Player Matchup

Cupid
Cupid
JolynekujoUwU
Cupid
Level 39
God Stats
2W - 3L
1,341 SR
Queue Stats
12W - 19L
1,197 Elo+
Solo
Arachne
Arachne
O_U_8_1_2_H_U_H
Arachne
Level 124
God Stats
4W - 1L
1,494 SR
Queue Stats
8W - 10L
1,097 Elo+
Solo
Hades
Hades
REBORNTITAN538
Hades
Level 102
God Stats
14W - 3L
1,529 SR
Queue Stats
64W - 51L
1,295 Elo+
Solo
Anhur
Anhur
d87fresh
Anhur
Level 100
God Stats
8W - 10L
1,167 SR
Queue Stats
383W - 391L
1,258 Elo+
Solo
Set
Set
jostyv009
Set
Level 75
God Stats
6W - 7L
1,413 SR
Queue Stats
441W - 473L
1,314 Elo+
Solo
Team Averages
Level 88
1,389 SR
1,232 Elo+

VS

Team Averages
Level 50
1,432 SR
1,286 Elo+
Artemis
Artemis
Derrian_412
Artemis
Level 43
God Stats
15W - 15L
1,312 SR
Queue Stats
199W - 241L
1,176 Elo+
Solo
Baba Yaga
Baba Yaga
PHANTOM_GREG4231
Baba Yaga
Level 47
God Stats
1W - 2L
1,266 SR
Queue Stats
81W - 114L
1,270 Elo+
Solo
Bellona
Bellona
Walker3txranger
Bellona
Level 49
God Stats
19W - 18L
1,508 SR
Queue Stats
202W - 195L
1,342 Elo+
Solo
Bacchus
Bacchus
alfranyer
Bacchus
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 115L
1,314 Elo+
Solo
Awilix
Awilix
wantola3215
Awilix
Level 66
God Stats
27W - 16L
1,576 SR
Queue Stats
102W - 91L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
8,347
334
3,289
17,493
7,298
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 3 / 1
12,405
496
17,741
24,569
13,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
4 / 5 / 4
10,642
426
15,911
22,509
12,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
d87fresh
Anhur
19
1 / 3 / 2
11,754
470
9,651
17,283
10,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 5
11,128
445
13,029
24,955
11,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Derrian_412
Artemis
15
0 / 2 / 2
10,142
406
7,758
16,069
5,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
18
8 / 3 / 5
12,514
501
27,808
14,460
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 2
13,628
545
15,042
20,185
21,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
alfranyer
Bacchus
15
1 / 5 / 5
10,712
428
10,001
24,780
27,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
18
7 / 3 / 4
12,114
485
13,814
19,290
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
14
Kills
20
20
Deaths
14
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Derrian_412
Artemis
0
2
2
0.5
W
0
7
5
0.36
W
6
3
1
2.17
L
Baba Yaga
8
3
5
3.5
W
4
5
4
1.2
L
4
1
2
5
L
Bacchus
alfranyer
Bacchus
1
5
5
0.7
W
Anhur
d87fresh
Anhur
1
3
2
0.67
W
3
2
5
2.75
L
Awilix
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,621
Damage
74,423
106,809
Taken
94,784
55,129
Mitigated
69,291
30,799
Healing
22,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Derrian_412
Artemis
7,758
4,207
201
5,521
16,069
5,484
2,784
1,172
14,897
0
60,868
W
3,289
1,611
2,181
1,431
17,493
7,298
214
8,215
8,772
0
33,867
W
17,741
11,341
149
6,913
24,569
13,295
0
7,509
16,766
0
67,001
L
Baba Yaga
27,808
846
0
3,482
14,460
6,886
103
5,956
8,504
89,282
0
W
15,911
476
1,104
8,193
22,509
12,731
666
10,044
11,887
82,310
0
L
15,042
3,394
0
2,539
20,185
21,527
5,808
1,850
18,335
0
111,475
L
Bacchus
alfranyer
Bacchus
10,001
961
0
2,719
24,780
27,155
0
3,342
21,438
72,611
0
W
Anhur
d87fresh
Anhur
9,651
3,683
0
3,670
17,283
10,388
0
1,612
15,671
0
120,452
W
13,029
7,150
0
7,158
24,955
11,417
1,051
8,779
15,904
0
92,513
L
Awilix
13,814
4,305
0
7,818
19,290
8,239
0
3,591
15,699
0
82,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
59,110
580
Minions Killed
612
0
Camps Cleared
0
2,251,037
Distance Traveled
2,240,040
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,142
406
72
3
0
443,950
4
W
Cupid
8,347
334
40
2
0
367,667
0
W
Arachne
12,405
496
94
4
0
489,744
1
L
Baba Yaga
12,514
501
138
6
0
433,882
1
W
Hades
10,642
426
137
5
0
455,215
1
L
Bellona
13,628
545
218
9
0
438,279
5
L
Bacchus
10,712
428
82
3
0
392,858
0
W
Anhur
11,754
470
175
7
0
421,565
1
W
Set
11,128
445
134
5
0
516,846
0
L
Awilix
12,114
485
102
4
0
531,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role