Player Matchup

Olorun
Olorun
Drycee
Olorun
Level 158
God Stats
8W - 8L
1,523 SR
Queue Stats
454W - 480L
1,528 Elo+
Solo
Loki
Loki
LowKeyLikesInvis
Loki
Level 88
God Stats
32W - 31L
1,549 SR
Queue Stats
86W - 97L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Nimri
Cthulhu
Level 152
God Stats
2W - 2L
1,743 SR
Queue Stats
37W - 31L
1,597 Elo+
Solo
Aphrodite
Aphrodite
PedersMum
Aphrodite
Level 89
God Stats
2W - 0L
1,491 SR
Queue Stats
14W - 8L
1,544 Elo+
Party 1
Bakasura
Bakasura
ZeenFTW
Bakasura
Level 146
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 1L
1,826 Elo+
Solo
Team Averages
Level 127
1,607 SR
1,607 Elo+

VS

Team Averages
Level 127
1,682 SR
1,594 Elo+
Chang'e
Chang'e
Bastl12
Chang'e
Level 137
God Stats
10W - 10L
1,612 SR
Queue Stats
335W - 353L
1,596 Elo+
Solo
Susano
Susano
SPASTKIND
Susano
Level 132
God Stats
5W - 2L
1,681 SR
Queue Stats
202W - 220L
1,531 Elo+
Solo
Mulan
Mulan
charly109
Mulan
Level 141
God Stats
0W - 1L
1,343 SR
Queue Stats
122W - 117L
1,607 Elo+
Party 2
Rama
Rama
diebesan
Rama
Level 121
God Stats
1W - 1L
1,751 SR
Queue Stats
50W - 42L
1,631 Elo+
Party 2
Baba Yaga
Baba Yaga
xXRAULUSXx
Baba Yaga
Level 103
God Stats
6W - 1L
2,021 SR
Queue Stats
95W - 98L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drycee
Olorun
20
7 / 5 / 8
14,590
561
27,132
29,266
16,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 3 / 13
14,087
542
10,745
29,602
39,947
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Nimri
Cthulhu
20
7 / 6 / 10
14,372
553
21,666
30,493
37,006
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
PedersMum
Aphrodite
20
3 / 4 / 11
14,805
569
23,304
23,321
11,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ZeenFTW
Bakasura
20
6 / 3 / 2
17,266
664
20,640
27,391
17,128
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bastl12
Chang'e
20
5 / 6 / 3
13,917
535
21,767
28,469
13,241
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
SPASTKIND
Susano
17
5 / 7 / 2
11,546
444
12,226
29,498
12,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
charly109
Mulan
17
2 / 3 / 12
12,254
471
19,042
31,639
48,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
18
4 / 7 / 5
12,269
472
19,253
25,248
10,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
xXRAULUSXx
Baba Yaga
20
5 / 4 / 4
13,083
503
22,640
18,736
10,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
47
26
Kills
21
21
Deaths
27
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bastl12
Chang'e
5
6
3
1.08
W
Olorun
Drycee
Olorun
7
5
8
2.2
W
3
3
13
3.17
W
Cthulhu
Nimri
Cthulhu
7
6
10
2
W
Aphrodite
PedersMum
Aphrodite
3
4
11
2.13
L
Susano
SPASTKIND
Susano
5
7
2
0.86
W
Bakasura
ZeenFTW
Bakasura
6
3
2
2.33
L
Mulan
charly109
Mulan
2
3
12
2.67
L
Rama
4
7
5
0.93
L
Baba Yaga
xXRAULUSXx
Baba Yaga
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,487
Damage
94,928
140,073
Taken
133,590
122,022
Mitigated
95,937
55,777
Healing
34,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bastl12
Chang'e
21,767
1,182
1,816
14,242
28,469
13,241
415
18,624
9,000
123,498
0
W
Olorun
Drycee
Olorun
27,132
19,265
1,431
12,209
29,266
16,756
5,840
11,671
17,589
135,846
0
W
10,745
2,965
0
5,218
29,602
39,947
223
5,691
23,905
0
57,030
W
Cthulhu
Nimri
Cthulhu
21,666
1,933
1,050
7,279
30,493
37,006
132
17,062
12,116
92,442
0
W
Aphrodite
PedersMum
Aphrodite
23,304
3,614
7,557
14,475
23,321
11,185
816
3,542
19,492
130,640
0
L
Susano
SPASTKIND
Susano
12,226
2,554
0
2,425
29,498
12,624
0
7,962
19,560
0
105,140
W
Bakasura
ZeenFTW
Bakasura
20,640
14,291
0
6,558
27,391
17,128
7,467
6,350
20,853
0
201,137
L
Mulan
charly109
Mulan
19,042
3,486
0
6,136
31,639
48,969
0
17,801
12,898
0
80,507
L
Rama
19,253
16,084
0
6,583
25,248
10,669
0
15,031
10,210
0
105,883
L
Baba Yaga
xXRAULUSXx
Baba Yaga
22,640
2,408
0
3,643
18,736
10,434
0
12,684
5,912
114,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,120
Gold Earned
63,069
861
Minions Killed
815
0
Camps Cleared
0
2,564,727
Distance Traveled
2,368,110
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,917
535
224
9
0
486,350
4
W
Olorun
14,590
561
170
7
0
458,866
3
W
Loki
14,087
542
54
2
0
517,293
7
W
Cthulhu
14,372
553
137
5
0
471,223
2
W
Aphrodite
14,805
569
204
8
0
533,058
0
L
Susano
11,546
444
139
5
0
467,465
1
W
Bakasura
17,266
664
296
11
0
584,287
6
L
Mulan
12,254
471
73
3
0
485,217
9
L
Rama
12,269
472
167
6
0
412,227
1
L
Baba Yaga
13,083
503
212
8
0
516,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role