Player Matchup

Neith
Neith
Kami1381
Neith
Level 120
God Stats
10W - 3L
1,926 SR
Queue Stats
74W - 34L
1,712 Elo+
Party 1
Odin
Odin
Sku11crusher230
Odin
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 13L
1,740 Elo+
Party 1
Janus
Janus
snipingfish1911
Janus
Level 121
God Stats
4W - 1L
1,633 SR
Queue Stats
74W - 34L
1,712 Elo+
Party 1
Team Averages
Level 90
1,758 SR
1,721 Elo+

VS

Team Averages
Level 90
1,635 SR
1,458 Elo+
Achilles
Achilles
B3NWY1D5
Achilles
Level 148
God Stats
2W - 4L
1,501 SR
Queue Stats
134W - 165L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
cavasacus
Ao Kuang
Level 28
God Stats
35W - 41L
1,740 SR
Queue Stats
104W - 106L
1,474 Elo+
Party 2
Skadi
Skadi
thummass
Skadi
Level 93
God Stats
44W - 22L
1,665 SR
Queue Stats
116W - 102L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kami1381
Neith
18
4 / 3 / 5
12,894
716
19,507
15,726
8,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 4 / 8
12,755
709
9,460
17,961
21,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 5
12,762
709
14,588
12,532
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B3NWY1D5
Achilles
17
5 / 2 / 4
12,989
722
17,380
23,402
35,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
cavasacus
Ao Kuang
16
5 / 6 / 5
11,763
654
5,125
18,381
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
thummass
Skadi
18
2 / 3 / 9
12,071
671
17,802
14,346
6,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
11
Kills
12
12
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
B3NWY1D5
Achilles
5
2
4
3.5
W
Neith
Kami1381
Neith
4
3
5
2.17
W
1
4
8
1.25
L
Ao Kuang
cavasacus
Ao Kuang
5
6
5
1.25
W
6
5
5
1.7
L
Skadi
thummass
Skadi
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,555
Damage
40,307
46,219
Taken
56,129
35,238
Mitigated
51,631
6,025
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B3NWY1D5
Achilles
17,380
3,398
0
3,413
23,402
35,212
93
5,153
18,249
0
37,702
W
Neith
Kami1381
Neith
19,507
7,379
0
3,396
15,726
8,265
1,678
1,093
14,633
0
65,351
W
9,460
1,945
0
2,039
17,961
21,403
70
3,051
14,910
0
20,404
L
Ao Kuang
cavasacus
Ao Kuang
5,125
956
205
4,443
18,381
9,894
0
5,963
12,418
26,186
0
W
14,588
1,427
0
590
12,532
5,570
434
1,212
11,320
45,526
0
L
Skadi
thummass
Skadi
17,802
6,748
0
1,056
14,346
6,525
1,130
3,948
10,398
0
66,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
36,823
197
Minions Killed
189
5
Camps Cleared
11
936,525
Distance Traveled
925,420
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,989
722
30
2
0
312,829
1
W
Neith
12,894
716
100
6
1
305,889
1
W
Odin
12,755
709
24
1
0
332,716
0
L
Ao Kuang
11,763
654
53
3
5
298,833
0
W
Janus
12,762
709
73
4
4
297,920
4
L
Skadi
12,071
671
106
6
6
313,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role