Player Matchup

Hercules
Hercules
BuSheeZy
Hercules
Level 24
God Stats
3W - 1L
1,622 SR
Queue Stats
93W - 12L
1,801 Elo+
Party 1
Danzaburou
Danzaburou
Jace619
Danzaburou
Level 124
God Stats
2W - 2L
1,284 SR
Queue Stats
96W - 16L
1,732 Elo+
Party 1
He Bo
He Bo
TDS122210
He Bo
Level 105
God Stats
4W - 1L
1,632 SR
Queue Stats
96W - 16L
1,732 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,755 Elo+

VS

Team Averages
Level 80
1,563 SR
1,662 Elo+
He Bo
He Bo
M4SHED POTATOES
He Bo
Level 109
God Stats
1W - 1L
1,554 SR
Queue Stats
160W - 110L
1,623 Elo+
Party 2
Da Ji
Da Ji
Maydenless69
Da Ji
Level 125
God Stats
5W - 5L
1,633 SR
Queue Stats
396W - 252L
1,627 Elo+
Party 2
Horus
Horus
zuckthekuck69
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuSheeZy
Hercules
13
3 / 0 / 6
9,389
782
7,444
13,928
13,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Jace619
Danzaburou
14
4 / 3 / 5
10,019
835
11,092
11,695
5,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
TDS122210
He Bo
13
2 / 5 / 4
8,764
730
7,133
7,979
2,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,338
695
8,977
8,509
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 2 / 2
8,348
696
9,992
7,555
3,254
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 6
8,895
741
6,351
14,495
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
8
8
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
BuSheeZy
Hercules
3
0
6
6
W
Danzaburou
Jace619
Danzaburou
4
3
5
2.17
L
2
5
6
1
L
5
2
2
3
W
He Bo
TDS122210
He Bo
2
5
4
0.8
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
25,320
33,602
Taken
30,559
21,297
Mitigated
21,208
9,122
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BuSheeZy
Hercules
7,444
2,442
555
3,866
13,928
13,331
266
3,326
10,602
0
11,435
W
Danzaburou
Jace619
Danzaburou
11,092
5,537
0
4,451
11,695
5,041
2,334
3,303
8,392
0
43,777
L
8,977
533
0
1,231
8,509
2,949
0
2,178
6,331
21,194
0
L
9,992
1,802
0
742
7,555
3,254
0
1,750
5,805
0
18,362
W
He Bo
TDS122210
He Bo
7,133
310
0
250
7,979
2,925
245
2,709
5,270
34,564
0
L
6,351
2,764
847
6,448
14,495
15,005
0
3,370
11,125
0
18,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
25,581
128
Minions Killed
77
7
Camps Cleared
3
707,391
Distance Traveled
651,683
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,389
782
5
0
0
265,762
0
W
Danzaburou
10,019
835
68
6
4
221,466
2
L
He Bo
8,338
695
37
3
1
215,454
2
L
Da Ji
8,348
696
16
1
1
177,963
2
W
He Bo
8,764
730
55
5
3
220,163
0
L
Horus
8,895
741
24
2
1
258,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role