Lancelot
xTALLTREEx
Lancelot
Level 81
God Stats
22W - 14L
1,628 SR
Queue Stats
417W - 466L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
xXTnTXx57
Gilgamesh
Level 48
God Stats
3W - 6L
1,500 SR
Queue Stats
58W - 71L
1,317 Elo+
Solo
Team Averages
Level 62
1,464 SR
1,398 Elo+

VS

Team Averages
Level 81
1,486 SR
1,347 Elo+
Awilix
Awilix
BusinessTime524
Awilix
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
327W - 349L
1,331 Elo+
Solo
Fenrir
Fenrir
Lightboy43t3
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,342 Elo+
Solo
Janus
Janus
Orignal_Shady
Janus
Level 79
God Stats
12W - 16L
1,443 SR
Queue Stats
102W - 127L
1,376 Elo+
Solo
Apollo
Apollo
cadillac423
Apollo
Level 102
God Stats
23W - 19L
1,495 SR
Queue Stats
200W - 198L
1,349 Elo+
Party 1
Sylvanus
Sylvanus
redlegz32
Sylvanus
Level 68
God Stats
17W - 17L
1,492 SR
Queue Stats
61W - 74L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 1 / 9
8,053
503
5,076
13,068
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
JiggleBob
Charybdis
13
2 / 3 / 3
7,672
480
8,266
10,651
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 6
9,022
564
10,312
9,564
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
xTALLTREEx
Lancelot
15
6 / 2 / 7
9,266
579
8,405
11,390
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
xXTnTXx57
Gilgamesh
15
7 / 1 / 6
9,476
592
6,469
10,478
6,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,263
516
8,166
11,103
6,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
12
2 / 3 / 4
7,479
467
3,326
12,635
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 3
7,690
481
7,628
8,099
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
13
2 / 4 / 2
7,981
499
8,894
10,961
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
redlegz32
Sylvanus
12
3 / 2 / 2
7,408
463
7,770
16,233
9,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
17
Kills
10
10
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
9
4.5
L
2
5
2
0.6
W
Charybdis
JiggleBob
Charybdis
2
3
3
1.17
L
Fenrir
2
3
4
1.33
W
2
3
6
1.67
L
1
3
3
0.83
L
Apollo
2
4
2
0.75
L
Sylvanus
redlegz32
Sylvanus
3
2
2
2
W
Lancelot
xTALLTREEx
Lancelot
6
2
7
4.75
W
Gilgamesh
xXTnTXx57
Gilgamesh
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
35,784
55,151
Taken
59,031
30,708
Mitigated
29,610
14,193
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,076
1,821
622
2,730
13,068
10,188
751
4,610
8,306
26,803
0
L
8,166
4,110
0
1,097
11,103
6,929
696
1,396
9,707
0
48,436
W
Charybdis
JiggleBob
Charybdis
8,266
3,351
0
4,478
10,651
3,860
1,062
3,205
7,424
0
52,530
L
Fenrir
3,326
874
0
4,532
12,635
5,710
0
2,398
10,237
0
43,453
W
10,312
3,790
0
1,308
9,564
4,440
1,382
4,405
4,823
81,212
0
L
7,628
514
0
1,191
8,099
3,328
0
4,858
3,241
52,292
0
L
Apollo
8,894
5,894
0
1,927
10,961
4,168
66
2,203
8,758
0
54,967
L
Sylvanus
redlegz32
Sylvanus
7,770
2,711
2,372
6,091
16,233
9,475
44
4,533
11,700
32,505
11,762
W
Lancelot
xTALLTREEx
Lancelot
8,405
2,299
0
3,490
11,390
5,370
0
513
10,831
0
59,362
W
Gilgamesh
xXTnTXx57
Gilgamesh
6,469
1,960
0
1,565
10,478
6,850
2,235
1,110
9,344
0
42,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
38,821
450
Minions Killed
429
0
Camps Cleared
0
1,606,938
Distance Traveled
1,434,771
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,053
503
58
4
0
337,189
0
L
Awilix
8,263
516
112
7
0
274,069
0
W
Charybdis
7,672
480
75
5
0
280,401
0
L
Fenrir
7,479
467
71
4
0
328,907
0
W
Hera
9,022
564
131
8
0
298,619
6
L
Janus
7,690
481
91
6
0
276,135
4
L
Apollo
7,981
499
89
6
0
271,993
2
L
Sylvanus
7,408
463
66
4
0
283,667
4
W
Lancelot
9,266
579
102
6
0
351,618
2
W
Gilgamesh
9,476
592
84
5
0
339,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role