Player Matchup

Hel
Hel
El_xunakle
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 3
Izanami
Izanami
Mk_parra13
Izanami
Level 23
God Stats
3W - 7L
1,359 SR
Queue Stats
18W - 36L
1,237 Elo+
Party 3
Horus
Horus
TheNumber862232
Horus
Level 88
God Stats
1W - 4L
1,396 SR
Queue Stats
212W - 208L
1,482 Elo+
Party 2
Hercules
Hercules
UptightSword1
Hercules
Level 126
God Stats
6W - 6L
1,589 SR
Queue Stats
219W - 201L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
lewiscrusher123
Kukulkan
Level 16
God Stats
1W - 4L
1,243 SR
Queue Stats
8W - 8L
1,448 Elo+
Party 2
Team Averages
Level 60
1,417 SR
1,421 Elo+

VS

Team Averages
Level 106
1,544 SR
1,558 Elo+
Cabrakan
Cabrakan
Go_Gyro
Cabrakan
Level 125
God Stats
4W - 1L
1,580 SR
Queue Stats
223W - 174L
1,492 Elo+
Party 1
Skadi
Skadi
L-Arme_Fatale_1-
Skadi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,824 Elo+
Party 1
Yu Huang
Yu Huang
Oni-Benimaru
Yu Huang
Level 119
God Stats
69W - 74L
1,564 SR
Queue Stats
444W - 445L
1,574 Elo+
Party 1
Terra
Terra
OrgRasmus
Terra
Level 106
God Stats
1W - 1L
1,476 SR
Queue Stats
46W - 54L
1,371 Elo+
Solo
Bakasura
Bakasura
tenebres
Bakasura
Level 151
God Stats
27W - 16L
1,603 SR
Queue Stats
225W - 214L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 0
9,603
369
6,918
21,310
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Mk_parra13
Izanami
17
1 / 8 / 0
10,655
410
5,828
24,483
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 8 / 1
10,176
391
10,671
23,871
11,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
UptightSword1
Hercules
16
3 / 8 / 2
10,811
416
12,675
41,226
37,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
16
0 / 11 / 2
9,941
382
4,219
21,511
9,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Go_Gyro
Cabrakan
20
5 / 4 / 13
14,510
558
14,467
19,617
21,158
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 1 / 15
13,703
527
26,379
10,814
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Oni-Benimaru
Yu Huang
20
8 / 2 / 12
14,321
551
18,153
16,849
10,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
OrgRasmus
Terra
18
2 / 0 / 24
13,295
511
6,085
21,164
29,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
tenebres
Bakasura
20
19 / 0 / 12
16,470
633
41,704
21,017
11,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
120
7
Kills
44
44
Deaths
7
5
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Cabrakan
Go_Gyro
Cabrakan
5
4
13
2.88
W
10
1
15
17.5
L
Izanami
Mk_parra13
Izanami
1
8
0
0.13
W
Yu Huang
Oni-Benimaru
Yu Huang
8
2
12
7
W
Terra
OrgRasmus
Terra
2
0
24
14
L
2
8
1
0.31
L
Hercules
UptightSword1
Hercules
3
8
2
0.5
L
Kukulkan
0
11
2
0.09
W
Bakasura
tenebres
Bakasura
19
0
12
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,311
Damage
106,788
132,401
Taken
89,461
77,551
Mitigated
78,953
21,459
Healing
32,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,918
537
1,111
4,798
21,310
9,422
0
3,335
16,029
61,874
0
W
Cabrakan
Go_Gyro
Cabrakan
14,467
1,906
0
4,513
19,617
21,158
572
513
17,249
93,166
0
W
26,379
11,981
762
3,663
10,814
6,982
5,135
1,866
8,948
0
103,590
L
Izanami
Mk_parra13
Izanami
5,828
4,337
0
4,345
24,483
9,547
762
5,535
18,110
0
86,967
W
Yu Huang
Oni-Benimaru
Yu Huang
18,153
1,059
0
3,551
16,849
10,056
1,843
3,035
13,814
130,154
0
W
Terra
OrgRasmus
Terra
6,085
651
4,508
8,077
21,164
29,551
780
4,028
16,706
42,082
0
L
10,671
4,755
313
1,431
23,871
11,138
0
9,465
13,379
0
82,585
L
Hercules
UptightSword1
Hercules
12,675
3,415
0
8,345
41,226
37,838
0
13,326
24,848
0
67,644
L
Kukulkan
4,219
668
0
1,116
21,511
9,606
0
6,238
14,395
67,023
0
W
Bakasura
tenebres
Bakasura
41,704
27,075
0
7,290
21,017
11,206
8,007
2,801
18,216
0
148,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,186
Gold Earned
72,299
589
Minions Killed
740
0
Camps Cleared
0
1,931,517
Distance Traveled
2,541,526
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,603
369
113
4
0
437,000
1
W
Cabrakan
14,510
558
173
7
0
451,324
0
W
Skadi
13,703
527
116
4
0
419,145
0
L
Izanami
10,655
410
141
5
0
403,513
3
W
Yu Huang
14,321
551
185
7
0
498,140
1
W
Terra
13,295
511
43
2
0
519,136
7
L
Horus
10,176
391
107
4
0
399,941
4
L
Hercules
10,811
416
125
5
0
371,536
8
L
Kukulkan
9,941
382
103
4
0
319,527
1
W
Bakasura
16,470
633
223
9
0
653,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role