Player Matchup

Chang'e
Chang'e
DionBlue
Chang'e
Level 105
God Stats
94W - 95L
1,524 SR
Queue Stats
722W - 769L
1,449 Elo+
Solo
Athena
Athena
GharRagnarok
Athena
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 30L
1,393 Elo+
Solo
Fenrir
Fenrir
Lethal Shade
Fenrir
Level 61
God Stats
1W - 2L
1,232 SR
Queue Stats
7W - 8L
1,305 Elo+
Party 2
Eset
Eset
Vanguard31
Eset
Level 39
God Stats
1W - 0L
1,815 SR
Queue Stats
47W - 32L
1,605 Elo+
Solo
Hou Yi
Hou Yi
stormikh
Hou Yi
Level 128
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 1L
1,263 Elo+
Party 2
Team Averages
Level 75
1,472 SR
1,403 Elo+

VS

Team Averages
Level 74
1,284 SR
1,426 Elo+
Fenrir
Fenrir
ItzCrispy
Fenrir
Level 28
God Stats
1W - 4L
1,350 SR
Queue Stats
113W - 124L
1,430 Elo+
Solo
Rama
Rama
Shadowbeast1691
Rama
Level 27
God Stats
5W - 5L
1,554 SR
Queue Stats
16W - 27L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Voltmage
Baron Samedi
Level 126
God Stats
0W - 1L
1,149 SR
Queue Stats
46W - 59L
1,458 Elo+
Party 1
Chaac
Chaac
jxosh555pr
Chaac
Level 68
God Stats
1W - 4L
1,213 SR
Queue Stats
327W - 357L
1,425 Elo+
Solo
Sylvanus
Sylvanus
rapidfire405
Sylvanus
Level 122
God Stats
0W - 4L
1,155 SR
Queue Stats
41W - 49L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DionBlue
Chang'e
14
4 / 0 / 5
7,568
841
7,616
6,193
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
13
0 / 1 / 9
7,396
822
4,029
10,197
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
0 / 4 / 6
6,455
717
3,254
9,230
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 6
7,575
842
7,270
5,857
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
stormikh
Hou Yi
14
4 / 1 / 5
7,447
827
11,279
6,186
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzCrispy
Fenrir
12
2 / 2 / 2
6,835
759
3,739
6,172
3,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 4
6,686
743
2,041
5,947
2,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Voltmage
Baron Samedi
13
2 / 3 / 2
7,000
778
9,429
8,147
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
1 / 2 / 5
7,112
790
7,363
11,712
7,802
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
rapidfire405
Sylvanus
12
2 / 1 / 3
6,702
745
6,740
8,180
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
10
Kills
7
7
Deaths
10
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DionBlue
Chang'e
4
0
5
6.5
W
Athena
0
1
9
4.5
L
Fenrir
ItzCrispy
Fenrir
2
2
2
1.5
W
Fenrir
0
4
6
0.75
L
0
2
4
1
W
2
1
6
5
L
Baron Samedi
Voltmage
Baron Samedi
2
3
2
1
L
Chaac
1
2
5
1.75
L
Sylvanus
rapidfire405
Sylvanus
2
1
3
3.5
W
Hou Yi
stormikh
Hou Yi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
29,312
37,663
Taken
40,158
22,732
Mitigated
23,065
10,957
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DionBlue
Chang'e
7,616
1,138
3,670
2,834
6,193
3,080
692
3,085
3,108
20,001
0
W
Athena
4,029
1,161
0
839
10,197
9,644
401
4,023
6,174
7,188
0
L
Fenrir
ItzCrispy
Fenrir
3,739
1,116
0
587
6,172
3,028
512
1,780
4,334
0
11,681
W
Fenrir
3,254
1,070
0
592
9,230
4,249
325
3,929
5,301
0
6,242
L
2,041
1,771
0
394
5,947
2,733
1,224
1,628
4,257
0
12,413
W
7,270
494
602
932
5,857
2,631
546
2,365
3,492
37,246
0
L
Baron Samedi
Voltmage
Baron Samedi
9,429
564
461
1,813
8,147
4,740
306
3,774
4,243
27,783
0
L
Chaac
7,363
1,056
345
4,450
11,712
7,802
604
6,501
5,015
0
24,363
L
Sylvanus
rapidfire405
Sylvanus
6,740
1,210
2,245
3,188
8,180
4,762
100
4,680
3,394
14,148
0
W
Hou Yi
stormikh
Hou Yi
11,279
5,960
0
1,488
6,186
3,128
1,997
2,767
3,419
0
27,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
34,335
177
Minions Killed
152
0
Camps Cleared
0
985,870
Distance Traveled
869,762
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,568
841
41
5
0
198,016
5
W
Athena
7,396
822
12
1
0
202,604
4
L
Fenrir
6,835
759
13
1
0
139,777
1
W
Fenrir
6,455
717
9
1
0
200,298
0
L
Rama
6,686
743
24
3
0
185,126
2
W
Eset
7,575
842
64
7
0
200,201
0
L
Baron Samedi
7,000
778
47
5
0
184,387
0
L
Chaac
7,112
790
46
5
0
199,000
3
L
Sylvanus
6,702
745
22
2
0
161,472
0
W
Hou Yi
7,447
827
51
6
0
184,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role