Player Matchup

Cthulhu
Cthulhu
Andrei_Iordache
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Andreoth
Baron Samedi
Level 107
God Stats
6W - 5L
1,623 SR
Queue Stats
57W - 48L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
Nopolle
Cernunnos
Level 127
God Stats
4W - 1L
1,715 SR
Queue Stats
50W - 41L
1,558 Elo+
Party 2
Team Averages
Level 100
1,613 SR
1,544 Elo+

VS

Team Averages
Level 120
1,504 SR
1,492 Elo+
Mulan
Mulan
Le-furet83
Mulan
Level 122
God Stats
0W - 1L
1,701 SR
Queue Stats
87W - 64L
1,555 Elo+
Party 1
Hel
Hel
Nabuzgi
Hel
Level 83
God Stats
0W - 3L
1,124 SR
Queue Stats
54W - 90L
1,330 Elo+
Solo
Achilles
Achilles
Ultimate_Advende
Achilles
Level 155
God Stats
0W - 2L
1,686 SR
Queue Stats
57W - 47L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 15
9,319
932
10,436
14,898
17,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Andreoth
Baron Samedi
13
7 / 2 / 12
8,884
888
11,338
10,431
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Nopolle
Cernunnos
14
9 / 1 / 12
9,421
942
18,204
9,909
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 7 / 3
6,636
664
7,661
14,361
9,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
10
0 / 8 / 1
6,424
642
4,262
11,895
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 6 / 0
7,594
759
12,905
18,834
13,119

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
21
Kills
3
3
Deaths
21
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
W
Baron Samedi
Andreoth
Baron Samedi
7
2
12
6.5
L
Mulan
0
7
3
0.21
L
Hel
0
8
1
0.06
W
Cernunnos
Nopolle
Cernunnos
9
1
12
15
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
24,828
35,238
Taken
45,090
27,625
Mitigated
26,755
13,209
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,436
1,797
0
2,484
14,898
17,761
120
2,645
12,253
19,674
0
W
Baron Samedi
Andreoth
Baron Samedi
11,338
1,788
2,345
4,380
10,431
5,235
369
1,094
9,337
31,805
0
L
Mulan
7,661
2,216
0
2,096
14,361
9,978
0
7,580
6,781
0
14,822
L
Hel
4,262
520
1,144
2,911
11,895
3,658
0
4,951
6,944
17,929
0
W
Cernunnos
Nopolle
Cernunnos
18,204
11,158
0
4,000
9,909
4,629
544
1,008
8,901
0
34,881
L
12,905
1,894
0
1,868
18,834
13,119
0
9,728
9,106
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
20,654
112
Minions Killed
73
7
Camps Cleared
3
618,042
Distance Traveled
531,575
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,319
932
15
2
1
225,360
2
W
Baron Samedi
8,884
888
46
5
4
193,356
4
L
Mulan
6,636
664
17
2
2
174,336
3
L
Hel
6,424
642
36
4
1
156,653
1
W
Cernunnos
9,421
942
51
5
2
199,326
1
L
Achilles
7,594
759
20
2
0
200,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role