Player Matchup

Xbalanque
Xbalanque
DrBAller29
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,340 Elo+
Party 2
Horus
Horus
Zigfrid PK
Horus
Level 146
God Stats
8W - 1L
1,835 SR
Queue Stats
736W - 715L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
karman5194
Morgan Le Fay
Level 38
God Stats
13W - 8L
1,539 SR
Queue Stats
267W - 266L
1,419 Elo+
Party 1
Bacchus
Bacchus
latsyrc13
Bacchus
Level 124
God Stats
4W - 2L
1,378 SR
Queue Stats
150W - 156L
1,397 Elo+
Solo
Scylla
Scylla
xzÐarkmoonzx
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,540 Elo+
Party 2
Team Averages
Level 81
1,550 SR
1,426 Elo+

VS

Team Averages
Level 79
1,530 SR
1,442 Elo+
Guan Yu
Guan Yu
Exotix_Narj
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MoGrizz
Jormungandr
Level 100
God Stats
6W - 5L
1,535 SR
Queue Stats
978W - 961L
1,440 Elo+
Solo
Danzaburou
Danzaburou
NKR_1307
Danzaburou
Level 25
God Stats
2W - 3L
1,470 SR
Queue Stats
57W - 83L
1,407 Elo+
Solo
Thanatos
Thanatos
Nelthrin
Thanatos
Level 143
God Stats
9W - 12L
1,299 SR
Queue Stats
478W - 457L
1,441 Elo+
Party 3
Artio
Artio
Saeraneth
Artio
Level 109
God Stats
4W - 2L
1,848 SR
Queue Stats
305W - 294L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrBAller29
Xbalanque
18
12 / 1 / 9
10,758
897
17,434
12,411
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
15
1 / 2 / 15
9,735
811
5,619
13,600
14,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
karman5194
Morgan Le Fay
14
5 / 3 / 13
9,357
780
10,319
11,111
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
latsyrc13
Bacchus
15
2 / 3 / 13
9,975
831
6,506
23,356
18,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 2 / 14
10,872
906
17,082
7,859
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Exotix_Narj
Guan Yu
9
1 / 4 / 1
6,660
555
3,281
6,071
3,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MoGrizz
Jormungandr
18
5 / 6 / 3
10,215
851
16,570
17,974
23,307
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
NKR_1307
Danzaburou
10
0 / 3 / 3
7,068
589
3,402
5,768
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Nelthrin
Thanatos
14
2 / 7 / 3
7,994
666
10,428
12,561
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Saeraneth
Artio
15
1 / 6 / 6
8,757
730
5,548
20,787
22,218
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
26
Kills
9
11
Deaths
26
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DrBAller29
Xbalanque
12
1
9
16.5
L
Guan Yu
Exotix_Narj
Guan Yu
1
4
1
0.38
L
Jormungandr
MoGrizz
Jormungandr
5
6
3
1.08
L
Danzaburou
NKR_1307
Danzaburou
0
3
3
0.5
L
Thanatos
Nelthrin
Thanatos
2
7
3
0.5
L
Artio
Saeraneth
Artio
1
6
6
0.67
W
Horus
1
2
15
4.25
W
Morgan Le Fay
karman5194
Morgan Le Fay
5
3
13
3.83
W
Bacchus
latsyrc13
Bacchus
2
3
13
2.83
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,960
Damage
39,229
68,337
Taken
63,161
47,985
Mitigated
58,304
36,191
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DrBAller29
Xbalanque
17,434
9,548
858
4,387
12,411
5,616
2,812
4,056
8,257
0
40,391
L
Guan Yu
Exotix_Narj
Guan Yu
3,281
939
319
401
6,071
3,025
0
4,258
1,813
0
4,550
L
Jormungandr
MoGrizz
Jormungandr
16,570
1,841
273
2,336
17,974
23,307
0
9,764
8,210
38,208
0
L
Danzaburou
NKR_1307
Danzaburou
3,402
787
334
679
5,768
2,766
0
2,267
3,501
0
9,592
L
Thanatos
Nelthrin
Thanatos
10,428
504
77
6,055
12,561
6,988
0
7,644
4,917
0
13,500
L
Artio
Saeraneth
Artio
5,548
1,023
623
6,609
20,787
22,218
0
9,974
10,813
10,792
0
W
Horus
5,619
2,528
7,392
5,148
13,600
14,996
68
4,252
9,139
0
8,821
W
Morgan Le Fay
karman5194
Morgan Le Fay
10,319
1,242
1,168
2,421
11,111
5,120
1,522
4,681
6,266
22,684
0
W
Bacchus
latsyrc13
Bacchus
6,506
1,487
3,713
9,582
23,356
18,546
810
6,099
17,116
10,861
0
W
17,082
1,826
644
878
7,859
3,707
2,220
3,030
4,634
35,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
40,694
118
Minions Killed
84
0
Camps Cleared
0
1,124,109
Distance Traveled
815,120
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,758
897
41
3
0
213,013
0
L
Guan Yu
6,660
555
1
0
0
102,758
0
L
Jormungandr
10,215
851
53
4
0
186,202
0
L
Danzaburou
7,068
589
10
1
0
108,081
2
L
Thanatos
7,994
666
4
0
0
217,831
1
L
Artio
8,757
730
16
1
0
200,248
0
W
Horus
9,735
811
4
0
0
223,034
0
W
Morgan Le Fay
9,357
780
21
2
0
238,337
0
W
Bacchus
9,975
831
11
1
0
219,103
3
W
Scylla
10,872
906
41
3
0
230,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role