Player Matchup

Ao Kuang
Ao Kuang
Fyndere
Ao Kuang
Level 91
God Stats
0W - 3L
1,285 SR
Queue Stats
43W - 63L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
JhonLC
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Keromek
Cthulhu
Level 69
God Stats
3W - 1L
1,247 SR
Queue Stats
62W - 65L
1,096 Elo+
Solo
Kali
Kali
sorariku1825
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 101L
1,518 Elo+
Party 1
Anubis
Anubis
xxHitman101xx
Anubis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 89L
1,498 Elo+
Party 1
Team Averages
Level 71
1,406 SR
1,368 Elo+

VS

Team Averages
Level 76
1,556 SR
1,562 Elo+
Achilles
Achilles
DrBAller29
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,165 Elo+
Party 3
Vamana
Vamana
P00ber
Vamana
Level 149
God Stats
1W - 0L
1,563 SR
Queue Stats
79W - 47L
1,668 Elo+
Party 2
Neith
Neith
SoftAndBreedable
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,706 Elo+
Party 2
Jormungandr
Jormungandr
quilswoo
Jormungandr
Level 122
God Stats
4W - 0L
1,715 SR
Queue Stats
86W - 58L
1,743 Elo+
Party 2
Zhong Kui
Zhong Kui
xzÐarkmoonzx
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fyndere
Ao Kuang
11
2 / 6 / 3
6,425
803
6,175
13,238
7,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JhonLC
Sun Wukong
12
1 / 6 / 5
6,633
829
11,884
14,221
14,401
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Keromek
Cthulhu
11
0 / 6 / 6
6,345
793
8,639
14,548
13,582
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 5 / 2
7,315
914
5,798
10,035
5,018
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 2
6,916
865
6,034
11,174
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrBAller29
Achilles
13
3 / 2 / 17
7,903
988
10,231
12,785
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
P00ber
Vamana
15
8 / 2 / 16
9,522
1,190
10,555
14,734
14,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 1 / 17
9,247
1,156
13,068
9,197
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
quilswoo
Jormungandr
15
6 / 2 / 19
9,096
1,137
9,218
11,262
12,470
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
xzÐarkmoonzx
Zhong Kui
16
5 / 1 / 22
8,921
1,115
14,891
9,893
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
122
7
Kills
31
31
Deaths
8
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Achilles
DrBAller29
Achilles
3
2
17
5.75
L
Ao Kuang
Fyndere
Ao Kuang
2
6
3
0.58
L
Sun Wukong
JhonLC
Sun Wukong
1
6
5
0.58
L
Cthulhu
Keromek
Cthulhu
0
6
6
0.5
W
Vamana
P00ber
Vamana
8
2
16
8
W
9
1
17
17.5
W
Jormungandr
quilswoo
Jormungandr
6
2
19
7.75
L
3
5
2
0.8
L
1
8
2
0.25
W
Zhong Kui
xzÐarkmoonzx
Zhong Kui
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
57,963
63,216
Taken
57,871
46,793
Mitigated
51,732
13,628
Healing
25,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DrBAller29
Achilles
10,231
2,841
0
4,721
12,785
12,071
918
5,708
7,077
0
14,458
L
Ao Kuang
Fyndere
Ao Kuang
6,175
1,145
1,023
3,507
13,238
7,274
0
5,581
7,568
9,939
0
L
Sun Wukong
JhonLC
Sun Wukong
11,884
1,738
907
2,139
14,221
14,401
0
5,715
8,306
0
15,277
L
Cthulhu
Keromek
Cthulhu
8,639
1,216
1,086
808
14,548
13,582
0
5,757
8,656
13,113
0
W
Vamana
P00ber
Vamana
10,555
4,724
3,137
6,679
14,734
14,000
1,164
4,189
10,545
0
15,062
W
13,068
4,954
117
3,269
9,197
5,119
2,622
1,736
7,461
0
30,102
W
Jormungandr
quilswoo
Jormungandr
9,218
1,951
1,040
1,518
11,262
12,470
646
4,696
6,566
20,297
0
L
5,798
1,409
1,365
2,289
10,035
5,018
0
3,049
6,917
0
9,369
L
6,034
509
0
504
11,174
6,518
0
4,007
7,035
13,562
0
W
Zhong Kui
xzÐarkmoonzx
Zhong Kui
14,891
3,224
587
4,737
9,893
8,072
2,245
4,519
5,374
32,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
44,689
44
Minions Killed
102
0
Camps Cleared
0
719,650
Distance Traveled
842,202
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,903
988
6
1
0
172,600
0
L
Ao Kuang
6,425
803
6
1
0
140,569
0
L
Sun Wukong
6,633
829
4
1
0
148,485
0
L
Cthulhu
6,345
793
11
1
0
164,303
0
W
Vamana
9,522
1,190
8
1
0
195,646
0
W
Neith
9,247
1,156
31
4
0
155,719
0
W
Jormungandr
9,096
1,137
22
3
0
159,284
2
L
Kali
7,315
914
3
0
0
151,414
0
L
Anubis
6,916
865
20
3
0
114,879
1
W
Zhong Kui
8,921
1,115
35
4
0
158,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role