Player Matchup

Cliodhna
Cliodhna
James-Jr1
Cliodhna
Level 88
God Stats
2W - 1L
1,507 SR
Queue Stats
13W - 12L
1,496 Elo+
Party 1
Osiris
Osiris
MeerkatPhantom
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 1
Medusa
Medusa
Ninja4909
Medusa
Level 28
God Stats
1W - 1L
1,636 SR
Queue Stats
1W - 1L
1,296 Elo+
Party 1
Hel
Hel
velvetxvenom
Hel
Level 129
God Stats
2W - 0L
1,803 SR
Queue Stats
5W - 11L
1,261 Elo+
Party 1
Atlas
Atlas
velvetxvenom
Atlas
Level 26
God Stats
2W - 2L
1,536 SR
Queue Stats
5W - 13L
1,233 Elo+
Party 1
Team Averages
Level 76
1,596 SR
1,316 Elo+

VS

Team Averages
Level 73
1,505 SR
1,440 Elo+
Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MAN_GEZUS89
Ares
Level 36
God Stats
15W - 23L
1,404 SR
Queue Stats
40W - 47L
1,373 Elo+
Solo
Neith
Neith
Shadowofdeath75
Neith
Level 33
God Stats
7W - 14L
1,545 SR
Queue Stats
7W - 14L
1,414 Elo+
Solo
Sol
Sol
junius-33
Sol
Level 45
God Stats
1W - 1L
1,576 SR
Queue Stats
43W - 41L
1,431 Elo+
Party 2
Odin
Odin
scratchyX_01600
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
James-Jr1
Cliodhna
14
7 / 2 / 0
8,697
512
9,410
13,395
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 0
8,225
484
5,749
10,707
9,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Ninja4909
Medusa
16
9 / 0 / 0
9,785
576
13,138
10,928
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 4
9,189
541
9,937
12,576
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 10
8,540
502
6,266
9,096
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 0 / 0
8,743
514
5,753
8,457
4,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 0
6,397
376
5,671
14,659
11,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
0 / 9 / 0
6,386
376
5,482
14,401
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
7,787
458
4,979
13,200
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 4 / 1
7,573
445
4,384
12,818
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
3
3
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
0
0
2
W
Cliodhna
James-Jr1
Cliodhna
7
2
0
3.5
L
0
3
0
0
W
1
1
0
1
W
Medusa
Ninja4909
Medusa
9
0
0
9
L
0
9
0
0
L
0
3
0
0
L
1
4
1
0.38
W
1
0
4
3
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,500
Damage
26,269
56,702
Taken
63,535
35,207
Mitigated
31,174
22,279
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,753
1,423
0
2,589
8,457
4,236
0
551
7,906
0
57,525
W
Cliodhna
James-Jr1
Cliodhna
9,410
1,467
0
4,911
13,395
5,867
238
1,767
11,628
0
60,230
L
5,671
149
145
3,098
14,659
11,234
24
2,754
11,905
25,542
0
W
5,749
1,765
0
3,970
10,707
9,671
0
1,918
8,789
0
52,712
W
Medusa
Ninja4909
Medusa
13,138
7,968
0
2,259
10,928
4,651
3,273
1,847
9,081
0
79,131
L
5,482
1,622
173
2,415
14,401
4,493
1,543
4,688
9,713
0
42,626
L
4,979
2,734
0
5,427
13,200
5,392
0
5,881
7,319
68,953
0
L
4,384
1,360
0
4,204
12,818
5,819
0
2,329
10,489
0
54,244
W
9,937
898
2,103
7,176
12,576
5,209
882
3,682
8,894
83,927
0
W
6,266
2,786
0
1,860
9,096
9,809
584
1,436
7,660
27,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
36,886
474
Minions Killed
425
0
Camps Cleared
0
1,714,171
Distance Traveled
1,471,526
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,743
514
129
8
0
273,002
4
W
Cliodhna
8,697
512
80
5
0
381,945
4
L
Ares
6,397
376
33
2
0
279,068
0
W
Osiris
8,225
484
93
5
0
338,227
4
W
Medusa
9,785
576
133
8
0
320,507
1
L
Neith
6,386
376
66
4
0
267,061
0
L
Sol
7,787
458
107
6
0
288,848
5
L
Odin
7,573
445
90
5
0
363,547
3
W
Hel
9,189
541
148
9
0
316,847
2
W
Atlas
8,540
502
20
1
0
356,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role