Player Matchup

Aphrodite
Aphrodite
K40ZD4RK
Aphrodite
Level 45
God Stats
1W - 6L
1,390 SR
Queue Stats
13W - 40L
1,265 Elo+
Solo
Erlang Shen
Erlang Shen
LyteSZN on IG
Erlang Shen
Level 88
God Stats
1W - 3L
1,353 SR
Queue Stats
125W - 137L
1,383 Elo+
Solo
Horus
Horus
MrMojoRisin2077
Horus
Level 57
God Stats
9W - 11L
1,553 SR
Queue Stats
15W - 25L
1,500 Elo+
Solo
Bellona
Bellona
SIidel
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 116L
1,361 Elo+
Solo
Sol
Sol
UnR3alGamer2045
Sol
Level 124
God Stats
4W - 3L
1,511 SR
Queue Stats
824W - 862L
1,374 Elo+
Solo
Team Averages
Level 76
1,462 SR
1,377 Elo+

VS

Team Averages
Level 63
1,472 SR
1,317 Elo+
Achilles
Achilles
LEGIONAIRE1999
Achilles
Level 62
God Stats
8W - 7L
1,386 SR
Queue Stats
243W - 283L
1,347 Elo+
Solo
Apollo
Apollo
cadillac423
Apollo
Level 102
God Stats
23W - 19L
1,480 SR
Queue Stats
200W - 198L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
mmgvazopriv
Baron Samedi
Level 44
God Stats
14W - 15L
1,520 SR
Queue Stats
26W - 41L
1,248 Elo+
Solo
Lancelot
Lancelot
redlegz32
Lancelot
Level 68
God Stats
22W - 19L
1,475 SR
Queue Stats
61W - 74L
1,324 Elo+
Party 1
Bacchus
Bacchus
treydaddy007
Bacchus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
K40ZD4RK
Aphrodite
16
0 / 7 / 1
10,314
430
4,030
17,602
8,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LyteSZN on IG
Erlang Shen
19
6 / 3 / 1
12,213
509
12,954
27,225
17,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 4
10,437
435
9,697
21,970
28,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
SIidel
Bellona
17
1 / 6 / 1
11,227
468
13,953
25,806
22,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 4 / 3
10,704
446
15,138
20,576
9,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 3 / 2
11,336
472
11,968
18,743
22,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
0 / 5 / 8
10,072
420
14,313
20,834
9,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
mmgvazopriv
Baron Samedi
20
6 / 2 / 5
12,137
506
27,116
18,375
10,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
redlegz32
Lancelot
20
11 / 1 / 4
13,195
550
22,216
21,333
11,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
treydaddy007
Bacchus
16
1 / 1 / 4
10,648
444
5,886
19,363
29,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
12
Kills
22
22
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
K40ZD4RK
Aphrodite
0
7
1
0.07
W
Achilles
4
3
2
1.67
L
Erlang Shen
LyteSZN on IG
Erlang Shen
6
3
1
2.17
L
1
2
4
1.5
L
Bellona
SIidel
Bellona
1
6
1
0.25
L
4
4
3
1.38
W
Apollo
0
5
8
0.8
W
Baron Samedi
mmgvazopriv
Baron Samedi
6
2
5
4.25
W
Lancelot
redlegz32
Lancelot
11
1
4
13
W
Bacchus
treydaddy007
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,772
Damage
81,499
113,179
Taken
98,648
86,809
Mitigated
83,760
34,853
Healing
29,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
K40ZD4RK
Aphrodite
4,030
63
1,457
4,717
17,602
8,614
132
8,948
8,654
59,796
0
W
Achilles
11,968
2,747
0
4,855
18,743
22,577
1,022
1,029
17,674
8,232
52,623
L
Erlang Shen
LyteSZN on IG
Erlang Shen
12,954
6,012
0
10,053
27,225
17,935
0
7,525
19,700
0
120,707
L
9,697
3,803
1,935
4,145
21,970
28,269
218
7,855
14,115
0
31,484
L
Bellona
SIidel
Bellona
13,953
7,475
0
7,366
25,806
22,439
3,168
4,047
21,759
0
82,110
L
15,138
6,910
489
4,691
20,576
9,552
1,832
5,976
14,600
81,634
0
W
Apollo
14,313
9,340
0
5,363
20,834
9,487
681
4,216
16,590
0
83,339
W
Baron Samedi
mmgvazopriv
Baron Samedi
27,116
2,451
1,726
8,226
18,375
10,261
644
4,652
13,557
105,837
0
W
Lancelot
redlegz32
Lancelot
22,216
6,075
0
6,838
21,333
11,837
1,169
3,580
17,653
0
109,336
W
Bacchus
treydaddy007
Bacchus
5,886
821
0
2,226
19,363
29,598
38
6,273
13,054
40,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,895
Gold Earned
57,388
584
Minions Killed
548
0
Camps Cleared
0
2,156,591
Distance Traveled
2,219,011
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,314
430
128
5
0
393,434
2
W
Achilles
11,336
472
106
4
0
331,672
2
L
Erlang Shen
12,213
509
164
7
0
509,136
10
L
Horus
10,437
435
43
2
0
471,200
1
L
Bellona
11,227
468
129
5
0
412,273
0
L
Sol
10,704
446
120
5
0
370,548
2
W
Apollo
10,072
420
109
5
0
449,808
4
W
Baron Samedi
12,137
506
129
5
0
473,939
6
W
Lancelot
13,195
550
151
6
0
558,071
0
W
Bacchus
10,648
444
53
2
0
405,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role