Player Matchup

Sobek
Sobek
Geostigmah
Sobek
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,548 Elo+
Party 2
Hachiman
Hachiman
Tsenia
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
XDBRUHHXD
Hun Batz
Level 67
God Stats
1W - 2L
1,412 SR
Queue Stats
176W - 168L
1,562 Elo+
Party 3
Sun Wukong
Sun Wukong
Yourmomscousin
Sun Wukong
Level 25
God Stats
0W - 3L
1,319 SR
Queue Stats
57W - 46L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
chummyhoof
Kukulkan
Level 8
God Stats
8W - 7L
1,706 SR
Queue Stats
11W - 10L
1,548 Elo+
Party 2
Team Averages
Level 39
1,487 SR
1,553 Elo+

VS

Team Averages
Level 64
1,560 SR
1,544 Elo+
Heimdallr
Heimdallr
Cozmoz17
Heimdallr
Level 75
God Stats
3W - 0L
1,548 SR
Queue Stats
44W - 48L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
DoctorSporange
Xing Tian
Level 105
God Stats
187W - 195L
1,587 SR
Queue Stats
349W - 350L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Jdanysc
Baron Samedi
Level 65
God Stats
9W - 5L
1,539 SR
Queue Stats
113W - 119L
1,522 Elo+
Party 4
Bellona
Bellona
ZeekoBleufuhr120
Bellona
Level 29
God Stats
6W - 3L
1,627 SR
Queue Stats
72W - 70L
1,535 Elo+
Party 4
Neith
Neith
iNSANiTY306
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
0 / 3 / 2
10,752
977
8,666
30,414
46,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Tsenia
Hachiman
16
1 / 6 / 3
10,403
946
16,602
16,703
8,904
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
XDBRUHHXD
Hun Batz
16
3 / 12 / 2
11,357
1,032
19,009
27,665
14,435
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Yourmomscousin
Sun Wukong
16
0 / 8 / 3
9,977
907
8,063
26,937
24,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
chummyhoof
Kukulkan
16
1 / 1 / 3
10,801
982
19,070
12,906
7,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

89

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cozmoz17
Heimdallr
19
13 / 2 / 14
12,999
1,182
31,435
17,775
10,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
DoctorSporange
Xing Tian
18
0 / 0 / 20
12,183
1,108
14,511
19,094
28,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Jdanysc
Baron Samedi
18
4 / 2 / 20
12,089
1,099
19,014
14,375
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 0 / 14
12,617
1,147
21,462
17,326
24,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 1 / 16
11,731
1,066
20,696
9,689
5,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
5
Kills
30
30
Deaths
5
13
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cozmoz17
Heimdallr
13
2
14
10
W
Xing Tian
DoctorSporange
Xing Tian
0
0
20
10
L
Sobek
0
3
2
0.33
W
Baron Samedi
Jdanysc
Baron Samedi
4
2
20
7
L
Hachiman
Tsenia
Hachiman
1
6
3
0.42
L
Hun Batz
XDBRUHHXD
Hun Batz
3
12
2
0.33
L
Sun Wukong
Yourmomscousin
Sun Wukong
0
8
3
0.19
W
8
0
14
15
L
Kukulkan
chummyhoof
Kukulkan
1
1
3
2.5
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,410
Damage
107,118
114,625
Taken
78,259
101,626
Mitigated
76,307
6,679
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cozmoz17
Heimdallr
31,435
17,612
0
4,632
17,775
10,084
0
5,329
12,446
0
50,565
W
Xing Tian
DoctorSporange
Xing Tian
14,511
998
0
1,660
19,094
28,190
0
6,394
12,700
30,171
0
L
Sobek
8,666
755
0
3,949
30,414
46,241
0
7,267
23,147
22,698
0
W
Baron Samedi
Jdanysc
Baron Samedi
19,014
827
6,689
8,626
14,375
8,603
0
6,561
7,814
37,562
0
L
Hachiman
Tsenia
Hachiman
16,602
11,421
0
0
16,703
8,904
0
6,052
10,648
0
28,782
L
Hun Batz
XDBRUHHXD
Hun Batz
19,009
5,245
0
572
27,665
14,435
0
5,528
22,137
0
37,247
L
Sun Wukong
Yourmomscousin
Sun Wukong
8,063
2,076
0
2,018
26,937
24,909
0
7,334
19,603
0
18,693
W
21,462
6,715
0
564
17,326
24,114
0
5,635
11,691
0
46,048
L
Kukulkan
chummyhoof
Kukulkan
19,070
1,789
0
140
12,906
7,137
0
7,344
5,562
51,195
0
W
20,696
9,812
0
2,083
9,689
5,316
0
3,817
5,872
0
35,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
61,619
185
Minions Killed
215
3
Camps Cleared
14
1,097,294
Distance Traveled
1,090,981
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,999
1,182
40
4
1
191,646
1
W
Xing Tian
12,183
1,108
26
2
0
245,826
1
L
Sobek
10,752
977
15
1
0
281,255
0
W
Baron Samedi
12,089
1,099
52
5
0
211,764
2
L
Hachiman
10,403
946
22
2
1
205,830
0
L
Hun Batz
11,357
1,032
36
3
0
230,422
0
L
Sun Wukong
9,977
907
27
2
0
188,197
1
W
Bellona
12,617
1,147
53
5
7
249,093
1
L
Kukulkan
10,801
982
85
8
2
191,590
0
W
Neith
11,731
1,066
44
4
6
192,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role