Player Matchup

Chaac
Chaac
BlueSockHat
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1
Artemis
Artemis
Evil_Panda_L0ve
Artemis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,265 Elo+
Party 1
Ullr
Ullr
IxMyers
Ullr
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,202 Elo+
Party 1
Bellona
Bellona
ragingcowwaffles
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,500 Elo+
Solo
Chang'e
Chang'e
ventura_profana
Chang'e
Level 156
God Stats
2W - 2L
1,448 SR
Queue Stats
234W - 248L
1,372 Elo+
Solo
Team Averages
Level 80
1,490 SR
1,308 Elo+

VS

Team Averages
Level 97
1,544 SR
1,330 Elo+
Cthulhu
Cthulhu
ExecutedJoko
Cthulhu
Level 160
God Stats
7W - 3L
1,683 SR
Queue Stats
402W - 420L
1,444 Elo+
Solo
Ra
Ra
Nobody315
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,264 Elo+
Party 2
Lancelot
Lancelot
Shad0wWarri0r17
Lancelot
Level 127
God Stats
1W - 2L
1,522 SR
Queue Stats
144W - 117L
1,442 Elo+
Solo
Nike
Nike
elbook
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,130 Elo+
Party 2
Mulan
Mulan
shobanakhatrisho
Mulan
Level 140
God Stats
20W - 18L
1,514 SR
Queue Stats
664W - 746L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 9
12,670
634
23,474
33,486
40,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 7 / 12
13,447
672
30,520
25,628
13,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
IxMyers
Ullr
20
13 / 7 / 8
15,773
789
37,348
29,393
16,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 7 / 9
13,832
692
12,430
29,735
33,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 6 / 13
12,632
632
34,413
30,697
14,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExecutedJoko
Cthulhu
20
6 / 5 / 26
14,688
734
29,854
36,420
58,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 5 / 20
13,740
687
26,890
21,644
13,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
20
15 / 6 / 11
16,613
831
40,049
35,886
23,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
elbook
Nike
20
1 / 4 / 24
12,843
642
12,994
28,603
37,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 5 / 15
13,983
699
25,527
36,347
26,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
130
25
Kills
34
34
Deaths
25
51
Assists
96
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
L
4
7
12
1.43
W
Cthulhu
ExecutedJoko
Cthulhu
6
5
26
3.8
L
Ullr
IxMyers
Ullr
13
7
8
2.43
W
4
5
20
2.8
W
Lancelot
15
6
11
3.42
W
Nike
elbook
Nike
1
4
24
3.25
L
3
7
9
1.07
W
8
5
15
3.1
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,185
Damage
135,314
148,939
Taken
158,900
118,737
Mitigated
159,766
41,900
Healing
65,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,474
4,916
0
4,337
33,486
40,072
877
15,321
17,791
0
45,210
L
30,520
17,216
730
4,001
25,628
13,961
1,099
9,718
15,448
0
57,637
W
Cthulhu
ExecutedJoko
Cthulhu
29,854
915
6,024
4,768
36,420
58,789
742
5,243
30,837
54,890
0
L
Ullr
IxMyers
Ullr
37,348
16,808
3,111
3,990
29,393
16,867
1,156
8,355
20,558
0
63,735
W
26,890
3,213
18,332
4,907
21,644
13,986
1,823
5,466
16,010
67,013
0
W
Lancelot
40,049
5,746
1,784
10,439
35,886
23,031
2,594
8,798
26,736
0
59,406
W
Nike
elbook
Nike
12,994
1,803
2,233
1,131
28,603
37,183
1,875
6,226
22,141
0
27,105
L
12,430
4,358
3,107
2,457
29,735
33,689
882
11,536
17,712
0
21,150
W
25,527
2,311
5,422
10,821
36,347
26,777
1,607
7,264
28,763
176
47,229
L
34,413
751
10,210
9,957
30,697
14,148
258
9,957
20,510
57,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,354
Gold Earned
71,867
210
Minions Killed
226
0
Camps Cleared
0
1,627,530
Distance Traveled
1,809,734
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,670
634
28
1
0
332,748
0
L
Artemis
13,447
672
54
3
0
272,217
0
W
Cthulhu
14,688
734
56
3
0
335,904
2
L
Ullr
15,773
789
48
2
0
305,271
0
W
Ra
13,740
687
86
4
0
309,294
0
W
Lancelot
16,613
831
31
2
0
418,369
0
W
Nike
12,843
642
18
1
0
401,971
0
L
Bellona
13,832
692
14
1
0
351,622
0
W
Mulan
13,983
699
35
2
0
344,196
4
L
Chang'e
12,632
632
66
3
0
365,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role