Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ForeverTommy01
Nu Wa
Level 128
God Stats
1W - 4L
1,293 SR
Queue Stats
137W - 172L
1,352 Elo+
Solo
He Bo
He Bo
Lorenzor
He Bo
Level 97
God Stats
2W - 2L
1,739 SR
Queue Stats
166W - 150L
1,488 Elo+
Solo
Mercury
Mercury
funkyninja11
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,269 Elo+
Solo
Cu Chulainn
Cu Chulainn
theboss_guy2
Cu Chulainn
Level 103
God Stats
3W - 1L
1,708 SR
Queue Stats
275W - 263L
1,445 Elo+
Solo
Team Averages
Level 85
1,548 SR
1,411 Elo+

VS

Team Averages
Level 92
1,479 SR
1,395 Elo+
Eset
Eset
MADCOUNTY
Eset
Level 119
God Stats
4W - 3L
1,359 SR
Queue Stats
389W - 415L
1,457 Elo+
Party 1
Artio
Artio
Pocket_Knocker
Artio
Level 79
God Stats
2W - 0L
1,704 SR
Queue Stats
57W - 63L
1,381 Elo+
Solo
Xing Tian
Xing Tian
Saga Kitty
Xing Tian
Level 99
God Stats
5W - 4L
1,453 SR
Queue Stats
259W - 265L
1,427 Elo+
Party 1
Zeus
Zeus
TortugaPrime
Zeus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 145L
1,327 Elo+
Party 1
Raijin
Raijin
XEatMyShortxX
Raijin
Level 100
God Stats
4W - 2L
1,377 SR
Queue Stats
229W - 277L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 13 / 7
11,012
524
16,651
25,750
16,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 5 / 11
14,215
677
51,313
17,036
8,117
He Bo
Lorenzor
He Bo
19
4 / 7 / 5
11,990
571
15,748
15,429
7,309
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
funkyninja11
Mercury
20
2 / 8 / 8
12,102
576
8,640
22,604
10,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
theboss_guy2
Cu Chulainn
20
4 / 9 / 8
13,436
640
20,573
33,640
28,033
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
11 / 2 / 24
15,851
755
29,751
21,782
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 23
12,368
589
8,722
35,356
43,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Saga Kitty
Xing Tian
20
4 / 7 / 21
14,449
688
11,303
40,169
56,256
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 3 / 21
14,912
710
28,827
20,651
10,844
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 5 / 17
14,692
700
25,252
23,100
10,024
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
148
21
Kills
42
42
Deaths
21
39
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
13
7
0.5
L
8
5
11
2.7
L
He Bo
Lorenzor
He Bo
4
7
5
0.93
W
Eset
11
2
24
11.5
W
2
4
23
3.38
W
Xing Tian
Saga Kitty
Xing Tian
4
7
21
2.07
W
13
3
21
7.83
W
12
5
17
4.1
L
Mercury
funkyninja11
Mercury
2
8
8
0.75
L
Cu Chulainn
theboss_guy2
Cu Chulainn
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,925
Damage
103,855
114,459
Taken
141,058
70,191
Mitigated
130,865
25,629
Healing
52,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,651
2,794
1,133
2,568
25,750
16,387
702
24,835
915
24,335
0
L
51,313
14,632
2,806
3,363
17,036
8,117
128
15,976
1,060
82,237
0
L
He Bo
Lorenzor
He Bo
15,748
746
937
1,545
15,429
7,309
530
14,675
754
33,573
0
W
Eset
29,751
3,227
12,340
5,417
21,782
10,350
1,147
13,993
7,789
90,265
0
W
8,722
1,138
5,583
7,685
35,356
43,391
384
20,876
14,480
27,273
0
W
Xing Tian
Saga Kitty
Xing Tian
11,303
621
6,541
7,544
40,169
56,256
1,568
21,332
18,837
33,547
0
W
28,827
5,558
523
1,203
20,651
10,844
2,825
10,603
10,048
79,002
0
W
25,252
4,416
1,859
3,748
23,100
10,024
1,514
16,908
6,192
53,703
0
L
Mercury
funkyninja11
Mercury
8,640
1,920
1,786
4,336
22,604
10,345
0
21,134
1,470
0
20,112
L
Cu Chulainn
theboss_guy2
Cu Chulainn
20,573
4,294
1,403
5,752
33,640
28,033
22
27,235
6,405
0
42,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
72,272
184
Minions Killed
311
0
Camps Cleared
0
1,614,838
Distance Traveled
1,774,181
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,012
524
18
1
0
265,352
1
L
Nu Wa
14,215
677
61
3
0
341,675
0
L
He Bo
11,990
571
41
2
0
302,189
0
W
Eset
15,851
755
110
5
0
416,588
1
W
Artio
12,368
589
31
1
0
381,753
0
W
Xing Tian
14,449
688
22
1
0
374,257
1
W
Zeus
14,912
710
91
4
0
327,233
0
W
Raijin
14,692
700
57
3
0
274,350
3
L
Mercury
12,102
576
15
1
0
401,111
0
L
Cu Chulainn
13,436
640
49
2
0
304,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role