Player Matchup

Scylla
Scylla
Impereon
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,347 Elo+
Solo
Ra
Ra
Kalioras
Ra
Level 145
God Stats
3W - 1L
1,833 SR
Queue Stats
410W - 401L
1,468 Elo+
Party 1
Skadi
Skadi
PASLIBICAK
Skadi
Level 68
God Stats
2W - 2L
1,506 SR
Queue Stats
50W - 31L
1,626 Elo+
Party 1
Sol
Sol
Yuzita
Sol
Level 27
God Stats
4W - 0L
1,860 SR
Queue Stats
49W - 25L
1,585 Elo+
Party 1
Hercules
Hercules
xGeceKusu
Hercules
Level 121
God Stats
7W - 6L
1,711 SR
Queue Stats
703W - 608L
1,569 Elo+
Party 1
Team Averages
Level 76
1,682 SR
1,519 Elo+

VS

Team Averages
Level 84
1,554 SR
1,406 Elo+
Erlang Shen
Erlang Shen
Car_litoo
Erlang Shen
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 173L
1,460 Elo+
Party 2
He Bo
He Bo
berty-iz-da-best
He Bo
Level 93
God Stats
0W - 5L
1,240 SR
Queue Stats
92W - 122L
1,361 Elo+
Party 2
Odin
Odin
khalidsburgers
Odin
Level 63
God Stats
1W - 4L
1,737 SR
Queue Stats
57W - 83L
1,398 Elo+
Party 2
Chronos
Chronos
topolka
Chronos
Level 24
God Stats
1W - 8L
1,500 SR
Queue Stats
206W - 264L
1,406 Elo+
Party 3
Terra
Terra
ТеодоРУС
Terra
Level 86
God Stats
4W - 2L
1,795 SR
Queue Stats
206W - 263L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Impereon
Scylla
13
1 / 4 / 17
8,186
819
4,609
6,723
3,191
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 4 / 15
8,660
866
9,319
10,048
5,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
16
16 / 3 / 12
10,420
1,042
27,166
11,274
5,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Yuzita
Sol
17
10 / 1 / 20
10,310
1,031
14,045
9,026
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
xGeceKusu
Hercules
16
4 / 3 / 24
9,832
983
8,824
16,918
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Car_litoo
Erlang Shen
14
3 / 4 / 7
8,540
854
10,447
17,389
14,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 8 / 4
8,201
820
8,256
11,609
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 7 / 6
6,697
670
4,844
14,547
9,425
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
topolka
Chronos
12
1 / 7 / 7
7,256
726
10,141
13,997
5,833
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 8 / 8
7,212
721
3,695
18,242
17,107
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
44
34
Kills
12
15
Deaths
34
88
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Car_litoo
Erlang Shen
3
4
7
1.63
W
Scylla
Impereon
Scylla
1
4
17
2.38
W
3
4
15
2.63
W
Skadi
16
3
12
7.33
W
Sol
Yuzita
Sol
10
1
20
20
L
5
8
4
0.88
L
1
7
6
0.57
L
Chronos
topolka
Chronos
1
7
7
0.64
W
Hercules
xGeceKusu
Hercules
4
3
24
5.33
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,963
Damage
37,383
53,989
Taken
75,784
38,950
Mitigated
51,869
22,533
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Car_litoo
Erlang Shen
10,447
3,462
2,481
6,067
17,389
14,597
0
5,361
12,028
0
15,991
W
Scylla
Impereon
Scylla
4,609
1,320
475
446
6,723
3,191
1,248
4,927
1,796
9,733
0
W
9,319
275
2,687
3,057
10,048
5,060
608
3,822
6,226
22,106
0
W
Skadi
27,166
11,943
1,316
1,462
11,274
5,681
797
3,391
7,883
0
35,398
W
Sol
Yuzita
Sol
14,045
7,104
121
4,588
9,026
4,953
3,978
5,065
3,961
25,000
2,653
L
8,256
553
353
409
11,609
4,907
0
4,250
7,359
20,901
0
L
4,844
1,453
420
513
14,547
9,425
0
3,874
10,673
0
7,211
L
Chronos
topolka
Chronos
10,141
3,541
714
2,379
13,997
5,833
50
6,095
7,902
19,446
0
W
Hercules
xGeceKusu
Hercules
8,824
1,570
2,322
6,059
16,918
20,065
373
4,887
12,031
0
13,069
L
3,695
898
2,415
1,338
18,242
17,107
25
6,307
11,935
5,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,408
Gold Earned
37,906
93
Minions Killed
67
0
Camps Cleared
0
892,760
Distance Traveled
785,143
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,540
854
9
1
0
193,800
3
W
Scylla
8,186
819
16
2
0
170,058
5
W
Ra
8,660
866
20
2
0
185,605
0
W
Skadi
10,420
1,042
22
2
0
157,774
0
W
Sol
10,310
1,031
27
3
0
182,529
0
L
He Bo
8,201
820
27
3
0
154,571
0
L
Odin
6,697
670
8
1
0
148,243
0
L
Chronos
7,256
726
19
2
0
141,146
1
W
Hercules
9,832
983
8
1
0
196,794
1
L
Terra
7,212
721
4
0
0
147,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role