Player Matchup

Neith
Neith
CozbysDrink
Neith
Level 89
God Stats
9W - 4L
1,644 SR
Queue Stats
29W - 22L
1,542 Elo+
Party 1
Poseidon
Poseidon
EzPzPhilTeTe
Poseidon
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
39W - 26L
1,598 Elo+
Party 1
Ganesha
Ganesha
Fluffdaddy69940
Ganesha
Level 160
God Stats
87W - 64L
1,630 SR
Queue Stats
188W - 185L
1,514 Elo+
Party 1
Team Averages
Level 136
1,665 SR
1,551 Elo+

VS

Team Averages
Level 111
1,416 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
THREATTAVO
Chaac
Level 87
God Stats
21W - 12L
1,523 SR
Queue Stats
113W - 77L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
franketeen
Sun Wukong
Level 160
God Stats
3W - 1L
1,224 SR
Queue Stats
205W - 228L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
10,510
584
9,142
15,982
6,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
EzPzPhilTeTe
Poseidon
16
3 / 8 / 1
11,192
622
25,232
16,368
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 2 / 6
11,480
638
12,611
20,670
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 5 / 9
12,194
677
13,633
15,333
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
18
10 / 0 / 7
13,128
729
18,455
26,184
22,932
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
franketeen
Sun Wukong
16
3 / 1 / 13
12,041
669
16,874
24,075
23,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
17
17
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
9
1.7
L
2
7
4
0.57
L
Poseidon
EzPzPhilTeTe
Poseidon
3
8
1
0.44
L
0
2
6
1.5
W
Chaac
10
0
7
13.5
W
Sun Wukong
franketeen
Sun Wukong
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
48,962
53,020
Taken
65,592
36,934
Mitigated
53,600
9,536
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,633
858
0
157
15,333
6,707
608
11,612
3,721
36,936
0
L
9,142
4,024
0
1,135
15,982
6,908
0
4,251
11,731
0
19,377
L
Poseidon
EzPzPhilTeTe
Poseidon
25,232
2,756
0
834
16,368
7,450
0
3,334
13,034
66,394
0
L
12,611
651
1,014
6,553
20,670
22,576
0
6,302
14,368
31,525
0
W
Chaac
18,455
2,641
904
10,402
26,184
22,932
795
15,581
10,603
0
56,269
W
Sun Wukong
franketeen
Sun Wukong
16,874
2,327
0
3,242
24,075
23,961
893
12,467
11,608
0
52,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
37,363
161
Minions Killed
169
5
Camps Cleared
10
912,147
Distance Traveled
1,046,829
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,194
677
50
3
3
326,500
1
L
Neith
10,510
584
49
3
1
289,408
0
L
Poseidon
11,192
622
100
6
4
300,631
1
L
Ganesha
11,480
638
12
1
0
322,108
6
W
Chaac
13,128
729
74
4
4
364,946
2
W
Sun Wukong
12,041
669
45
3
3
355,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role