Player Matchup

Neith
Neith
DeltaG117
Neith
Level 22
God Stats
1W - 3L
1,483 SR
Queue Stats
16W - 9L
1,621 Elo+
Party 1
Nemesis
Nemesis
Klinklang
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,627 Elo+
Party 1
Freya
Freya
SardineThief
Freya
Level 139
God Stats
3W - 0L
1,630 SR
Queue Stats
13W - 5L
1,721 Elo+
Party 1
Ra
Ra
aeryth2
Ra
Level 25
God Stats
2W - 0L
1,831 SR
Queue Stats
11W - 3L
1,621 Elo+
Party 1
Geb
Geb
batmaan8659
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,548 Elo+
Party 1
Team Averages
Level 44
1,589 SR
1,628 Elo+

VS

Team Averages
Level 72
1,478 SR
1,460 Elo+
Neith
Neith
AC_339
Neith
Level 97
God Stats
251W - 279L
1,476 SR
Queue Stats
481W - 506L
1,468 Elo+
Solo
Olorun
Olorun
Consigliere
Olorun
Level 101
God Stats
1W - 4L
1,542 SR
Queue Stats
22W - 23L
1,447 Elo+
Solo
Ares
Ares
Iridosiklitis
Ares
Level 52
God Stats
3W - 7L
1,478 SR
Queue Stats
252W - 292L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
RGlordbrock
Gilgamesh
Level 42
God Stats
0W - 1L
1,353 SR
Queue Stats
10W - 12L
1,353 Elo+
Solo
Loki
Loki
RipplyAthor
Loki
Level 68
God Stats
2W - 5L
1,541 SR
Queue Stats
4W - 6L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeltaG117
Neith
18
6 / 2 / 8
12,142
759
13,323
13,352
7,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Klinklang
Nemesis
19
7 / 1 / 11
12,207
763
12,007
12,287
7,658
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 13
12,773
798
32,050
22,866
12,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 1 / 15
13,128
821
21,913
14,938
9,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 0 / 17
11,808
738
14,641
19,542
21,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AC_339
Neith
16
0 / 6 / 4
9,704
607
11,151
18,276
10,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
0 / 10 / 4
9,534
596
9,977
25,064
13,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 5 / 1
10,576
661
9,113
25,534
33,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RGlordbrock
Gilgamesh
16
0 / 5 / 3
9,954
622
9,996
20,445
18,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 5 / 1
9,923
620
7,100
16,725
8,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
18
31
Kills
5
5
Deaths
31
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
AC_339
Neith
0
6
4
0.33
L
Olorun
0
10
4
0.2
W
Neith
DeltaG117
Neith
6
2
8
5
L
3
5
1
0.7
W
Nemesis
Klinklang
Nemesis
7
1
11
12.5
L
Gilgamesh
RGlordbrock
Gilgamesh
0
5
3
0.3
L
2
5
1
0.5
W
7
1
13
13.5
W
9
1
15
16.5
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,934
Damage
47,337
82,985
Taken
106,044
58,658
Mitigated
84,844
37,062
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AC_339
Neith
11,151
4,443
689
5,270
18,276
10,551
0
11,247
6,642
0
42,851
L
Olorun
9,977
5,415
265
4,451
25,064
13,650
0
15,804
8,724
34,111
0
W
Neith
DeltaG117
Neith
13,323
5,559
0
4,945
13,352
7,670
3,571
1,781
11,571
0
39,461
L
9,113
61
701
1,066
25,534
33,105
0
14,971
9,415
24,603
0
W
Nemesis
Klinklang
Nemesis
12,007
4,781
0
2,173
12,287
7,658
1,673
2,598
9,689
0
25,124
L
Gilgamesh
RGlordbrock
Gilgamesh
9,996
1,091
1,472
1,840
20,445
18,942
0
12,798
7,041
0
26,587
L
7,100
1,037
0
1,252
16,725
8,596
0
10,946
5,351
0
27,146
W
32,050
8,582
0
16,340
22,866
12,936
5,699
5,616
17,250
74,304
0
W
21,913
2,312
4,327
6,816
14,938
9,012
994
3,401
11,537
83,075
0
W
14,641
1,167
0
2,461
19,542
21,382
414
5,694
13,848
34,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,058
Gold Earned
49,691
342
Minions Killed
209
0
Camps Cleared
0
1,652,191
Distance Traveled
1,401,194
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,704
607
63
4
0
285,248
0
L
Olorun
9,534
596
53
3
0
249,276
2
W
Neith
12,142
759
67
4
0
305,241
0
L
Ares
10,576
661
23
1
0
281,597
0
W
Nemesis
12,207
763
26
2
0
331,486
2
L
Gilgamesh
9,954
622
28
2
0
276,786
1
L
Loki
9,923
620
42
3
0
308,287
4
W
Freya
12,773
798
85
5
0
314,229
2
W
Ra
13,128
821
137
9
0
353,235
2
W
Geb
11,808
738
27
2
0
348,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role